Dungeon Crawl Stone Soup version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 12649937336738745758 3 Sobieck the Chopper (level 1, 0/20 HPs) Began as a Hill Orc Monk on Apr 26, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (68 turns). Sobieck the Chopper (Hill Orc Monk) Turns: 68, Time: 00:00:42 Health: 0/20 AC: 2 Str: 13 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 10 God: Gold: 15 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Skills: + Level 3.7 Fighting + Level 4.1 Axes + Level 0.2 Armour - Level 2.4 Dodging + Level 1.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Armour b - a +0 robe (worn) Potions c - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #..8...## ######..# #.8.8.### #.......## #....^# # #........############ #........#... #..... ####..........#####.#### ............####....# #....†...#....##.# #.†.@h.....#####.# #.........## #.# #.........# #.# #...>....## ..# ####..##.# ... #..##.# .♣. #..##.# ...##.# #..# #.# You could see a jackal. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4781) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Sobieck the Hill Orc Monk. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door here. You now have 15 gold pieces. c - an amethyst potion There is a fountain of clear blue water here. You open the door. There is an open door here. Found a stone staircase leading down. (D) Dungeon Where to? (? - help) A frilled lizard comes into view. 2 jackals come into view. The jackal barks! x2; You hear a bark! Unknown command. The frilled lizard bites you. 😕 HP[-1] You take 1 damage, and now have 18/19 hp. You hit the frilled lizard. You kill the frilled lizard! A jackal comes into view. The jackal bites you. 😕 HP[-3] You take 3 damage, and now have 15/19 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. The jackal misses you. 😮 HP[-2] You take 2 damage, and now have 13/19 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You hit the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. 😨 HP[-6] You take 6 damage, and now have 7/19 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the jackal. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. 😨 HP[+1] You now have 20 max hp (+1). You closely miss the jackal. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. 😨 HP[-2] You take 2 damage, and now have 6/20 hp. You barely miss the jackal. x2; The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. 😱 HP[-2] You take 2 damage, and now have 4/20 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 2/20 hp. You hit the jackal. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Hand axe || 11 Armor: Robe || 2 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, chequers_ecumenical_altar_simple, fountainhead Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 66 | D:1 | HP: 4/20 [jackal (2)] 68 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 65 | 4 | 0 | 47 | 1 | 69.0 | Dungeon | 69 | 65 | 4 | 0 | 47 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts