Dungeon Crawl Stone Soup version 0.27-a0-978-g2aa4ecdaef (webtiles) character file. Game seed: 7842548326387618022 6 Sobieck the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Apr 14, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (100 turns). Sobieck the Magician (Djinni Conjurer) Turns: 100, Time: 00:00:34 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 90% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .......#...# ######.#...# #.#...# #.#.######. #.#........ #........#. ###.......... #...h........ ##...@........ ..# #............. ..# #............. #.# #....#######.. #.# #....# .# #.###....# #.#.#....###### #######.#.#.........# ..........#.........# You could see a jackal. Message History 😮 HP[-1] You take 1 damage, and now have 10/15 hp. Your magical contamination has completely faded away. A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal. 😮 HP[-1] You take 1 damage, and now have 9/15 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 0% to evade) The magic dart hits the jackal. 😮 HP[-1] You take 1 damage, and now have 8/15 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 0% to evade) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 7/15 hp. A rat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 0% to evade) The magic dart hits the rat. You kill the rat! * * * LOW HITPOINT WARNING * * * A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 0% to evade) The magic dart hits the jackal. The jackal barks! * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 6/15 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 0% to evade) The magic dart hits the jackal. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 5/15 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 0% to evade) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 4/15 hp. A jackal comes into view. The jackal barks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal but does no damage. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 2/15 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. 😱 HP[-1] You take 1 damage, and now have 1/15 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. The jackal barely misses you. 😱 HP[+1] The jackal bites you. You die... Action || total -------------------------++------- Cast: Magic Dart || 14 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, ebering_ecumenical_altar_mist Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 96 | D:1 | HP: 2/15 [jackal (1)] 100 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 65 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 65 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts