Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 86220979245961324 1 Sobieck the Charlatan (level 1, 16/16 HPs) Began as a Hill Orc Artificer on May 21, 2021. Got out of the dungeon alive. The game lasted 00:00:31 (39 turns). Sobieck the Charlatan (Hill Orc Artificer) Turns: 39, Time: 00:00:32 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 1.3 Fighting + Level 2.2 Armour - Level 0.7 Dodging - Level 0.7 Stealth - Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 club (weapon) {mace} Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) Miscellaneous e - a piece from Xom's chessboard (15/15) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .#####....#.# ### #.....##.# .....#......# ...#####.##.## .. .........# # . ####.###.###.# ...# #.....# ##### ##'#### #@# #'# #.# #.# #.# #.# #.. ### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4781) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Sobieck the Hill Orc Artificer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door here. A rat comes into view. The rat moves out of view. Unknown command. Found a stone staircase leading down. A bat comes into view. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. You hit the bat. You kill the bat! You hit the rat. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you but does no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (? - help) Okay, then. Okay, then. Unknown command. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Action || total -------------------------++------- Melee: Club || 5 Armor: Leather armour || 3 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic, serial_shops, nicolae_shop_waterfront, nicolae_shop_window_shopping, shop, hellmonk_ecumenical_altar_blasted, roderic_serpentine_path, minmay_close_crescents Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Hill Orc Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 39 | D:$ | Got out of the dungeon alive. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 14 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 14 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts