Dungeon Crawl Stone Soup version 0.27-a0-1186-g8b4daa1eef (webtiles) character file. Game seed: 12448144130957936930 7 Snikeer the Chiller (level 2, 19/19 HPs) Began as a Gnoll Ice Elementalist on May 19, 2021. Was a Follower of Qazlal. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (477 turns). Snikeer the Chiller (Gnoll Ice Elementalist) Turns: 477, Time: 00:00:45 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 7/7 EV: 13 Int: 14 God: Qazlal [*.....] Gold: 0 SH: 1 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn W - ring of willpower MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Missiles s - 12 stones (quivered) Armour a - a +0 robe (worn) Magical Staves e - a staff of poison {rPois} (You found it on level 1 of the Dungeon) Jewellery W - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 7.0 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d6 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Hailstorm Conj/Ice 13% 3d5 36% 4 Metabolic Englaciation Hex/Ice 6% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A ball python comes into view. The ball python hisses angrily. The goblin shouts! Found a stone staircase leading down. You hit the goblin. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 12/13 hp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You now have 5/6 mp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you) You freeze the ball python! You now have 4/6 mp. Your magical contamination has completely faded away. Magic restored. HP restored. Things that are here: a +0 dagger; a ball python corpse; Health restored: 13; MP restored: 6 s - 12 stones d - a scroll labelled ZAJOFA TEDETAPH An endoplasm and a goblin come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! You closely miss the goblin. The endoplasm quivers. The goblin completely misses you. x2 You hit the goblin. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm closely misses you. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm hits you. You take 1 damage, and have 7/13 hp. You now have 5/6 mp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm freezes you. You are frozen. You take 2 damage, and have 5/13 hp. You now have 4/6 mp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You freeze the endoplasm. You now have 3/6 mp. A bat comes into view. A bat is nearby! Health restored: 13; MP restored: 6 A bat is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found a faded altar of an unknown god. The bat barely misses you. The bat hits you. You take 1 damage, and have 12/13 hp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat! You have reached level 2! You regained 6 hp, and now have 18/19 hp. You now have 5/7 mp. e - a staff of poison {rPois} Health restored: 19; MP restored: 7 There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Okay, then. You cannot tell which god this altar belongs to. Convert to them anyway? Qazlal accepts your prayer! Qazlal welcomes you! Qazlal grants you and your divine allies immunity to clouds. You are now surrounded by a storm. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#.# #######........# ####...#.# .. #..#...÷.∩ #..#...#.# .### ###∩.....∩ #......#.##.#. #∩.....# #............ #∩.....# .#.#......##.# ##.....∩ #..........##.+ #.....# ###.####..⌠...# ##...## #.#.......@.# #...# # ####.....## ##..# #............ ##<# #..########## ### ...... ∆ ..#.... ∆ ....##.# .#.. #. ## #. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 443 | D:1 | Found a faded altar of an unknown god. 448 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/7 476 | D:1 | Became a worshipper of Qazlal Stormbringer 476 | D:1 | Reached * piety under Qazlal 477 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, ebering_ecumenical_altar_abandoned, serial_shops, shop_fountains Action || total -------------------------++------- Melee: Hand axe || 4 Cast: Freeze || 5 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 477 | 477 | 0 | 0 | 441 | 1 | 477.0 | Dungeon | 477 | 477 | 0 | 0 | 441 | 1 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 477 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------