Dungeon Crawl Stone Soup version 0.28-a0-43-g560ac104fe (webtiles) character file. Game seed: 16547972952759042567 1115 Sobieck the Thaumaturge (level 8, 0/61 HPs) Began as a Deep Elf Conjurer on July 28, 2021. Killed from afar by a gargoyle (7 damage) ... with a stone arrow ... on level 7 of the Dungeon. The game lasted 00:10:00 (4884 turns). Sobieck the Thaumaturge (Deep Elf Conjurer) Turns: 4884, Time: 00:10:01 Health: 0/61 AC: 24 Str: 4 XL: 8 Next: 12% Magic: 5/22 EV: 2 Int: 26 God: Gold: 159 SH: 0 Dex: 19 Spells: 12/23 levels left rFire . . . SeeInvis . e - +1 dagger {short} rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.20/turn s - +6 ring of dexterity MPRegen 0.18/turn x - ring of poison resistance @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 7 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 159 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.1 Spellcasting + Level 7.7 Conjurations + Level 6.2 Hexes You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 23% 3d13 3% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 94% N/A 1% 3 Conjure Flame Conj/Fire 30% 6-21 3% 3 Beastly Appendage Tmut 20% N/A 5% 1 Corpse Rot Necr/Air N/A N/A 9% 2 Wereblood Tmut 10% N/A 9% 2 Sticky Flame Conj/Fire 30% 2d5 11% 4 Ignite Poison Fire/Tmut/Pois 10% N/A 17% 3 Spider Form Tmut/Pois 5% N/A 17% 3 Dispel Undead Necr 10% 3d9 50% 4 Death Channel Necr 5% N/A 100% 6 Inventory: Hand Weapons a - a +0 hand axe of venom {axe} (You took it off an orc priest on level 5 of the Dungeon) e - a +1 dagger (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) f - a +0 mace of holy wrath {mace} (You took it off an orc on level 4 of the Dungeon) Missiles d - 151 stones {throwing} g - 23 sling bullets i - 47 arrows k - 2 atropa-tipped darts {throwing} n - 82 bolts p - 3 boomerangs {throwing} Armour m - a +0 robe of resistance (melded) (You found it on level 4 of the Dungeon) o - a +0 cloak (melded) (You found it on level 3 of the Dungeon) Magical Staves h - a staff of death {!astaff} (You found it on level 1 of the Dungeon) Jewellery b - a ring of see invisible (You found it on level 1 of the Dungeon) s - a +6 ring of dexterity (left branch) (You took it off an orc on level 3 of the Dungeon) x - a ring of poison resistance (right branch) (You found it on level 5 of the Dungeon) Wands j - a wand of digging (6) (You found it on level 2 of the Dungeon) Scrolls l - a scroll of teleportation {@r4} r - a scroll of fog u - a scroll of enchant weapon Potions c - 3 potions of curing {@q1} t - a potion of haste {@q3} v - a potion of cancellation {unknown} w - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:5 exclusion: downstairs D:6 Blork the orc ##.$.## #.Y$..# ♣#.PP..# .oP≈P.# #.## #oPPP.# #... .cKD.# ... #9oo### #.. #♣Wg##. .. ##5###.#.# .♣ #...# .♣ ##.# ## #).# #..# #..# ...Z# ..♣#..# You could see a steam dragon, a phantom, a gargoyle, a sky beast, a kobold brigand, a centaur, a gnoll shaman, 2 orc wizards, a white imp and 2 orcs. Message History The howler monkey hoots and howls with incredible vigour! You hear a shout! x7; You hear an angry hiss. You hear a loud, deep croak! You hear a shout! x2; You hear a roar! You hear an angry hiss. 😕 MP[+1] As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. The howler monkey hits you. 😕 HP[-1] You take 1 damage, and now have 28/36 hp. A howler monkey skeleton comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (13% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the howler monkey. The howler monkey is knocked back by the mystic blast. The mystic blast hits the centaur. The centaur is knocked back by the mystic blast. The centaur slams into the stone wall! The centaur closely misses you. The centaur misses you. 😕 MP[-4] You lost 4 mp, and now have 12/20 mp. Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (13% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the bullfrog zombie! You destroy the bullfrog zombie! The mystic blast hits the howler monkey. You kill the howler monkey! The mystic blast hits the centaur. The centaur hits you. The centaur kicks you but does no damage. Your Spellcasting skill increases to level 8! Your Hexes skill increases to level 6! You have reached level 8! You feel clever. 😮 HP[+2] MP[-4] You now have 41 max hp (+5). You regained 2 hp, and now have 30/41 hp. You lost 4 mp, and now have 8/22 mp. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the howler monkey skeleton! The howler monkey skeleton is knocked back by the mystic blast. The mystic blast hits the centaur. The centaur is knocked back by the mystic blast. The centaur slams into the stone wall! You kill the centaur! Your surroundings suddenly seem different. A white imp comes into view. The white imp shouts! A phantom comes into view. A kobold brigand comes into view. It is wielding a +0 whip and quivering curare-tipped darts. A centaur comes into view. A steam dragon comes into view. An orc wizard comes into view. It is wielding a +0 dagger. The gargoyle hits you with a dire flail. A gnoll shaman comes into view. It is wielding a +0 club. The orc misses you. A sky beast comes into view. A gargoyle, 2 orcs and an orc wizard come into view. 😮 HP[-4] MP[-4] You take 4 damage, and now have 26/41 hp. You lost 4 mp, and now have 4/22 mp. Unknown command. As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. A nearby plant withers and dies. The phantom hits you. The gargoyle hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * The white imp barely misses you. The orc hits you but does no damage. 😨 HP[-8] MP[+1] You take 8 damage, and now have 18/41 hp. Really quaff q - a potion of lignification {!q}? Okay, then. Really quaff q - a potion of lignification {!q}? Really quaff the potion of lignification? You turn into a tree. Your +0 cloak melds into your body. Your +0 robe of resistance melds into your body. You feel hot and cold all over. Your roots penetrate the ground. You feel strangely stable. The orc wizard shouts! The phantom hits you but does no damage. The kobold brigand hits the plant with a +0 whip. The plant begins to die. The gargoyle hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * The white imp hits you but does no damage. The sky beast hits the plant. The plant begins to die. The sky beast shocks the plant. 😱 HP[-11] You now have 61 max hp (+20). Unknown command. You hit the gargoyle but do no damage. The phantom hits you but does no damage. The kobold brigand hits the plant with a +0 whip! The gargoyle hurls a stone arrow at you. The stone arrow hits you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 8 | 8.1 Conjurations | 5 6 7 | 7.7 Hexes | 1 3 4 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 6 | 1 || 7 Cast: Magic Dart | 66 | 61 | 16 || 143 Searing Ray | 3 | 17 | 9 || 29 Iskenderun's Myst | | | 3 || 3 Use: Potion | | 1 | 1 || 2 Scroll | | 7 | 4 || 11 Armor: Robe | 2 | 4 | 4 || 10 Skin | | | 3 || 3 Dodge: Dodged | 3 | 7 | 8 || 18 Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_loops_ring, basic_altar, kennysheep_donut D:3: layout_basic, interstate_on_off, uniq_natasha D:4: layout_gridville D:5: layout_loops_cross D:6: layout_gridville, vehumet_altar_wand_db, minmay_misc_feat_rows, uniq_crazy_yiuf_cottage, uniq_blork_the_orc D:7: nzn_winding_woodlands_large [nzn_winding_woodlands_5x5_open_star, nzn_winding_woodlands_5x15_cabin, nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_center_garden, nzn_winding_woodlands_15x15_thick_spiral, nzn_winding_woodlands_center_lodge, nzn_winding_woodlands_hourglass, nzn_winding_woodlands_5x15_pool, nzn_winding_woodlands_5x5_checkerboard], layout_loops_ring, evilmike_ruin_ashenzari, lemuel_coloured_pillars_altar, temple_green, uniq_duvessa Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 218 | D:1 | You add the spells Conjure Flame, Ignite Poison and Sticky | Flame to your library. 328 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 364 | D:1 | Learned a level 2 spell: Searing Ray 971 | D:2 | Reached skill level 4 in Spellcasting 1071 | D:2 | Found a broken altar of Ashenzari. 1082 | D:2 | Reached skill level 5 in Conjurations 1082 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1975 | D:3 | Noticed Natasha 1978 | D:3 | Killed Natasha 1979 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1984 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1989 | D:3 | Learned a level 4 spell: Fulminant Prism 2121 | D:3 | Noticed Natasha 2132 | D:3 | Killed Natasha 2133 | D:3 | Reached skill level 5 in Spellcasting 2133 | D:3 | Reached skill level 1 in Hexes 2208 | D:3 | Reached XP level 5. HP: 20/28 MP: 5/14 2208 | D:3 | Noticed Natasha 2210 | D:3 | Reached skill level 2 in Hexes 2229 | D:3 | Killed Natasha 2232 | D:3 | Reached skill level 6 in Conjurations 2763 | D:3 | Reached skill level 6 in Spellcasting 2763 | D:3 | Reached skill level 3 in Hexes 2763 | D:3 | Reached XP level 6. HP: 32/32 MP: 13/17 3147 | D:5 | Entered Level 5 of the Dungeon 3226 | D:6 | Noticed Blork the orc 3341 | D:4 | Identified the +1 ring mail "Doixep" {rElec rPois rN+++ | Str-5} 3694 | D:4 | Reached skill level 4 in Hexes 3742 | D:4 | You pick up a book of Changes and begin reading... 3742 | D:4 | You add the spells Beastly Appendage, Wereblood and Spider | Form to your library. 4112 | D:5 | Reached XP level 7. HP: 36/36 MP: 15/19 4245 | D:5 | You pick up a book of Decay and begin reading... 4245 | D:5 | You add the spells Corpse Rot, Dispel Undead and Death | Channel to your library. 4368 | D:5 | Reached skill level 7 in Spellcasting 4480 | D:5 | Reached skill level 7 in Conjurations 4480 | D:5 | Reached skill level 5 in Hexes 4871 | D:5 | You fall into a shaft and drop 2 floors! 4881 | D:7 | Reached skill level 8 in Spellcasting 4881 | D:7 | Reached skill level 6 in Hexes 4881 | D:7 | Reached XP level 8. HP: 30/41 MP: 8/22 4882 | D:7 | Noticed a gargoyle 4883 | D:7 | HP: 7/61 [gargoyle (20)] 4884 | D:7 | Killed from afar by a gargoyle Vanquished Creatures 2 black bears (D:5) 2 ogres A centaur (D:7) A howler monkey (D:7) A bullfrog zombie (D:7) A centaur zombie (D:3) A hound (D:5) 3 orc priests 2 iguanas (D:4) Natasha (thrice) (D:3) 5 orc wizards 3 gnolls (D:5) 7 adders A white imp (D:5) A dart slug (D:3) 2 worms 14 orcs 10 bats 11 endoplasms 5 giant cockroaches 5 goblins 12 hobgoblins 4 jackals 6 kobolds 3 quokkas 4 ball pythons A frilled lizard (D:1) 6 rats 117 creatures vanquished. Vanquished Creatures (others) A plant (D:7) 1 creature vanquished. Grand Total: 118 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1508 | 86 | 5.4 | 115 | 2 | 1.7 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 332 | 35 | 9.5 | 29 | 1 | 3.3 D:4 | 304 | 0 | 0.0 | 24 | 0 | 0.0 D:5 | 648 | 0 | 0.0 | 20 | 0 | 0.0 D:7 | 156 | 51 | 24.6 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 227.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 227.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4891 | 4793 | 98 | 447 | 3811 | 7 | 698.7 | Dungeon | 4891 | 4793 | 98 | 447 | 3811 | 7 | 698.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1211 daAuts D:2: 1045 daAuts D:4: 971 daAuts D:1: 870 daAuts D:5: 777 daAuts D:7: 12 daAuts D:6: 1 daAuts