Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 4785485978435478492 21 Snikeer the Chiller (level 2, -1/20 HPs) Began as a Gnoll Ice Elementalist on May 12, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:55 (1542 turns). Snikeer the Chiller (Gnoll Ice Elementalist) Turns: 1542, Time: 00:02:56 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 87% Magic: 7/7 EV: 13 Int: 14 God: Gold: 52 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . l - +2 mace (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -4) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons e - a +0 hand crossbow (You found it on level 1 of the Dungeon) k - a +0 dagger of venom (You took it off a goblin on level 2 of the Dungeon) l - a +2 vorpal mace (weapon) (You found it on level 2 of the Dungeon) Missiles b - 6 silver javelins (quivered) s - 30 stones Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} g - 2 scrolls of summoning {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of noise {unknown} j - a scroll of fog {unknown} Potions c - a potion of attraction {unknown} d - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 7.0 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d6 2% 3 Ozocubu's Armour Ice 23% N/A 2% 3 Hailstorm Conj/Ice 13% 3d5 36% 4 Metabolic Englaciation Hex/Ice 6% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You freeze the worm. You now have 4/7 mp. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You freeze the worm. The worm closely misses you. You now have 3/7 mp. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You freeze the worm! You now have 2/7 mp. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. You now have 1/7 mp. Magic restored. A goblin comes into view. It is wielding a +0 dagger of venom. MP restored: 7 The goblin shouts! You barely miss the goblin. You hit the goblin. The goblin hits you with a +0 dagger of venom. You are poisoned. You take 2 damage, and have 18/20 hp. You hit the goblin but do no damage. You feel sick. The goblin misses you. You take 2 damage, and have 16/20 hp. You hit the goblin. You feel sick. You take 2 damage, and have 14/20 hp. You feel sick. Things that are here: a +0 dagger of venom; a goblin corpse You take 1 damage, and have 13/20 hp. k - a +0 dagger of venom You feel sick. You take 1 damage, and have 12/20 hp. Your +0 dagger of venom begins to drip with poison! k - a +0 dagger of venom (weapon) Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 dagger. You feel sick. You take 1 damage, and have 11/20 hp. You feel sick. You feel sick. You are no longer poisoned. HP restored. A hobgoblin comes into view. Health restored: 20 The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! No target in view! You see here a hobgoblin corpse. You see here a hobgoblin corpse. Found a runed mace. s - 30 stones (gained 5) f - a scroll labelled GYTYESTR RYHEECO You now have 52 gold pieces (gained 3). Found an escape hatch in the ceiling. You see here a +2 vorpal mace. l - a +2 vorpal mace Unknown command. Your +0 dagger of venom stops dripping with poison. l - a +2 vorpal mace (weapon) You see here a +0 ring mail. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 ring mail. Found a stone staircase leading down. An adder comes into view. An adder is nearby! An adder is nearby! The helpless adder fails to defend itself. You sock the adder! The adder barely misses you. x2 You miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You take 8 damage, and have 12/20 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. You feel sick. The adder barely misses you. You take 2 damage, and have 10/20 hp. You barely miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 1/20 hp. MASSIVE DAMAGE!! You miss the adder. You die... ...#.###...####.. ###.#.# ##........ .#.# #.#####.. #.# #.#####..# #.# #........# #.####..####.## # #.........>..# ....#####.###.#### ......S@..# .# #########.# # ##.. ### You could see an adder. Vanquished Creatures A worm (D:2) A ball python (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:2) 4 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 471 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 914 | D:2 | Found a faded altar of an unknown god. 1541 | D:2 | HP: 5/20 [adder (4)] 1541 | D:2 | HP: 1/20 [adder (4)] 1542 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_webs, minmay_split_cup_large Action || total -------------------------++------- Melee: Dagger || 8 Mace || 5 Throw: Javelin || 2 Cast: Freeze || 19 Stab: Sleeping || 5 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1543 | 1413 | 130 | 0 | 1288 | 2 | 771.5 | Dungeon | 1543 | 1413 | 130 | 0 | 1288 | 2 | 771.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 586 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 +-------+-------+-------+-------+-------+----------------------