Dungeon Crawl Stone Soup version 0.27-a0-1301-g128193abf8 (webtiles) character file. Game seed: 627237971539461918 349 Snikeer the Vexing (level 6, 0/47 HPs) Began as a Gnoll Arcane Marksman on June 15, 2021. Slain by a hound skeleton (4 damage) ... on level 4 of the Dungeon on June 17, 2021. The game lasted 00:11:19 (4766 turns). Snikeer the Vexing (Gnoll Arcane Marksman) Turns: 4766, Time: 00:11:20 Health: 0/47 AC: 4 Str: 10 XL: 6 Next: 60% Magic: 10/11 EV: 13 Int: 13 God: Gold: 133 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . l - +1 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 78 arrows c - 54 sling bullets r - 20 bolts s - 88 stones (quivered ammo) Armour k - a +0 robe (worn) l - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) Wands d - a wand of digging (7) (You found it on level 2 of the Dungeon) i - a wand of iceblast (11) (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of blinking {unknown} f - a scroll of magic mapping {unknown} g - 4 scrolls of identify {unknown} j - a scroll of amnesia {unknown} m - a scroll of fog {unknown} n - 3 scrolls of torment {unknown} Potions h - a potion of degeneration {unknown} o - a potion of curing {unknown} p - a potion of cancellation {unknown} q - a potion of attraction {unknown} Skills: + Level 3.3 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 5.0 Slings + Level 2.0 Bows + Level 2.0 Crossbows + Level 2.0 Throwing + Level 2.0 Armour + Level 5.0 Dodging + Level 2.0 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 3.4 Spellcasting + Level 1.6 Conjurations + Level 5.7 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Transmutations + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Poison Magic + Level 2.2 Invocations + Level 2.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 17% N/A 3% 2 v - Corona Hex 18% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 12% 1 Shock Conj/Air 24% 1d4 12% 1 Inner Flame Hex/Fire 11% N/A 14% 3 Portal Projectile Hex/Tloc 22% N/A 14% 3 Passwall Tmut/Erth 5% N/A 17% 2 Static Discharge Conj/Air 6% N/A 17% 2 Cause Fear Hex 8% N/A 22% 4 Stone Arrow Conj/Erth 12% 3d7 34% 3 Swiftness Air 6% N/A 34% 3 Leda's Liquefaction Hex/Erth 5% N/A 43% 4 Airstrike Air 3% N/A 75% 4 Petrify Tmut/Erth 6% N/A 75% 4 Lee's Rapid Deconstruct Erth 3% 3d6* 97% 5 Lightning Bolt Conj/Air 3% 1d14 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Ru Trog Vehumet Wu Jian Xom Yredelemnul Annotations: D:4 exclusion: wyvern Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot a stone. The stone hits the scorpion. The hound skeleton completely misses you. The scorpion stings you! You are poisoned. The scorpion poisons you! You take 6 damage, and have 37/47 hp. You shoot a stone. The stone completely misses the scorpion. You feel very sick. The hound skeleton barely misses you. The hound skeleton bites you. You take 6 damage, and have 31/47 hp. You shoot a stone. The stone barely misses the scorpion. You feel very sick. The scorpion stings you. The hound skeleton bites you but does no damage. You take 9 damage, and have 22/47 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: 97 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, slow, 60% to hit) You shoot a stone. The stone hits the scorpion. You feel sick. The hound skeleton bites you but does no damage. Your Short Blades skill increases to level 2! Your Long Blades skill increases to level 2! Your Axes skill increases to level 2! Your Maces & Flails skill increases to level 2! Your Polearms skill increases to level 2! Your Staves skill increases to level 2! Your Slings skill increases to level 5! Your Bows skill increases to level 2! Your Crossbows skill increases to level 2! Your Throwing skill increases to level 2! Your Armour skill increases to level 2! Your Dodging skill increases to level 5! Your Stealth skill increases to level 2! Your Shields skill increases to level 2! Your Unarmed Combat skill increases to level 2! Your Evocations skill increases to level 2! You take 2 damage, and have 20/47 hp. Fire: 96 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound skeleton Aim: a hound skeleton (75% to hit) You shoot a stone. The stone hits the hound skeleton. You feel sick. The hound skeleton bites you. You take 2 damage, and have 18/47 hp. Fire: 95 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (lightly damaged, 75% to hit) You shoot a stone. The stone barely misses the hound skeleton. You feel sick. The hound skeleton closely misses you. The hound skeleton bites you. You take 2 damage, and have 16/47 hp. Fire: 94 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (lightly damaged, 75% to hit) You shoot a stone. The stone hits the hound skeleton. You feel sick. The hound skeleton bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 11/47 hp. Fire: 93 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (moderately damaged, 75% to hit) You shoot a stone. The stone hits the hound skeleton but does no damage. You feel sick. The hound skeleton bites you but does no damage. Fire: 92 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (moderately damaged, 75% to hit) You shoot a stone. The stone hits the hound skeleton. You feel sick. The hound skeleton bites you. * * * LOW HITPOINT WARNING * * * The hound skeleton bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/47 hp. Fire: 91 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (heavily damaged, 75% to hit) You shoot a stone. The stone hits the hound skeleton. You feel sick. The hound skeleton barely misses you. You take 1 damage, and have 5/47 hp. Fire: 90 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (severely damaged, 75% to hit) You shoot a stone. The stone hits the hound skeleton but does no damage. You feel sick. You are no longer poisoned. The hound skeleton bites you but does no damage. You take 1 damage, and have 4/47 hp. Fire: 89 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound skeleton Aim: a hound skeleton (severely damaged, 75% to hit) You shoot a stone. The stone hits the hound skeleton. The hound skeleton bites you. You die... # ####.....#..##...#.. ...'.............##### ##.###......(.)....#... ............#....#.#.### ##............#.#.##.....# #<..............#....#.#.# #.###........####....#.# #.# ..........)...# # #.# ####((@......#.# #.. #.((.Z.........# ### #...........#.....# (.....(........###.# #.....##....#..# ..(... ######.># ##.... #.# ..... .. ### You could see a hound skeleton. Vanquished Creatures An ogre (D:4) A scorpion (D:4) An orc priest (D:4) A hound skeleton (D:4) 4 gnolls An adder (D:2) An adder skeleton (D:4) 2 worms (D:2) 6 dart slugs 6 orcs 3 bats 6 endoplasms 6 giant cockroaches 11 goblins 6 hobgoblins 2 jackals (D:2) 6 kobolds 5 quokkas 8 ball pythons 3 frilled lizards 8 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 205 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 733 | D:1 | Reached XP level 3. HP: 28/28 MP: 5/7 928 | D:1 | Found a faded altar of an unknown god. 1102 | D:2 | Learned a level 2 spell: Slow 1105 | D:2 | Reached skill level 1 in Invocations 1221 | D:2 | Reached skill level 1 in Short Blades 1221 | D:2 | Reached skill level 1 in Long Blades 1221 | D:2 | Reached skill level 1 in Axes 1221 | D:2 | Reached skill level 1 in Maces & Flails 1221 | D:2 | Reached skill level 1 in Polearms 1221 | D:2 | Reached skill level 1 in Staves 1221 | D:2 | Reached skill level 1 in Bows 1221 | D:2 | Reached skill level 1 in Crossbows 1221 | D:2 | Reached skill level 1 in Throwing 1221 | D:2 | Reached skill level 1 in Armour 1221 | D:2 | Reached skill level 1 in Stealth 1221 | D:2 | Reached skill level 1 in Shields 1221 | D:2 | Reached skill level 1 in Unarmed Combat 1221 | D:2 | Reached skill level 1 in Evocations 1389 | D:2 | Reached XP level 4. HP: 31/34 MP: 5/8 1511 | D:2 | Found a shimmering altar of Xom. 1767 | D:2 | Reached skill level 3 in Spellcasting 2067 | D:3 | Upgraded the game from 0.27-a0-1291-geefcff550b to | 0.27-a0-1301-g128193abf8 2450 | D:3 | Reached skill level 1 in Conjurations 2450 | D:3 | Reached skill level 1 in Summonings 2450 | D:3 | Reached skill level 1 in Necromancy 2450 | D:3 | Reached skill level 1 in Translocations 2450 | D:3 | Reached skill level 1 in Transmutations 2450 | D:3 | Reached skill level 1 in Fire Magic 2450 | D:3 | Reached skill level 1 in Ice Magic 2450 | D:3 | Reached skill level 1 in Air Magic 2450 | D:3 | Reached skill level 1 in Earth Magic 2450 | D:3 | Reached skill level 1 in Poison Magic 2900 | D:3 | Reached XP level 5. HP: 40/40 MP: 9/9 3492 | D:4 | Noticed a wyvern 3574 | D:4 | Noticed an ogre 3600 | D:4 | HP: 5/40 [ogre (17)] 3601 | D:4 | Killed an ogre 3602 | D:4 | Reached skill level 3 in Fighting 3602 | D:4 | Reached skill level 2 in Invocations 3602 | D:4 | Reached XP level 6. HP: 6/47 MP: 2/10 3953 | D:4 | Found a radiant altar of Vehumet. 3960 | D:4 | Found a basalt altar of Yredelemnul. 3967 | D:4 | Found a sacrificial altar of Ru. 3978 | D:4 | Found an opulent altar of Gozag. 3982 | D:4 | Found a bloodstained altar of Trog. 3982 | D:4 | Found an ornate altar of the Wu Jian Council. 4113 | D:4 | Noticed an ice beast 4431 | D:4 | HP: 4/47 [orc priest/divine providence (9)] 4759 | D:4 | Reached skill level 2 in Short Blades 4759 | D:4 | Reached skill level 2 in Long Blades 4759 | D:4 | Reached skill level 2 in Axes 4759 | D:4 | Reached skill level 2 in Maces & Flails 4759 | D:4 | Reached skill level 2 in Polearms 4759 | D:4 | Reached skill level 2 in Staves 4759 | D:4 | Reached skill level 5 in Slings 4759 | D:4 | Reached skill level 2 in Bows 4759 | D:4 | Reached skill level 2 in Crossbows 4759 | D:4 | Reached skill level 2 in Throwing 4759 | D:4 | Reached skill level 2 in Armour 4759 | D:4 | Reached skill level 5 in Dodging 4759 | D:4 | Reached skill level 2 in Stealth 4759 | D:4 | Reached skill level 2 in Shields 4759 | D:4 | Reached skill level 2 in Unarmed Combat 4759 | D:4 | Reached skill level 2 in Evocations 4761 | D:4 | HP: 11/47 [hound skeleton (4)] 4764 | D:4 | HP: 5/47 [poisoned by a scorpion] 4766 | D:4 | Slain by a hound skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, hellmonk_ecumenical_altar_prayer_group, nrook_loot_triangle, nrook_mini_backslash D:2: layout_basic, basic_altar, minmay_circle_x D:3: layout_loops_ring D:4: layout_basic, grunt_temple_overflow_open, minmay_quadrilaterals Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Invocations | 1 2 | 2.2 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Bows | 1 2 | 2.0 Crossbows | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Stealth | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Spellcasting | 3 | 3.4 Conjurations | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Transmutations | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Poison Magic | 1 | 1.6 Fighting | 3 | 3.3 Slings | 5 | 5.0 Dodging | 5 | 5.0 Hexes | | 5.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 135 | 260 || 395 Cast: Corona | 21 | 10 || 31 Slow | 3 | 17 || 20 Armor: Robe | 5 | 20 || 25 Dodge: Dodged | 28 | 52 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4761 | 4492 | 269 | 0 | 3660 | 4 | 1190.2 | Dungeon | 4761 | 4492 | 269 | 0 | 3660 | 4 | 1190.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1727 daAuts D:2: 1070 daAuts D:1: 1069 daAuts D:4: 894 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 124.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 124.8 +-------+-------+-------+-------+-------+----------------------