Dungeon Crawl Stone Soup version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 8101022363311873043 4 Sobieck the Chopper (level 1, -1/20 HPs) Began as a Hill Orc Monk on May 6, 2021. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (261 turns). Sobieck the Chopper (Hill Orc Monk) Turns: 261, Time: 00:01:08 Health: -1/20 AC: 2 Str: 13 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 10 God: Gold: 24 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Skills: + Level 3.7 Fighting + Level 4.1 Axes + Level 0.4 Armour - Level 2.4 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Missiles d - 28 bolts Armour b - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions e - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.#.#........#.##... #w#.#............... #.#.#........#.##.#. #.#.#...........#.# ####.#+#.#####.#.....# .....w...#####.##....# ###............##..#.# #."...#########..#.# #.....+.......@w##.# #.....####.........# #.....# #....)..#....# #.....# #.......# ...# ####### #.......# ..# #.......# ## #.####### +..# ### You could see a worm. Message History There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. d - 28 bolts There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. (D) Dungeon Where to? (? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. A kobold comes into view. It is wielding a +0 short sword. There is a stone staircase leading up here. The helpless kobold fails to defend itself. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. 😕 HP[-1] You take 1 damage, and now have 18/19 hp. You hit the kobold. The kobold hits you with a +0 short sword. 😕 HP[-2] You take 2 damage, and now have 16/19 hp. You hit the kobold. You kill the kobold! 😕 HP[+1] You now have 20 max hp (+1). No target in view! e - a glowing coppery potion 😎 HP[+3] Your hp is fully restored (20). A rat comes into view. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. You now have 15 gold pieces. f - a scroll labelled XICAVU EMIZYU A frilled lizard comes into view. The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard but do no damage. The frilled lizard barely misses you. You hit the frilled lizard but do no damage. The frilled lizard bites you. 😕 HP[-1] You take 1 damage, and now have 19/20 hp. You closely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! g - a scroll labelled GAGREUFFUA 😎 HP[+1] Your hp is fully restored (20). f - 2 scrolls labelled XICAVU EMIZYU (gained 1) A worm comes into view. A worm is nearby! You hit the worm. The worm bites you. 😮 HP[-6] You take 6 damage, and now have 14/20 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the worm. You hit the worm but do no damage. The worm bites you! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 7/20 hp. MASSIVE DAMAGE!! (PAUSE) There is a stone staircase leading up here. 😨 HP[+1] h - an amulet of faith {!P} Drop what? 8/52 slots (_ for help) (? for menu, Esc to quit) You drop an amulet of faith {!P}. 😨 HP[+1] A kobold comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You slash the goblin! You kill the goblin! Things that are here: a +0 dagger {short}; a goblin corpse 😨 HP[+1] You now have 24 gold pieces (gained 9). You start resting. A worm is nearby! 😮 HP[+3] You regained 3 hp, and now have 13/20 hp. The worm closely misses you. You hit the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 7/20 hp. MASSIVE DAMAGE!! (PAUSE) You hit the worm. You hit the worm. The worm bites you! You die... Action || total -------------------------++------- Melee: Hand axe || 16 Stab: Sleeping || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, nrook_mini_vaults, grunt_decor_resistance D:2: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 261 | D:2 | Slain by a worm Vanquished Creatures A goblin (D:2) A kobold (D:2) A frilled lizard (D:2) A rat (D:2) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 258 | 4 | 53 | 119 | 2 | 131.0 | Dungeon | 262 | 258 | 4 | 53 | 119 | 2 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 200 daAuts D:1: 62 daAuts