Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 3395768218255632051 32 Snopdax the Caller (level 3, 0/19 HPs) Began as a Tengu Summoner on Jan 10, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1080 turns). Snopdax the Caller (Tengu Summoner) Turns: 1080, Time: 00:03:47 Health: 0/19 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 4/7 EV: 11 Int: 17 God: Gold: 66 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . h - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat, wizardry (x1) @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons h - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of ice d - a ring of wizardry (left hand) Scrolls g - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 5.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 21% N/A 2% 3 Eringya's Surprising Cr Summ 21% N/A 8% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Your bat closely misses Terence. The goblin barely misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 falchion. You hit Terence but do no damage. Your kick misses Terence. Your peck misses Terence. Terence is moderately wounded. Your bat hits Terence but does no damage. x2 The ribbon worm closely misses you. The goblin closely misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence hits your bat with a +0 falchion. Your bat dies! Your bat's corpse disappears in a puff of smoke! Terence shouts! Your bat hits Terence but does no damage. Terence misses you. The ribbon worm attacks as it pursues you! The ribbon worm completely misses you. Your cerulean imp hits Terence but does no damage. The goblin closely misses your bat. You hit Terence but do no damage. Terence looks even sicker. Terence is moderately wounded. Your bat closely misses Terence. Terence barely misses you. Your cerulean imp barely misses Terence. You hit Terence. Your kick misses Terence. Terence is severely wounded. Your bat hits the goblin. The ribbon worm barely misses you. Terence closely misses you. Your cerulean imp hits Terence with a -2 spear. You barely miss Terence. Terence is almost dead. Your bat hits Terence but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses Terence. The goblin hits you with a +0 club. You die... ....#...### ########## #######...# ###.### #...# ...####.### ..........###### . .....##......†.# ... .... ##.......#..... ... #...b@w.....<. .. .......@g....... . ###.....5##..... #..>...# ..... ........# .... ##.......# ... #.......# ... ##....... You could see Terence (very poisoned, ally target), a ribbon worm, a goblin, a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures A dart slug (D:2) A goblin (D:1) A jackal (D:1) 2 quokkas (D:1) A ball python (D:1) 3 kobolds (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snopdax the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 172 | D:1 | Reached skill level 5 in Summonings 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 258 | D:1 | Learned a level 2 spell: Call Imp 553 | D:1 | Reached XP level 3. HP: 17/19 MP: 0/7 1066 | D:2 | Noticed Terence 1080 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_wall_a, chequers_hall_statues_y, corexii_hall_statues_u D:2: layout_rooms, uniq_terence Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.6 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 19 Kick || 8 Peck || 3 Dagger || 20 Cast: Summon Small Mamm || 32 Call Imp || 8 Armour: Robe || 20 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1078 | 1072 | 6 | 53 | 739 | 2 | 539.0 | Dungeon | 1078 | 1072 | 6 | 53 | 739 | 2 | 539.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:2: 97 daAuts