Dungeon Crawl Stone Soup version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 13392001655103834380 14 Sobieck the Firebug (level 2, -3/20 HPs) Began as a Hill Orc Fire Elementalist on May 1, 2021. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (998 turns). Sobieck the Firebug (Hill Orc Fire Elementalist) Turns: 998, Time: 00:03:01 Health: -3/20 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 0/4 EV: 16 Int: 15 God: Gold: 35 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn k - +4 ring of evasion MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.8 Spellcasting - Level 1.0 Conjurations + Level 3.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 8% 6-21 26% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Sticky Flame Conj/Fire 8% 2d3 65% 4 Fireball Conj/Fire 4% 3d4 94% 5 Inventory: Hand Weapons e - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) f - a +0 whip {mace} (You found it on level 1 of the Dungeon) g - a +0 mace {mace} (You found it on level 1 of the Dungeon) h - a +0 spear {polearm} (You found it on level 1 of the Dungeon) Missiles b - 18 sling bullets c - 27 stones {throwing} j - 23 bolts Armour a - a +0 robe (worn) Jewellery k - a +4 ring of evasion (left hand) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of fear {unknown} i - 2 scrolls of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Annotations: D:2 Terence ......#####..# #.# ..รท......###.# #.# .......#.# #.###.# ....<..#.###..##.# ...........##.##.# .........#.##.##.# ......####.##..#.# ####### #.###.#@####### #......@......# #####.#.#####.# #.#.# #.#.# #.#.# #...# ##..### #.>..# ##.### You could see Terence. Message History You now have 35 gold pieces (gained 5). j - 23 bolts k - a +4 ring of evasion k - a +4 ring of evasion (left hand) You open the door. There is an open door here. You open the door. Found a stone staircase leading down. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. Terence the Incautious comes into view. He is wielding a +0 mace. There is a stone staircase leading up here. Unknown command. You conjure some foxfire! ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 3/4 mp. You conjure some foxfire! Terence shouts! The foxfire hits Terence but does no damage. x2 ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 2/4 mp. You conjure some foxfire! The foxfire hits Terence but does no damage. x2 Terence barely misses you. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 1/4 mp. You conjure some foxfire! The foxfire hits Terence but does no damage. x2 Terence barely misses you. ๐Ÿ˜Ž MP[-1] You lost 1 mp, and now have 0/4 mp. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! Unknown command. The foxfire hits Terence but does no damage. x2 There is a stone staircase leading up here. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Terence hits you with a +0 mace! ๐Ÿ˜ฎ HP[-9] You take 9 damage, and now have 11/20 hp. MASSIVE DAMAGE!! (PAUSE) Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * ๐Ÿ˜จ HP[-2] You take 2 damage, and now have 9/20 hp. ๐Ÿ˜จ MP[+1] ๐Ÿ˜จ HP[+1] ๐Ÿ˜จ MP[+1] Terence shouts, "DIE!!!" There is an open door here. ๐Ÿ˜จ MP[+1] ๐Ÿ˜ฎ HP[+1] You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. ๐Ÿ˜ฎ MP[-1] You lost 1 mp, and now have 2/4 mp. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. x2 Terence closely misses you. ๐Ÿ˜ฎ MP[-1] You lost 1 mp, and now have 1/4 mp. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence. Terence closely misses you. ๐Ÿ˜ฎ MP[-1] You lost 1 mp, and now have 0/4 mp. The foxfire hits Terence but does no damage. The foxfire hits Terence. Terence completely misses you. ๐Ÿ˜ฎ MP[+1] Terence closely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. ๐Ÿ˜ฎ MP[-1] You lost 1 mp, and now have 0/4 mp. The foxfire hits Terence but does no damage. The foxfire hits Terence. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * ๐Ÿ˜ฑ HP[-8] You take 8 damage, and now have 3/20 hp. MASSIVE DAMAGE!! (PAUSE) Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You hit Terence but do no damage. Terence closely misses you. You barely miss Terence. Terence hits you with a +0 mace. You die... Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Foxfire || 29 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: minmay_chambers_of_ones, layout_basic, serial_shops, shop, grunt_ministairs_5, uniq_sigmund D:3: layout_rooms, chequers_ecumenical_altar_simple_redux, st_stairs_11, uniq_terence, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Hill Orc Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 157 | D:1 | HP: 3/14 [hobgoblin (1)] 174 | D:1 | HP: 1/14 [dart slug/slug dart (3)] 519 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/4 868 | D:2 | Found Giuni's Magic Scroll Emporium. 947 | D:3 | Noticed Terence 996 | D:2 | HP: 3/20 [Terence/+0 mace (8)] 998 | D:2 | Slain by Terence Vanquished Creatures A dart slug (D:1) A ball python (D:2) 4 bats A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 11 creatures vanquished. Vanquished Creatures (others) 50 foxfires 50 creatures vanquished. Grand Total: 61 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 1 | 5.0 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 6 | 1 | 14.3 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 998 | 986 | 12 | 338 | 452 | 3 | 332.7 | Dungeon | 998 | 986 | 12 | 338 | 452 | 3 | 332.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 752 daAuts D:2: 236 daAuts D:3: 9 daAuts