Sobieck Level 1 of the Dungeon (0, 16, D:1) a +0 dagger (6, 6, D:1) a +0 mace (8, 0, D:1) a +0 dagger (15, 8, D:1) a +0 leather armour (15, 9, D:1) a +0 spear (15, 13, D:1) a +0 leather armour (23, 2, D:1) a +0 whip (37, 9, D:1) a +0 club (41, 40, D:1) a +0 dagger (41, 41, D:1) a +0 club (43, 41, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed +0 spear a cursed -1 spear a +0 club (7, -5, D:2) a +0 ring mail (9, -14, D:2) a +0 club (16, -10, D:2) a +0 spear (18, -23, D:2) a +0 club a cursed -3 club (30, -20, D:2) a +0 dagger of freezing Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 2, D:3) a +0 club (4, -12, D:3) a +0 scale mail (10, -14, D:3) a +0 short sword (19, -42, D:3) a +0 scythe a +0 dagger (21, -37, D:3) a +0 leather armour (24, 3, D:3) a +0 spear a +0 halberd a +0 halberd (25, 2, D:3) a +0 giant club a +0 spear a +0 spear a +0 flail a +0 club a +0 flail (26, 2, D:3) a +0 dagger (27, 6, D:3) a +0 halberd (29, 9, D:3) a +0 halberd (31, -14, D:3) a +0 flail (32, -33, D:3) a +0 spear (32, -32, D:3) a +0 short sword (32, -27, D:3) a +0 halberd (32, 10, D:3) a +0 whip (35, -18, D:3) a +0 leather armour a +0 club (36, -26, D:3) a +0 hand axe (36, -25, D:3) a +0 chain mail (36, -7, D:3) a +0 flail a cursed -2 flail (37, -7, D:3) a +0 spear (37, -5, D:3) a +0 spear a +0 whip (38, -30, D:3) a +0 spear (38, -15, D:3) a +0 halberd (38, -7, D:3) a +0 club (39, 1, D:3) a +0 flail (40, 0, D:3) a +0 club a +0 whip (41, 0, D:3) a +0 halberd (48, 10, D:3) a +0 whip (55, 16, D:3) a +0 spear (59, -12, D:3) a +0 trident Level 4 of the Dungeon [Shop] Jilaic's General Store a potion of flight (30 gold) the +3 leather armour "Acuidar" {rN++ Int-4 Slay+3} (387 gold) It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from negative energy. a +0 ring mail (40 gold) a scroll of teleportation (30 gold) a +0 club (10 gold) a +0 mace (30 gold) a scroll of enchant weapon (75 gold) 18 stones (18 gold) the +8 great mace of Trauma {freeze, *Drain Dex+4} (615 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It causes draining when unequipped. a +0 leather armour (20 gold) a potion of stabbing (40 gold) (0, 0, D:4) a +0 robe (24, -3, D:4) a +0 leather armour a +0 short sword (24, 1, D:4) a +0 leather armour a +0 short sword (28, -34, D:4) a +0 hand axe a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 leather armour (34, -18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (28, -41, D:5) a +0 chain mail a +0 flail (42, -37, D:5) a +0 flail (43, -37, D:5) a +0 robe a +0 dagger (52, -32, D:5) a +0 club (53, -32, D:5) a +0 robe a +0 dagger (54, -32, D:5) a cursed -2 club (57, -32, D:5) a potion of stabbing (57, -7, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (3, 7, D:6) a +0 trident (7, 36, D:6) a +0 flail (16, 17, D:6) a cursed -1 dagger a +0 robe a +0 quarterstaff (20, 13, D:6) a +0 flail (21, 14, D:6) a +0 club a +0 dagger a +0 robe (22, 0, D:6) a +0 mace (25, 15, D:6) a +0 leather armour a +0 short sword (50, 33, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 26, D:7) a +0 robe (1, 19, D:7) a +0 robe a +0 dagger a +0 robe a cursed -1 dagger (1, 20, D:7) a +0 club (2, 21, D:7) a +0 flail (13, 34, D:7) a +0 whip (19, 31, D:7) a +0 giant club (20, 34, D:7) a potion of mutation (25, 27, D:7) a cursed -2 mace (27, 18, D:7) a +0 giant spiked club (27, 32, D:7) a +0 war axe (29, 10, D:7) a +0 chain mail a +0 battleaxe (33, -9, D:7) a +0 giant club (34, 28, D:7) a +0 flail (41, 1, D:7) a +0 ring mail a +0 mace (42, 1, D:7) a +0 robe a +4 dagger of freezing (43, 2, D:7) a +0 chain mail a +0 mace (45, 3, D:7) a +0 dagger (46, 4, D:7) a cursed +0 short sword (46, 12, D:7) a +0 chain mail a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (3, 0, D:8) a +0 plate armour (14, 16, D:8) a +0 robe a +0 whip (16, 17, D:8) a +0 club (16, 25, D:8) a +0 giant club (18, 45, D:8) a +4 falchion (25, 4, D:8) a +0 ring mail (25, 35, D:8) a +0 spear a +0 robe a +1 great sword a +0 robe (27, 11, D:8) a +0 shortbow 2 potions of mutation (27, 32, D:8) a cursed +3 hand axe a +0 robe (27, 33, D:8) a cursed +4 halberd a +0 robe (28, 8, D:8) a +0 long sword a +0 shortbow (28, 31, D:8) a cursed -2 falchion a cursed +0 robe (32, 6, D:8) a cursed -2 flail a +0 robe (39, 2, D:8) a +0 shortbow (46, -1, D:8) a +0 quarterstaff (50, 13, D:8) a black bear corpse (65, 33, D:8) a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 6 javelins (3, 5, D:9) a +0 robe (4, 8, D:9) 14 sling bullets (5, 3, D:9) 19 stones (5, 4, D:9) a scroll of random uselessness (9, 1, D:9) 11 poisoned darts the Ecumenical Temple