Dungeon Crawl Stone Soup version 0.27-a0-1060-gcb85b5eba1 (webtiles) character file. Game seed: 15243712178176744224 26 Sobieck the Insei (level 3, -5/19 HPs) Began as a Vine Stalker Monk on Apr 21, 2021. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:03:32 (1714 turns). Sobieck the Insei (Vine Stalker Monk) Turns: 1714, Time: 00:03:32 Health: -5/19 AC: 3 Str: 13 XL: 3 Next: 8% Magic: 0/4 EV: 12 Int: 11 God: Gold: 43 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 43 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Missiles d - 15 stones (quivered) {throwing} i - 45 arrows Armour a - a +0 robe (worn) j - a +0 cloak (worn) (You found it on level 4 of the Dungeon) Scrolls b - a scroll of identify {@r1} Potions c - a potion of resistance e - a potion of attraction {!q} g - a potion of berserk rage {!q} h - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ..######..##..#####.....# ..##..##......#...#.....+ ......#.......#...#.....# ......##..##..#...#.....## ......##..##..#...#......# ..##..##......#...'......# ..##..##..##..##..#......# ..........##..###O#.....$+ ......######....@.#......## ..##..# ..#......#.......# ..##..# ...#......+.......# ......#....#......#O).....# ..##+##....########.......# ..#........ .......... ..#........ ..#+#####... ..#........ O.. ... #'#....# .... .. You could see an ogre. Message History You now have 19 max hp (+3). Your hp is fully restored (19). Your mp is fully restored (4). Things that are here: a +0 dagger {short}; a goblin corpse You hit the goblin. The goblin barely misses you. You closely miss the goblin. You bite the goblin. You drain its power. The goblin hits you with a +0 club. 😕 HP[-2] You take 2 damage, and now have 17/19 hp. You hit the goblin. You kill the goblin! No target in view! Things that are here: a +0 club {mace}; a goblin corpse; 😎 HP[+2] Your hp is fully restored (19). You now have 43 gold pieces (gained 14). i - 45 arrows (gained 26) As you open the door, it creaks loudly! There is an open door here. j - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. k - a murky inky potion l - a scroll labelled BEXETA TELIGI You open the door. Found a stone staircase leading down. (D) Dungeon Where to? (Enter - D:4, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a stone staircase leading down. There is a stone staircase leading up here. Okay, then. You climb upwards. There is a stone staircase leading down here. As you read the scroll labelled PIPPEC ZADEIKU, it crumbles to dust. It is a scroll of identify. c - a potion of resistance As you read the scroll of identify {@r1}, it crumbles to dust. e - a potion of attraction As you read the scroll of identify {@r1}, it crumbles to dust. g - a potion of berserk rage As you read the scroll labelled QORELI DYUS, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. Okay, then. Unknown command. b - a scroll of identify {@r1} You start waiting. Your hearing returns. Done waiting. As you read the scroll labelled BEXETA TELIGI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Unknown command. No target in view! No target in view! Your surroundings suddenly seem different. A goblin comes into view. It is wielding a +0 club. An ogre comes into view. It is wielding a +0 giant club. The goblin misses you. You punch the goblin! You kill the goblin! The ogre shouts! You open the door. There is an open door here. You open the door. Which direction? You close the door. You open the door. There is an open door here. You close the door. An ogre opens the door. You hit the ogre. Your bite misses the ogre. The ogre barely misses you. You hit the ogre. Your bite misses the ogre. The ogre barely misses you. You hit the ogre but do no damage. You bite the ogre, but do no damage. You barely miss the ogre. You bite the ogre, but do no damage. The ogre closely misses you. You hit the ogre. The ogre closely misses you. You hit the ogre. You hit the ogre but do no damage. You bite the ogre. You drain its power. The ogre hits you with a +0 giant club. 😕 HP[-3] MP[-1] You take 3 damage, and now have 16/19 hp. You lost 1 mp, and now have 3/4 mp. You hit the ogre. Your bite misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.1 Fighting | | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 62 Bite || 13 Throw: Stone || 6 Use: Scroll || 5 Stab: Sleeping || 3 Armor: Robe || 5 Dodge: Dodged || 26 Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, hex_large D:2: layout_basic, minmay_box_of_dots D:3: layout_loops_ring, general_overflow_altar, ebering_ecumenical_altar_sacrificial, fountainhead, uniq_natasha, uniq_jessica, uniq_ijyb D:4: layout_gridville D:5: layout_layer_cave, gup_sewer_entry_bubbles, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_duvessa Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 531 | D:3 | HP: 2/11 [worm (9)] 899 | D:2 | Reached XP level 2. HP: 7/16 MP: 1/3 1195 | D:2 | Reached skill level 4 in Unarmed Combat 1402 | D:4 | Reached XP level 3. HP: 19/19 MP: 4/4 1574 | D:5 | Entered Level 5 of the Dungeon 1690 | D:4 | Noticed an ogre 1714 | D:4 | Slain by an ogre Vanquished Creatures An adder (D:2) An endoplasm (D:2) A giant cockroach (D:2) 3 goblins (D:4) 2 hobgoblins A kobold (D:2) A quokka (D:3) A frilled lizard (D:1) 6 rats 17 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 38 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:4 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1713 | 1683 | 30 | 852 | 566 | 5 | 342.6 | Dungeon | 1713 | 1683 | 30 | 852 | 566 | 5 | 342.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 859 daAuts D:4: 346 daAuts D:1: 306 daAuts D:3: 199 daAuts D:5: 1 daAuts