Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 11195288090055637922 4 Sobieck the Chucker (level 1, -4/17 HPs) Began as a Merfolk Hunter on May 21, 2021. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (355 turns). Sobieck the Chucker (Merfolk Hunter) Turns: 355, Time: 00:00:45 Health: -4/17 AC: 3 Str: 12 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 2.4 Fighting - Level 4.0 Throwing + Level 3.0 Dodging - Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Missiles c - 6 javelins {throwing} d - 2 throwing nets {=f!fthrowing} e - 41 stones (quivered) {throwing} f - 32 arrows Armour b - a +0 leather armour (worn) Potions g - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .# ......'......##.......# .# ......##K.......###...# .# #########.g............# .# #.......#..............# .# #.......#........####.## ## #.......#........# # #.......#........# #####.......######'##### ................@gK...># #####.......############ #.......# #.......# ## #.......# .#####+####+## .............. .............. .............. You could see a gnoll and a kobold. Message History Unknown command. No target in view! Unknown command. Unknown command. e - 21 stones {throwing} (gained 1) e - 22 stones {throwing} (gained 1) e - 24 stones {throwing} (gained 2) g - an emerald potion A bat comes into view. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 15/16 hp. You hit the bat. You kill the bat! No target in view! No target in view! You now have 6 gold pieces. A goblin comes into view. It is wielding a +0 dagger. 😎 HP[+1] Your hp is fully restored (16). The goblin shouts! The goblin hits you but does no damage. You hit the goblin. The goblin hits you with a +0 dagger. 😕 HP[-3] You take 3 damage, and now have 13/16 hp. You completely miss the goblin. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. 😮 HP[-1] You take 1 damage, and now have 12/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! 😕 HP[+1] You now have 17 max hp (+1). Things that are here: a +0 dagger {short}; a goblin corpse You start resting. 😎 HP[+4] Your hp is fully restored (17). Found an escape hatch in the floor. No target in view! You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. A ball python comes into view. You closely miss the ball python. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! Your Dodging skill increases to level 3! No target in view! e - 42 stones {throwing} (gained 18) Things that are here: a +0 dagger {short}; a goblin corpse You now have 17 gold pieces (gained 11). Found a stone staircase leading down. You open the door. There is an open door here. f - 32 arrows (gained 13) You open the door. A gnoll and a kobold come into view. Throw: 42 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (asleep, 98% to hit) You throw a stone {throwing}. The stone {throwing} hits the gnoll. The gnoll shouts! There is an open door here. You start waiting. A gnoll is nearby! A gnoll is nearby! You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. 😮 HP[-5] You take 5 damage, and now have 12/17 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll misses you. 😱 HP[-11] You take 11 damage, and now have 1/17 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll. The gnoll closely misses you. You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll closely misses you. You completely miss the gnoll. The gnoll barely misses you. You barely miss the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll hits you with a +0 flail. You die... Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 2.4 Throwing | | 4.0 Stealth | | 1.1 Action || total -------------------------++------- Melee: Short sword || 20 Throw: Stone || 5 Armor: Leather armour || 4 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 260 | D:1 | Reached skill level 3 in Dodging 347 | D:1 | HP: 1/17 [gnoll/+0 flail (11)] 355 | D:1 | Slain by a gnoll Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 356 | 356 | 0 | 80 | 229 | 1 | 356.0 | Dungeon | 356 | 356 | 0 | 80 | 229 | 1 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 356 daAuts