Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 3166415193817604421 5 Sobieck the Chopper (level 1, 0/20 HPs) Began as a Hill Orc Monk on May 12, 2021. Splashed by a jelly's acid (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (360 turns). Sobieck the Chopper (Hill Orc Monk) Turns: 360, Time: 00:00:39 Health: 0/20 AC: -2 Str: 13 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: corroded A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Skills: + Level 3.9 Fighting + Level 4.2 Axes - Level 2.4 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Missiles c - 20 arrows f - 30 stones (quivered) {throwing} Armour b - a +0 robe (worn) Potions d - a potion of heal wounds {unknown} e - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: . ... ####..# #@J...# ####..... ... . You could see a jelly. Message History e - a sapphire potion Found a stone staircase leading down. (D) Dungeon Where to? (? - help) Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found three items. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Key pressed, stopping explore. Nothing quivered! Unknown command. Unknown command. A kobold comes into view. It is wielding a +0 short sword. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 short sword. The kobold completely misses you. A rat comes into view. You hit the kobold but do no damage. The kobold hits you but does no damage. You barely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you with a +0 short sword. 😕 HP[-1] You take 1 damage, and now have 18/19 hp. You closely miss the kobold. The kobold hits you with a +0 short sword. x2 😮 HP[-4] You take 4 damage, and now have 14/19 hp. MASSIVE DAMAGE!! (PAUSE) You completely miss the kobold. The kobold closely misses you. You barely miss the kobold. You hit the rat. The rat bites you but does no damage. The kobold barely misses you. You hit the kobold. You hit the rat. You kill the rat! The kobold hits you with a +0 short sword. 😮 HP[-2] You now have 20 max hp (+1). You take 2 damage, and now have 12/20 hp. Unknown command. You hit the kobold. You kill the kobold! You hit the kobold but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 8/20 hp. You barely miss the kobold. The kobold completely misses you. Unknown command. You hit the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! f - 4 stones {throwing} Things that are here: a +0 short sword {short}; a +0 short sword {short} You start resting. 😎 HP[+12] Your hp is fully restored (20). A hobgoblin comes into view. Found a mace. Found a stone staircase leading down. A frilled lizard comes into view. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin hits you. 😕 HP[-4] You take 4 damage, and now have 16/20 hp. You hit the hobgoblin. You kill the hobgoblin! 😕 HP[+1] The helpless frilled lizard fails to defend itself. You slash the frilled lizard! You kill the frilled lizard! No target in view! f - 30 stones {throwing} (gained 26) There is a stone staircase leading down here. 😕 HP[+1] You climb downwards. A jelly comes into view. There is a stone staircase leading up here. The helpless jelly fails to defend itself. You hit the jelly. Your hands burn! The jelly misses you. 😮 HP[-5] You take 5 damage, and now have 13/20 hp. MASSIVE DAMAGE!! (PAUSE) You hit the jelly. Your hands burn! The jelly closely misses you. 😮 HP[-1] You take 1 damage, and now have 12/20 hp. You completely miss the jelly. The jelly hits you. The acid corrodes you! You are splashed with acid! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-11] You take 11 damage, and now have 1/20 hp. MASSIVE DAMAGE!! (PAUSE) You hit the jelly. Your hands burn! You die... Action || total -------------------------++------- Melee: Hand axe || 19 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms D:2: minmay_evil_eye, layout_basic, hellmonk_ecumenical_altar_blasted, minivault_25, uniq_terence, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 356 | D:2 | Noticed a jelly 359 | D:2 | HP: 1/20 [acid (10)] 360 | D:2 | Splashed by a jelly's acid Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 355 | 7 | 191 | 103 | 2 | 181.0 | Dungeon | 362 | 355 | 7 | 191 | 103 | 2 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 352 daAuts D:2: 10 daAuts