Dungeon Crawl Stone Soup version 0.27-a0-54-g64bdb92e38 (webtiles) character file. Game seed: 5054397300261904594 0 Sobieck the Vexing (level 1, 15/15 HPs) Began as a Barachi Arcane Marksman on Jan 7, 2021. Got out of the dungeon alive. The game lasted 00:02:22 (58 turns). Sobieck the Vexing (Barachi Arcane Marksman) Turns: 58, Time: 00:02:22 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 13 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) c - a +0 dagger Missiles d - 42 arrows (quivered ammo) Armour e - a +0 robe (worn) Potions b - a potion of flight {unknown} Skills: - Level 1.2 Fighting + Level 2.0 Bows - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 10% 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex 9% 11% 2 Inner Flame Hex/Fire 4% 38% 3 Portal Projectile Hex/Tloc 8% 38% 3 Cause Fear Hex 4% 58% 4 Leda's Liquefaction Hex/Erth 2% 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History There is an open door here. Found a stone staircase leading down. There is an open door here. You see here a dagger. c - a dagger Unknown command. There are no items here. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Clearing level map. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.# ##########.##### #..............# #..............# #..####'#####..# +........#..# #........# ... #........# ### #...@....# #........# #.......[# #........+ #####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Barachi Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 58 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 31 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 31 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts