Dungeon Crawl Stone Soup version 0.27-a0-1191-g601b473118 (webtiles) character file. Game seed: 1232523677705667071 3 Sobieck the Poker (level 1, -2/15 (16) HPs) Began as a Merfolk Gladiator on May 23, 2021. Slain by an orc ... wielding a +1 hand axe of draining (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (87 turns). Sobieck the Poker (Merfolk Gladiator) Turns: 87, Time: 00:00:40 HP: -2/15 (16) AC: 4 Str: 14 XL: 1 Next: 50% MP: 1/1 EV: 17 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident {polearm} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn g - +4 ring of evasion MPRegen 0.07/turn (no ring) @: drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.1 Fighting + Level 4.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) {polearm} Missiles d - 3 throwing nets (quivered) {=f!fthrowing} f - 26 arrows Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a +4 ring of evasion (left hand) (You found it on level 2 of the Dungeon) Potions e - a potion of lignification {unknown} h - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #....÷..##.# #.<.###>##.# #..÷.÷÷.##.# #÷÷÷...÷.+.# #÷...÷÷.##.# ##########.########## #........... ####o####### #@....... ##....... ....... ....... ......? ....... ......= ....... You could see an orc. Message History Welcome, Sobieck the Merfolk Gladiator. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a black potion, twelve kobold skeletons and five merfolk skeletons. Found a staircase leading out of the dungeon. Setting a skill training target for Polearms at 14.0. Found an escape hatch in the floor. e - a black potion You see here a merfolk skeleton. You see here a kobold skeleton. You see here a merfolk skeleton. There is an escape hatch in the floor here. You see here a kobold skeleton. You open the door. There is an open door here. Found a stone staircase leading down. (D) Dungeon Where to? (? - help) f - 26 arrows There is a stone staircase leading down here. You climb downwards. A bat comes into view. Found a runed moonstone ring. Found a stone staircase leading down. There is a stone staircase leading up here. An endoplasm comes into view. The endoplasm quivers. You see here a +4 ring of evasion. You reach to attack! You puncture the endoplasm! You kill the endoplasm! No target in view! g - a +4 ring of evasion Okay, then. g - a +4 ring of evasion (left hand) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. h - a metallic golden potion An endoplasm comes into view. Found a stone staircase leading up. The endoplasm quivers. Found a stone staircase leading up. You reach to attack! You hit the endoplasm. You kill the endoplasm! No target in view! A rat and an orc come into view. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +1 hand axe of draining. An orc priest comes into view. It is wielding a +0 trident. An orc comes into view. It is wielding a +0 hand axe. The orc throws a boomerang. The boomerang misses you. There is a stone staircase leading up here. The orc throws a boomerang. The boomerang hits you but does no damage. You climb upwards. There is a stone staircase leading down here. No target in view! You climb downwards. The rat barely misses you. The orc throws a boomerang. The boomerang closely misses you. There is a stone staircase leading up here. The rat bites you but does no damage. You climb upwards. There is a stone staircase leading down here. You hit the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! You climb downwards. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! The orc closely misses you. The orc throws a boomerang. The boomerang hits you. The orc hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc barely misses you. x2 There is a stone staircase leading up, spattered with blood here. 😨 HP[-10] You take 10 damage, and now have 6/16 hp. MASSIVE DAMAGE!! (PAUSE) The orc completely misses you. The orc barely misses you. You climb upwards. There is a stone staircase leading down here. The orc closely misses you. 😨 HP[+1] There is a stone staircase leading up here. Unknown command. The orc barely misses you. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident {polearm} Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +1 hand axe of draining and wearing a +0 ring mail (about 36% to evade your +0 trident) You hit the orc. The orc hits you with a +1 hand axe of draining. * * * LOW HITPOINT WARNING * * * You feel drained. You die... Action || total -------------------------++------- Melee: Trident || 5 Armor: Leather armour || 3 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_rooms, uniq_sigmund, uniq_robin D:3: layout_rooms, minmay_goblin_outpost Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 56 | D:3 | Noticed an orc priest 87 | D:1 | HP: 1/16 [orc/+1 hand axe of draining (6)] 87 | D:1 | Slain by an orc Vanquished Creatures 2 endoplasms A rat (D:2) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 84 | 5 | 0 | 20 | 3 | 29.7 | Dungeon | 89 | 84 | 5 | 0 | 20 | 3 | 29.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 31 daAuts D:3: 29 daAuts D:1: 28 daAuts