Sobieck Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 31, D:1) a cursed +0 robe (5, 1, D:1) a +0 club (10, 20, D:1) 23 bolts (13, 28, D:1) a +0 dagger (17, 25, D:1) a +0 dagger (25, -6, D:1) a +0 dagger (27, 34, D:1) 16 bolts (33, 27, D:1) a +0 club (56, 39, D:1) a +0 short sword (63, 12, D:1) a cursed -3 hunting sling (63, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -2, D:2) a +0 tower shield (4, 25, D:2) a +0 short sword (15, -2, D:2) a cursed +0 club (19, 28, D:2) a +0 club a cursed +0 animal skin a +0 helmet (27, 19, D:2) a +0 dagger a +0 club a +0 hunting sling (28, 18, D:2) a +0 club (29, 18, D:2) a +0 club a cursed +0 club (45, 46, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 42, D:3) a +0 chain mail (9, 8, D:3) a +0 leather armour (11, 23, D:3) a +0 war axe (14, 12, D:3) a +0 club (17, 37, D:3) 16 bolts (18, -4, D:3) a +0 short sword a +0 trident a +0 leather armour (19, -4, D:3) a +0 dagger a +0 robe (20, -4, D:3) a +0 hand axe (21, -4, D:3) a +0 flail a cursed +0 leather armour (22, -4, D:3) a +0 club (24, 31, D:3) a +0 dagger (32, 19, D:3) a cursed -3 club (40, 22, D:3) a +0 ring mail (41, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 24 arrows (12, 9, D:4) 19 bolts (19, -3, D:4) a +2 vampiric spear (27, -19, D:4) a +0 short sword (33, 0, D:4) a +0 giant club (46, -18, D:4) a +0 leather armour a +0 hand axe (46, -16, D:4) a +0 robe a +0 dagger (47, -18, D:4) a +0 club (48, -26, D:4) a cursed -1 giant club (48, -8, D:4) a +3 mace (49, -45, D:4) the cursed +0 leather armour of Protective Custody {Rampage} It bestows one free step when moving towards enemies. It has a curse placed upon it. (58, -8, D:4) a +0 leather armour a +0 club (60, -7, D:4) a +0 club (63, -35, D:4) 24 bolts (63, -5, D:4) a +0 club Level 5 of the Dungeon [Shop] Naoczu's Magic Scroll Shoppe a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of torment (97 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) 3 scrolls of identify (78 gold) a scroll of enchant armour (97 gold) (0, 0, D:5) a +0 falchion (4, -15, D:5) a +0 trident a +0 hand axe (4, 30, D:5) a +0 dagger a +0 scale mail (4, 31, D:5) a +0 whip a +0 dagger a cursed -3 club the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (5, -15, D:5) a +0 dagger a +0 leather armour (5, 31, D:5) a +0 spear a +2 hand axe of venom a +0 leather armour a +0 halberd (6, -11, D:5) the +9 falchion of Overwhelming Force {drain, rPois Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from poison. (6, 31, D:5) a +0 club a +0 leather armour a cursed -2 dagger a +0 robe (27, 1, D:5) a +0 shortbow 17 arrows (40, 4, D:5) a +0 hand axe a +0 scale mail (40, 7, D:5) a +0 chain mail a +0 mace a +0 ring mail (40, 9, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (3, 8, D:6) the +1 scale mail "Efeant" {*Corrode rC+ MP+9} It protects you from cold. It affects your magic capacity (+9). It may corrode you when you take damage. (4, -28, D:6) a +0 short sword a cursed +0 leather armour a +0 dagger a +0 robe (5, -1, D:6) 8 arrows a +0 shortbow (6, -5, D:6) 4 arrows (6, -4, D:6) an arrow (6, -3, D:6) a +0 scale mail a +4 dire flail of venom (12, -21, D:6) a cursed +0 ring mail (14, -19, D:6) 18 bolts (26, 3, D:6) 20 arrows a +0 shortbow (41, -13, D:6) a +0 ring mail (44, -22, D:6) a +0 plate armour a +0 scimitar (44, -20, D:6) a +0 club (44, -19, D:6) a +0 mace (44, -2, D:6) 10 arrows a +0 shortbow (46, -16, D:6) a cursed -2 halberd Level 7 of the Dungeon [Shop] Degh's Distillery a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) (0, 0, D:7) a +0 giant spiked club (15, 35, D:7) a +0 dagger a +0 robe (16, 35, D:7) a +0 mace a +0 plate armour a cursed +0 club a +0 ring mail (20, 35, D:7) a +0 club (32, 27, D:7) a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (32, 31, D:7) a +0 hand axe (34, 8, D:7) a +0 hand axe (41, 21, D:7) a cursed amulet of inaccuracy (41, 26, D:7) an uncursed staff of cold (44, -17, D:7) a +0 ring mail (44, 21, D:7) a +0 giant spiked club (50, 14, D:7) a scroll of noise a +0 giant club a +0 dire flail Level 8 of the Dungeon (0, 0, D:8) 3 arrows (3, 3, D:8) a +0 shortbow (still there?) a +0 flail (still there?) 6 arrows (still there?) a potion of lignification (still there?) a scroll of immolation (still there?) 35 gold pieces (still there?) (21, -1, D:8) a +0 mace (21, 9, D:8) a +0 club (22, 8, D:8) a +0 spear (23, 26, D:8) 16 arrows (24, 6, D:8) a cursed -2 whip a +0 flail (25, 22, D:8) 26 arrows a +1 vorpal shortbow (27, 22, D:8) an arrow (29, 22, D:8) an arrow (33, 0, D:8) an uncursed amulet of guardian spirit (45, 50, D:8) a +0 robe a +0 robe a +0 dagger a +0 flail a +0 chain mail (46, 50, D:8) a +0 mace a +0 ring mail (49, 23, D:8) a +0 hand axe