Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 11126090877222083061 7261 Snopdax the Cleaver (level 10, 0/77 (79) HPs) Began as a Demonspawn Monk on Jan 10, 2025. Was an Elder of Yredelemnul. Slain by a laughing skull (7 damage) ... on level 9 of the Dungeon. The game lasted 00:37:06 (7754 turns). Snopdax the Cleaver (Demonspawn Monk) Turns: 7754, Time: 00:37:07 HP: 0/77 (79) AC: 17 Str: 19 XL: 10 Next: 88% MP: 8/11 EV: 19 Int: 13 God: Yredelemnul [****..] Gold: 499 SH: 0 Dex: 17 Spells: 9/9 levels left rFire . . . s - +8 hand axe rCold + . . d - orb {light} rNeg + . . E - +2 leather armour {rC+} rPois . (helmet restricted) rElec . q - +0 cloak "Rite Vie" {Will- Str+4 Int+3} rCorr . M - +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ b - ring of positive energy HPRegen 1.12/turn r - +5 ring of evasion MPRegen 0.12/turn %: no passive effects @: about to teleport, sanguine armoured, lightly drained, lit torch A: horns 1, sanguine armour 2, demonic magic 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight, Bind Soul You were on level 9 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was greatly pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 499 gold pieces. Inventory: Hand Weapons h - the +5 dire flail "Ypsemm" {drain, ^Drain Str-3 Int+7} (You took it off a two-headed ogre on level 7 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). s - a +8 hand axe (weapon) Missiles j - 5 boomerangs (quivered) v - 3 poisoned darts C - 4 darts of disjunction Armour d - an orb of light (worn) g - a +0 ring mail l - a +0 pair of gloves q - the +0 cloak "Rite Vie" (worn) {Will- Str+4 Int+3} (You found it on level 3 of the Dungeon) Will-: It decreases your willpower. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). E - a +2 leather armour of cold resistance (worn) M - the +0 pair of gloves of the gadgeteer (worn) {Gadgeteer Wandboost ^Fragile} (You found it on level 9 of the Dungeon) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. Jewellery b - a ring of positive energy (left hand) e - an amulet of regeneration (around neck) o - a +6 ring of intelligence r - a +5 ring of evasion (right hand) Wands w - a wand of paralysis (6) x - a wand of iceblast (13) G - a wand of mindburst (4) Scrolls a - 2 scrolls of amnesia k - a scroll of revelation n - 3 scrolls of teleportation p - a scroll of torment u - a scroll of summoning y - a scroll of acquirement {unknown} z - 2 scrolls of fear A - a scroll of vulnerability D - a scroll of immolation F - a scroll of blinking I - a scroll of poison K - a scroll of silence Potions c - a potion of ambrosia f - a potion of curing i - 2 potions of might m - 4 potions of brilliance H - a potion of magic {unknown} J - a potion of mutation L - 2 potions of enlightenment Skills: + Level 7.3 Fighting + Level 10.6 Axes + Level 5.8 Armour + Level 7.2 Dodging + Level 3.2 Stealth + Level 2.0 Invocations + Level 2.1 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 34% 1 Sublimation of Blood Necr 0% N/A 47% 2 Dazzling Flash Hex/Fire 0% N/A 71% 3 Ignite Poison Fire/Alch 0% N/A 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Hydra Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Dithmenos Fedhas Kikubaaqudgha Makhleb Qazlal Sif Muna Trog Xom Yredelemnul Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When seriously injured, your blood forms thick armour. (AC +9) Spells you cast may paralyse adjacent enemies. Message History The boulder beetle barely misses you. The boulder beetle stops rolling and uncurls. Your cyclops zombie closely misses the death knight. The death knight hits you but does no damage. The death knight hits your cyclops zombie with a +3 broad axe!! Your cyclops zombie is destroyed! The death knight hits your howler monkey zombie with a +3 broad axe! Your howler monkey zombie is destroyed! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The boulder beetle looks frightened! The death knight looks frightened! The death knight looks desperately for an escape route. The boulder beetle leaps! You see here 5 large rocks. Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (grey smoke, chance to affect: 41%) The centaur warrior resists with some effort. The centaur warrior shoots an arrow. The arrow completely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur warrior shoots an arrow. The arrow misses you. The laughing skull gibbers with scorn. The bolt of negative energy hits you! You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. You slash the laughing skull! Your headbutt misses the laughing skull. The laughing skull is severely damaged. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The laughing skull closely misses you. You hit the laughing skull. The laughing skull is severely damaged. The boulder beetle waves its antennae. The boulder beetle curls into a ball and begins rolling! The centaur warrior shoots an arrow. The arrow barely misses you. The laughing skull headbutts you! You die... The laughing skull crumbles to pieces from sheer joy. 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