Seeded DCSS version 0.33-a0-754-g19588f4062 (webtiles) character file. Game seed: 2124793345133366564 (custom seed) 17 Snopdax the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on Jan 17, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (648 turns). Snopdax the Grave Robber (Demonspawn Necromancer) Turns: 648, Time: 00:02:13 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 44% Magic: 5/5 EV: 13 Int: 15 God: Gold: 6 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.49/turn %: no passive effects @: no status effects A: repulsion field 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (worn) Scrolls d - 2 scrolls of noise {unknown} e - 4 scrolls of identify {unknown} i - a scroll of poison {unknown} j - a scroll of fog {unknown} Potions c - a potion of magic g - a potion of attraction {unknown} h - a potion of enlightenment {unknown} Skills: + Level 1.7 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Message History The jackal is lightly wounded. The jackal bites you. x2; The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. x2 You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, not susceptible) There's no room for the soul wisp to form! The jackal is unaffected. The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 65%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal misses you. x2 Your soul wisp touches the jackal. The jackal dies! The quokka twitches its whiskers. The quokka closely misses you. Your soul wisp closely misses the jackal. The quokka attacks as it pursues you! The quokka bites you but does no damage. Your soul wisp touches the jackal. You closely miss the quokka. The quokka bites you. You die... # ..........††.......... # #######'#######+####.# # .... ##.[.......## #.. # .... ##...#####...###.. # ..... ##.#.#.###.#.#.#### # ..... ##.##.##.#.##.##.## ## ...... ##.###.###.###.###.## .# ......##.####.##.#.##.####.# .# ..$...'.hKr@....###......... .##+########*.####.### ###.####.. ###.# #.#.###.# #.###.#. # #.# #.##.#.## ##.#.##. # #.# #.###.## ##.###. # #.# #.##.#.## ##.#.##. ###.# #.#.###.# #.###.#. .##.### ####..####.### ###.####.. .†....###..'......<..# #......... You could see a quokka, a jackal (ally target), a kobold and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snopdax the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 304 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 304 | D:1 | Reached XP level 2. HP: 8/19 MP: 5/5 648 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.1 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 32 Cast: Soul Splinter || 14 Stab: Sleeping || 2 Armour: Robe || 26 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 647 | 647 | 0 | 0 | 484 | 1 | 647.0 | Dungeon | 647 | 647 | 0 | 0 | 484 | 1 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 647 daAuts