Dungeon Crawl Stone Soup version 0.26-a0-712-ga5a9c9c9d0 (webtiles) character file. Game seed: 3987938661158544205 4 Sobieck the Caller (level 1, 12/13 HPs) Began as a Gnoll Summoner on Nov 1, 2020. Got out of the dungeon alive. The game lasted 00:01:17 (323 turns). Sobieck the Caller (Gnoll Summoner) Turns: 323, Time: 00:01:18 Health: 12/13 AC: 5 Str: 10 XL: 1 Next: 60% Magic: 6/6 EV: 14 Int: 17 God: Gold: 23 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . d - +0 whip rCold + . . Faith . (no shield) rNeg . . . Spirit . c - +2 leather armour {rC+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe c - a +2 leather armour of cold resistance (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of resistance {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 7.0 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ ####.... 1% 2 Call Canine Familiar Summ ####.... 3% 3 Summon Guardian Golem Hex/Summ ###..... 14% 3 Summon Ice Beast Ice/Summ ###..... 41% 4 Summon Lightning Spire Summ/Air ###..... 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Things that are here: 3 stones; a kobold corpse You start resting. Magic restored. Unknown command. (D) Dungeon Where to? (? - help) Okay, then. You swap places. You see here a ball python corpse. You see here a stone. (D) Dungeon Where to? (? - help) Okay, then. Your bat disappears in a puff of smoke! There is an open door here. Your quokka disappears in a puff of smoke! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ######.@.###### ###.............### #.................### +.................'.###### #.................#....... ###.............########## ###.........###......##b ###.....###........#r# #.........###.####).## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 323 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring Action || total -------------------------++------- Melee: Whip || 7 Unarmed || 1 Cast: Summon Small Mamm || 5 Stab: Sleeping || 1 Armor: Leather armour || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 323 | 292 | 31 | 130 | 90 | 1 | 323.0 | Dungeon | 323 | 292 | 31 | 130 | 90 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 323 daAuts