Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 4790918959345616532 1570 Sobieck the Destroyer (level 8, -10/41 HPs) Began as a Tengu Conjurer on Aug 1, 2021. Was an Initiate of Sif Muna. Killed from afar by Maggie (26 damage) ... with a bolt of fire ... on level 7 of the Dungeon. The game lasted 00:23:57 (7003 turns). Sobieck the Destroyer (Tengu Conjurer) Turns: 7003, Time: 00:23:58 Health: -10/41 AC: 7 Str: 9 XL: 8 Next: 90% Magic: 0/18 EV: 15 Int: 26 God: Sif Muna [......] Gold: 324 SH: 0 Dex: 18 Spells: 5/19 levels left rFire . . . SeeInvis . B - +1 dagger (elec) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . i - +2 hat rElec . Harm . m - +0 cloak rCorr . Rampage . o - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn e - +6 ring of dexterity MPRegen 0.16/turn I - +6 ring of intelligence @: flying quickly and evasively, mesmerised, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 324 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting + Level 10.0 Conjurations - Level 4.0 Hexes + Level 1.1 Translocations + Level 1.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 22% 3d13 3% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 7% 4 e - Swiftness Air 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 88% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 27% N/A 4% 3 Portal Projectile Hex/Tloc 42% N/A 8% 3 Call Imp Summ 7% N/A 11% 2 Passwall Tmut/Erth 5% N/A 11% 2 Freezing Cloud Conj/Ice/Air 13% 6-21 38% 5 Iron Shot Conj/Erth 16% 9d4 80% 6 Starburst Conj/Fire 16% 8x6d6 80% 6 Invisibility Hex 14% N/A 90% 6 Inventory: Hand Weapons b - a +0 vorpal spear {polearm} (You found it on level 1 of the Dungeon) d - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) f - a +0 spear {polearm} (You found it on level 1 of the Dungeon) B - a +1 dagger of electrocution (weapon) {short} (You took it off an orc wizard on level 5 of the Dungeon) Missiles c - 57 bolts h - 124 stones {throwing} p - 28 poisoned darts {throwing} v - 61 arrows w - 46 sling bullets C - 4 boomerangs {throwing} E - 2 throwing nets {=f!fthrowing} F - 4 curare-tipped darts {=fthrowing} Armour a - a +0 robe (worn) i - a +2 hat (worn) (You found it on level 1 of the Dungeon) m - a +0 cloak (worn) (You found it on level 2 of the Dungeon) o - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) A - a +2 scale mail of cold resistance (You found it on level 4 of the Dungeon) Magical Staves q - a staff of death {!astaff} (You took it off a kobold on level 2 of the Dungeon) Jewellery e - a +6 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) y - a ring of protection from fire (You found it on level 4 of the Dungeon) I - a +6 ring of intelligence (right hand) (You found it on level 6 of the Dungeon) Wands g - a wand of iceblast (9) (You found it on level 4 of the Dungeon) Scrolls n - 2 scrolls of teleportation {unknown} r - 3 scrolls of summoning D - a scroll of fear G - a scroll of enchant weapon {unknown} Potions j - 3 potions of might l - a potion of heal wounds {@q2} s - a potion of berserk rage {unknown} t - a potion of ambrosia {unknown} u - 2 potions of haste {unknown} x - 3 potions of curing {@q1} z - 2 potions of brilliance {unknown} H - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Altars: Elyvilon Gozag Makhleb Okawaru Ru Sif Muna Yredelemnul Shops: D:2 = Annotations: D:1 1 runed translucent door D:7 Maggie #.# #......# #.######.###.#######.### ###......................# #......<....##...#..#.##.# #............#.#........ #...........##.#...##.#..# #..>..................# .# #..........###@#..... # #########....@.#...#.. #.(....#.#.).#.# #......#.#...#.#### #......#.#...#.#.. #######......#.#...#.#.# .............#.#...#.#.# .............#.......<.# ........####.##...##.### ........# #+##......# You could see Maggie (mesmerising). Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 morningstar, wearing +0 swamp dragon scales and carrying a wand of digging (5) (moderately wounded, 85% to hit) The searing ray misses Maggie. (Press . to maintain the ray.) Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! You cannot move away from Maggie! Unknown command. Your magical effects are unravelling. You feel magically purged. You break out of your daze. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. You fly downwards. Level annotation: Maggie There is a stone staircase leading up here. You hear a zap. You hear a grinding noise. k - the +1 whip "Jidghosaa" {antimagic, +Blink rF- Str-4 Dex+8, mace} You drop the +1 whip "Jidghosaa" {antimagic, +Blink rF- Str-4 Dex+8, mace}. You hear a zap. You hear a grinding noise. You hear a zap. You hear a grinding noise. There is a stone staircase leading up here. You hear a zap. You hear a grinding noise. Danger! There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Maggie practices a pose. Maggie completely misses your fulminant prism. Your fulminant prism crackles loudly. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! The blast of energy engulfs Maggie!! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Maggie gestures wildly while chanting. Maggie draws you further into her thrall. Your fulminant prism crackles loudly. Maggie hits your fulminant prism with a +0 morningstar! The blast of energy engulfs Maggie!! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Maggie hits your fulminant prism with a +0 morningstar! Unknown command. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Maggie drinks a potion. Maggie is healed! Your fulminant prism crackles loudly. The blast of energy engulfs Maggie! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses Maggie. (Press . to maintain the ray.) The searing ray hits Maggie! Maggie hits you with a +0 morningstar. The searing ray hits Maggie! Maggie gestures at you while chanting. The bolt of fire misses you. Without enough magic to sustain it, your searing ray dissipates. Maggie smiles, but it's obviously fake. Maggie gestures at you while chanting. The bolt of fire hits you! Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line That beam is likely to hit you. Continue anyway? The mass of ice explodes! The iceblast engulfs Maggie. The iceblast engulfs you! * * * LOW HITPOINT WARNING * * * Maggie gestures at you while chanting. The bolt of fire hits you!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 6 7 8 9 10 | 10.0 Spellcasting | 3 4 5 6 | 6.0 Hexes | 2 3 4 | 4.0 Air Magic | 1 | 1.3 Translocations | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | | 1 | || 1 Cast: Magic Dart | 73 | 59 | 35 || 167 Searing Ray | 7 | 18 | 28 || 53 Fulminant Prism | | | 7 || 7 Evoke: Wand | | | 1 || 1 Use: Scroll | | 10 | 1 || 11 Potion | | | 1 || 1 Armor: Robe | 6 | 2 | 6 || 14 Dodge: Dodged | 38 | 4 | 12 || 54 Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, minivault_25 D:2: layout_basic, serial_shops, shop_statue D:3: layout_basic, chequers_ecumenical_altar_lobes, minmay_strange_pillars, st_stairs_4 D:4: layout_basic D:5: layout_loops_ring, amcnicky_altar_gilded, minmay_overflow_temple_star_hex, minmay_temple_entry_steel_oval, kennysheep_generic_room_10 D:6: layout_cave_pools, okawaru_metal_pillars_1_2, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, kennysheep_decorative_pillar D:7: minmay_octagon_keep, layout_basic, uniq_joseph, uniq_maggie Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D:1 | Found a runed translucent door. 469 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 633 | D:1 | Learned a level 2 spell: Searing Ray 1394 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1435 | D:2 | Reached skill level 6 in Conjurations 1648 | D:2 | Found Hoal Quo's Jewellery Boutique. 2071 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/9 2533 | D:3 | You pick up a book of Minor Magic and begin reading... 2533 | D:3 | You add the spells Call Imp and Mephitic Cloud to your | library. 2612 | D:3 | Reached skill level 3 in Spellcasting 2717 | D:3 | Learned a level 4 spell: Fulminant Prism 2868 | D:3 | Found a faded altar of an unknown god. 3543 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3543 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 3748 | D:4 | You pick up a book of Burglary and begin reading... 3748 | D:4 | You add the spells Passwall, Swiftness and Invisibility to | your library. 4122 | D:5 | Entered Level 5 of the Dungeon 4122 | D:5 | Found a burning altar of Makhleb. 4185 | D:5 | Reached skill level 7 in Conjurations 4185 | D:5 | Reached skill level 1 in Hexes 4345 | D:5 | Noticed a necrophage 4378 | D:5 | Killed a necrophage 4379 | D:5 | Reached skill level 4 in Spellcasting 4379 | D:5 | Reached skill level 2 in Hexes 4379 | D:5 | Reached XP level 6. HP: 32/32 MP: 6/13 4583 | D:5 | Reached skill level 8 in Conjurations 4670 | D:5 | Reached XP level 7. HP: 32/36 MP: 6/14 4728 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4732 | D:5 | Learned a level 3 spell: Swiftness 4756 | D:5 | Reached skill level 3 in Hexes 4819 | D:5 | Found a shimmering blue altar of Sif Muna. 4819 | D:5 | Found a basalt altar of Yredelemnul. 4819 | D:5 | Found a white marble altar of Elyvilon. 4830 | D:5 | Found a sacrificial altar of Ru. 4834 | D:5 | Found an opulent altar of Gozag. 4851 | D:5 | Became a worshipper of Sif Muna the Loreminder 5017 | D:5 | Found a staircase to the Ecumenical Temple. 5153 | D:5 | Reached skill level 9 in Conjurations 5236 | D:5 | Reached skill level 5 in Spellcasting 5236 | D:5 | Reached XP level 8. HP: 41/41 MP: 8/16 5468 | D:5 | Reached skill level 10 in Conjurations 5841 | D:6 | Found an iron altar of Okawaru. 6057 | D:6 | Reached skill level 4 in Hexes 6259 | D:6 | You add the spells Portal Projectile, Freezing Cloud, | Starburst and Iron Shot to your library. 6259 | D:6 | Got the Guide on Arcane Weapons and Malediction 6492 | D:6 | Reached skill level 1 in Air Magic 6623 | D:7 | Reached skill level 1 in Translocations 6860 | D:7 | Reached skill level 6 in Spellcasting 6861 | D:7 | Noticed Maggie 6973 | D:7 | Identified the +1 whip "Jidghosaa" {antimagic, +Blink rF- | Str-4 Dex+8} 7003 | D:7 | Killed from afar by Maggie Vanquished Creatures A water moccasin (D:5) A hornet zombie (D:7) 2 necrophages (D:5) A black bear (D:6) 2 ogres (D:5) A centaur (D:7) A phantom (D:5) A wyvern zombie (D:5) A water moccasin skeleton (D:5) 4 wights (D:6) 3 hounds A gnoll shaman (D:5) A centaur skeleton (D:5) An orc priest (D:5) A bullfrog skeleton (D:5) 3 iguanas An orc wizard (D:5) A killer bee zombie (D:7) 3 adders 4 gnolls (D:5) A white imp (D:6) An ufetubus (D:6) 5 worms A dart slug (D:1) 11 orcs 6 ball pythons 3 bats 6 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 15 jackals 3 quokkas 3 frilled lizards (D:1) 7 kobolds A quokka skeleton (D:4) 7 rats 115 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms (D:7) 7 creatures vanquished. Grand Total: 122 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2187 | 57 | 2.5 | 111 | 4 | 3.5 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 59 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 25 | 16 | 39.0 | 13 | 3 | 18.8 D:4 | 82 | 0 | 0.0 | 17 | 0 | 0.0 D:5 | 1262 | 41 | 3.1 | 25 | 1 | 3.8 D:6 | 453 | 0 | 0.0 | 10 | 0 | 0.0 D:7 | 274 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 320.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 320.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6816 | 6579 | 237 | 1776 | 3087 | 7 | 973.7 | Dungeon | 6816 | 6579 | 237 | 1776 | 3087 | 7 | 973.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1590 daAuts D:1: 1347 daAuts D:2: 1016 daAuts D:6: 943 daAuts D:3: 897 daAuts D:4: 861 daAuts D:7: 159 daAuts