Dungeon Crawl Stone Soup version 0.28-a0-43-g560ac104fe (webtiles) character file. Game seed: 15954191446829829792 10 Sobieck the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on July 28, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (188 turns). Sobieck the Conjurer (Deep Elf Conjurer) Turns: 188, Time: 00:00:44 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 0/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 3d5 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##.........# ######....###...# # ....#......###.##.###.# #........h........... ##......###.♣♣♣♣♣♣♣♣♣ ######....## #.♣...†...♣ ........#.# #†♣.PPP.P.♣ ####.(..#.# #.♣hP≈≈≈P.♣ #.#†##.# #.♣@P≈8≈..♣ #.#.##.# #...P≈≈≈..♣ #.#.##.# ##♣.PP.P..♣ .......# ♣<......♣ ###..### ♣♣♣♣♣♣♣♣♣ .... #..# You could see a jackal. Message History 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. The magic dart hits the jackal. You kill the jackal! 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The magic dart hits the jackal but does no damage. A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 2/6 mp. The magic dart hits the jackal. 😎 MP[-1] You lost 1 mp, and now have 1/6 mp. The magic dart hits the jackal but does no damage. A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 0/6 mp. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 9/10 hp. The jackal barks! The jackal barely misses you. 😕 MP[+1] The jackal bites you but does no damage. The magic dart hits the jackal. The jackal bites you. The jackal bites you but does no damage. 😕 HP[-1] MP[-1] You take 1 damage, and now have 8/10 hp. You lost 1 mp, and now have 0/6 mp. The jackal bites you. 😮 HP[-1] You take 1 damage, and now have 7/10 hp. You see here a jackal corpse. The jackal barely misses you. 😮 MP[+1] You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! 😮 HP[+4] MP[-1] You now have 15 max hp (+5). You regained 4 hp, and now have 11/15 hp. 😕 HP[+1] The jackal bites you. 😮 HP[-2] You take 2 damage, and now have 10/15 hp. The jackal bites you. 😮 HP[-2] You take 2 damage, and now have 8/15 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 6/15 hp. You hit the plant. The plant begins to die. The jackal completely misses the plant. The jackal closely misses you. The jackal bites the plant. The plant begins to die. 😨 MP[+1] Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. A nearby plant withers and dies. The jackal closely misses you. 😨 MP[-1] You lost 1 mp, and now have 0/8 mp. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 4/15 hp. A nearby plant withers and dies. The jackal bites the plant. The plant begins to die. The jackal barely misses you. The jackal bites the plant. The plant begins to die. A nearby plant withers and dies. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 1/15 hp. The jackal bites the plant. The plant begins to die. 😱 MP[+1] Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! 😱 MP[-1] You lost 1 mp, and now have 0/8 mp. A nearby plant withers and dies. The jackal closely misses you. 😱 HP[+1] A nearby plant withers and dies. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 22 Armor: Robe || 2 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, serial_shops, shop, minmay_splitting_lines Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 166 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/8 182 | D:1 | HP: 1/15 [jackal (3)] 188 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) 6 jackals (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 13 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 120 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 120 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts