Dungeon Crawl Stone Soup version 0.27-a0-828-g8289197e94 (webtiles) character file. Game seed: 6068731000243032578 7 Snikeer the Magician (level 2, 21/21 HPs) Began as a Djinni Fire Elementalist on Mar 30, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (260 turns). Snikeer the Magician (Djinni Fire Elementalist) Turns: 260, Time: 00:00:17 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 16 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 club (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Inner Flame Hex/Fire 11% N/A 19% 3 c - Conjure Flame Conj/Fire 11% 6-21 19% 3 f - Fireball Conj/Fire 5% 3d5 86% 5 s - Sticky Flame Conj/Fire 11% 2d3 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, Snikeer the Djinni Fire Elementalist. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Conjure Flame, Inner Flame, Sticky Flame, Fireball. You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. Cast which spell? (? or * to list) You conjure some foxfire! You take 1 damage, and have 14/15 hp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! You take 1 damage, and have 13/15 hp. The foxfire hits the goblin. x2 A quokka comes into view. The foxfire hits the goblin. The quokka moves out of view. A quokka is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 12/15 hp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka. HP restored. b - a +0 club You see here a goblin corpse. Health restored: 15 c - a scroll labelled NOYQICHICI An endoplasm comes into view. An endoplasm is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 14/15 hp. The endoplasm quivers. The foxfire hits the endoplasm. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 13/15 hp. The foxfire hits the endoplasm. You now have 16 gold pieces. A ball python comes into view. Health restored: 15 A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 14/15 hp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You take 1 damage, and have 13/15 hp. The foxfire hits the ball python. Your magical contamination has completely faded away. A ball python comes into view. Health restored: 15 A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. You take 1 damage, and have 14/15 hp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. x2 You take 1 damage, and have 13/15 hp. A bat comes into view. Health restored: 15 A bat is nearby! A bat is nearby! A bat is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 14/15 hp. The foxfire hits the bat. x2 You have reached level 2! Health restored: 21 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #.# #.# #.# ### #.# ...# #.# ....# ######.###########†....# ................@§...... .......#########§#.....# ##........# #.# ....# #........# #.# ...# #...†.[..# #.# ### #........# #.# #........######.# #.............#.# ########......#.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 6 creatures vanquished. Vanquished Creatures (others) 19 foxfires (D:1) 19 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 260 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 260 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic Action || total -------------------------++------- Cast: Foxfire || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 0 | 225 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 0 | 225 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------