Dungeon Crawl Stone Soup version 0.27-a0-1291-geefcff550b (webtiles) character file. Game seed: 9101848691730418841 4 Snikeer the Vexing (level 1, 0/17 HPs) Began as a Gnoll Arcane Marksman on June 15, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (223 turns). Snikeer the Vexing (Gnoll Arcane Marksman) Turns: 223, Time: 00:01:35 Health: 0/17 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 4/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - a throwing net {!d} Armour a - a +0 robe (worn) Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 4.4 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level v - Corona Hex 15% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 14% N/A 4% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 28% 4 Leda's Liquefaction Hex/Erth 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You barely miss the frilled lizard. The frilled lizard bites you. You take 2 damage, and have 11/17 hp. You hit the frilled lizard but do no damage. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. Magic restored. HP restored. You see here a ball python corpse. 2 jackals come into view. Health restored: 17; MP restored: 4 2 jackals come into view. The jackal barks! x2; You hear a shout! The jackal barks! You see here 14 gold pieces. A hobgoblin comes into view. The jackal bites you. You take 1 damage, and have 16/17 hp. You see here a ball python corpse. The jackal barely misses you. Unknown command. Throw: 5 javelins Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (53% to hit) You throw a javelin. The javelin pierces through the jackal! The javelin closely misses the jackal. The javelin pierces through the jackal but does no damage. The jackal bites you but does no damage. Throw: 4 javelins Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (53% to hit) Okay, then. Okay, then. Throw: 2 throwing nets {!d} Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (53% to hit) You throw a throwing net {!d}. The throwing net {!d} barely misses the jackal. The throwing net {!d} hits the jackal. The jackal is caught in the net! The jackal struggles against the net. The jackal bites you. You take 2 damage, and have 14/17 hp. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 68%) The jackal is outlined in light. The jackal struggles against the net. The jackal bites you but does no damage. The jackal struggles against the net. The net rips apart, and the jackal comes free! You now have 3/4 mp. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 13/17 hp. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 10/17 hp. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. You take 1 damage, and have 9/17 hp. You hit the jackal. Your bite misses the jackal. The jackal stops glowing. The jackal barely misses you. x2 You barely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal bites you. You take 1 damage, and have 8/17 hp. MP restored: 4 Throw: 4 javelins Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 53% to hit) You throw a javelin. The javelin closely misses the jackal. The jackal closely misses you. The jackal bites you. Throw: 3 javelins Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 53% to hit) You throw a javelin. The javelin pierces through the jackal but does no damage. The jackal bites you. x2 You take 2 damage, and have 6/17 hp. Throw: 2 javelins Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 53% to hit) You throw a javelin. The javelin pierces through the jackal but does no damage. The jackal closely misses you. The jackal barely misses you. Throw: javelin Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 53% to hit) You throw a javelin. The javelin pierces through the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/17 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #hh..# #.# #....# #.## ##h.g.## #.#.. ......# #...#.# #.....# #.#.#.###$....# #.#.#.........# #.#.#......##.# #.#@#.......# # #.#h#.......# #.#h#.......# #...#h#+###.# ######.#.#.......# +......#(....###.# ###..8############ #..............# #..8##...#####.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 222 | D:1 | HP: 4/17 [jackal (2)] 223 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, basic_ecumenical_altar, minmay_tetromino_s2 Action || total -------------------------++------- Melee: Unarmed || 21 Bite || 3 Throw: Javelin || 5 Throwing net || 1 Cast: Corona || 4 Armor: Robe || 7 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 224 | 0 | 0 | 167 | 1 | 224.0 | Dungeon | 224 | 224 | 0 | 0 | 167 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------