Dungeon Crawl Stone Soup version 0.27-a0-860-gaf99fae3ca (webtiles) character file. Game seed: 18091903045365641433 81 Snikeer the Magician (level 4, -3/34 HPs) Began as a Djinni Venom Mage on Apr 1, 2021. Slain by a gnoll ... wielding a +4 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:31 (2716 turns). Snikeer the Magician (Djinni Venom Mage) Turns: 2716, Time: 00:07:32 Health: -3/34 AC: 2 Str: 7 XL: 4 Next: 42% Gold: 44 EV: 12 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis . q - +4 spear rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons q - a +4 spear (weapon) (You took it off a gnoll on level 2 of the Dungeon) Missiles e - 41 bolts s - 26 stones (quivered) Armour a - a +0 robe (worn) Magical Staves f - a staff of fire {rF+} (You found it on level 1 of the Dungeon) p - a staff of fire {rF+} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of fear {unknown} h - a scroll of noise {unknown} i - a scroll of blinking {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of teleportation {unknown} o - a scroll of identify {unknown} Potions b - a potion of heal wounds {unknown} g - a potion of brilliance {unknown} j - a potion of attraction {unknown} k - a potion of degeneration {unknown} l - a potion of invisibility {unknown} Skills: + Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 60% 1d6 3% 1 b - Poisonous Vapours Pois/Air 30% N/A 5% 2 c - Ignite Poison Fire/Tmut/Pois 15% N/A 11% 3 d - Olgreb's Toxic Radia Pois 15% N/A 36% 4 x - Mephitic Cloud Conj/Pois/Air 15% N/A 11% 3 A - Animate Skeleton Necr 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: an endoplasm (asleep, 0% to evade) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm quivers. You take 1 damage, and have 33/34 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 2% to evade) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. You take 1 damage, and have 32/34 hp. You completely miss the endoplasm. No target in view! No target in view! Found an escape hatch in the ceiling. Health restored: 34 A gnoll comes into view. It is wielding a +2 club. There is an escape hatch in the ceiling here. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hear a shout! You hear an angry hiss. A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +4 halberd. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an escape hatch in the ceiling here. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 club (23% to evade) The sting hits the gnoll. The gnoll is poisoned. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 club (heavily wounded, poisoned, chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll but does no damage. You hear a shout! x2 The gnoll is engulfed in noxious fumes. The gnoll appears confused. You take 3 damage, and have 31/34 hp. Casting: Mephitic Cloud (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 club (noxious fumes, heavily wounded, confused, poisoned, 6% to evade) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is engulfed in noxious fumes. The gnoll appears confused. You take 1 damage, and have 30/34 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +4 halberd (23% to evade) The sting misses the gnoll. You take 1 damage, and have 29/34 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 halberd (23% to evade) The sting hits the gnoll. The gnoll is poisoned. You take 1 damage, and have 28/34 hp. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 halberd (moderately wounded, poisoned, 23% to evade) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +4 halberd!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 19 damage, and have 9/34 hp. MASSIVE DAMAGE!! The gnoll looks more healthy. There is a stone staircase leading up here. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 halberd (severely wounded, chance to affect: 91%) You miscast Mephitic Cloud. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/34 hp. The gnoll hits you from afar with a +4 halberd! You die... .# . #..# .###... ##..# ##....... ...#### #<....... ####.....# #.##.#.## ........# #.# ########_.....# #.# #.........⌠#.## #.. #........g....# #######. ### #......@####..###....... #................<)..... #.......##....###....... #.......##.##.# #######. #.............# #>..######.#### #... ..# #.# #.. #.# #.# ## #.# #.# You could see a gnoll. Vanquished Creatures 3 gnolls 3 worms (D:2) A dart slug (D:2) 2 endoplasms 2 giant cockroaches 3 hobgoblins 2 jackals (D:1) 2 quokkas 4 ball pythons 2 bats 6 frilled lizards 6 goblins 3 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Djinni Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 330 | D:1 | Reached skill level 1 in Fighting 330 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 621 | D:1 | Reached skill level 3 in Spellcasting 1297 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1297 | D:2 | Learned a level 1 spell: Animate Skeleton 1630 | D:2 | Reached skill level 2 in Fighting 1731 | D:2 | HP: 3/28 [gnoll/+3 spear of freezing (3)] 2166 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 2656 | D:3 | Found a faded altar of an unknown god. 2716 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, minmay_split_cup_small D:2: layout_loops_ring D:3: layout_loops_cross, jmf_multi_god_temple2, ebering_ecumenical_altar_abandoned Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Spear | 1 | 8 || 9 Cast: Sting | 55 | 18 || 73 Mephitic Cloud | 1 | 1 || 2 Animate Skeleton | 1 | || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 16 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2720 | 2561 | 159 | 0 | 2177 | 3 | 906.7 | Dungeon | 2720 | 2561 | 159 | 0 | 2177 | 3 | 906.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:2: 1252 daAuts D:3: 64 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------