Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 9235321990105804813 793 Sobieck the Destroyer (level 7, -2/36 HPs) Began as a Tengu Conjurer on Aug 1, 2021. Slain by a gnoll (7 damage) ... on level 6 of the Dungeon. The game lasted 00:09:46 (3800 turns). Sobieck the Destroyer (Tengu Conjurer) Turns: 3800, Time: 00:09:47 Health: -2/36 AC: 3 Str: 8 XL: 7 Next: 88% Magic: 6/15 EV: 14 Int: 20 God: Gold: 76 SH: 0 Dex: 12 Spells: 4/15 levels left rFire . . . SeeInvis . t - +0 falchion {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.14/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 76 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.9 Spellcasting - Level 9.0 Conjurations - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 3d6 1% 2 c - Fulminant Prism Conj/Hex 14% 3d9 10% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 3% 3 Inventory: Hand Weapons e - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) t - a +0 falchion (weapon) {long} (You found it on level 7 of the Dungeon) Missiles c - 31 arrows f - 42 stones {throwing} k - 14 bolts Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} d - 3 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} i - 3 scrolls of magic mapping {unknown} j - 4 scrolls of identify {unknown} o - 2 scrolls of noise {unknown} p - a scroll of fear {unknown} Potions h - a potion of attraction {unknown} m - a potion of brilliance {unknown} n - a potion of lignification {unknown} q - 3 potions of curing {unknown} r - a potion of mutation {unknown} s - a potion of might {unknown} u - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:1 DIGGING STUFF ### #.## ## # ### ##.## #.# #. #.## ##.####..# #. #..#####.##..# # ##.# ##............### #...##### ##.............##. ####.......####...........>..#.. ............ggg@................ .............g....####.......... .................## ###...#.... .................# #......... ..................# #........# .....########....... #........## ....# ##...............## .... #..............## #..............# You could see a gnoll sergeant and 3 gnolls. Message History Aim: a phantom (almost destroyed, 75% to hit) The searing ray hits the phantom! You destroy the phantom! (Press . to maintain the ray.) Unknown command. You start resting. You see here a +0 chain mail. Search for what [? for help]? shield Can't find anything matching that. Unknown command. Found a stone staircase leading down. Unknown command. You now have 76 gold pieces (gained 15). s - a white potion There is a stone staircase leading down here. You fly downwards. A bullfrog comes into view. There is a stone staircase leading up here. Danger! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep, 100% to hit) The searing ray hits the bullfrog! The bullfrog gives a loud, deep croak! (Press . to maintain the ray.) The bullfrog hits you! The bullfrog misses you. The searing ray hits the bullfrog! You kill the bullfrog! Unknown command. You see here a +0 falchion {long}. t - a +0 falchion {long} t - a +0 falchion (weapon) {long} u - a cyan potion There is a stone staircase leading up here. You start resting. You fly upwards. There is a stone staircase leading down here. You start resting. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. A gnoll comes into view. It is wielding a +0 club. Danger! Unknown command. The magic dart hits the gnoll. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. You closely miss the gnoll. Your peck misses the gnoll. The gnoll closely misses you. You riposte. You closely miss the gnoll. You peck the gnoll. You hit the gnoll. You kill the gnoll! You start resting. A gnoll sergeant comes into view. It is wielding a +2 trident of protection. Danger! The magic dart hits the gnoll sergeant but does no damage. The magic dart hits the gnoll sergeant but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - gnoll sergeant Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 trident of protection, wearing a +0 scale mail and wearing a +0 kite shield (89% to hit) The searing ray hits the gnoll sergeant! (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The searing ray hits the gnoll sergeant. A gnoll comes into view. It is wielding a +2 halberd of freezing. A gnoll comes into view. It is wielding a +0 whip. The searing ray hits the gnoll sergeant. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant but does no damage. You finish channeling your searing ray. The gnoll sergeant hits you from afar with a +2 trident of protection! Unknown command. The gnoll sergeant hits you from afar with a +2 trident of protection. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a +0 whip (84% to hit) The searing ray hits the gnoll! The searing ray hits the gnoll sergeant. The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 6 7 8 9 | 9.0 Spellcasting | 3 4 | 4.9 Hexes | 2 3 | 3.0 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 1 | | || 1 Falchion | | | 2 || 2 Peck | | | 1 || 1 Cast: Magic Dart | 48 | 57 | 10 || 115 Searing Ray | 2 | 15 | 8 || 25 Armor: Robe | 2 | | || 2 Dodge: Dodged | 7 | 12 | 3 || 22 Rpst.: Falchion | | | 1 || 1 Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, due_unseen_surprise, feat_on_display, minmay_strange_pillars, feat_on_display, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, minmay_tromino_mix6 D:3: layout_basic, uniq_ijyb, uniq_robin D:6: layout_layer_cave D:7: minmay_clustersquares, layout_loops_ring, minmay_temple_entry_nine_rooms, chequers_serial_rivers_micro_e, chequers_jeans, hangedman_decor_opposing, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 364 | D:1 | Learned a level 2 spell: Searing Ray 461 | D:1 | Reached skill level 6 in Conjurations 633 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 856 | D:1 | Found a faded altar of an unknown god. 1125 | D:2 | Reached skill level 3 in Spellcasting 1259 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 1264 | D:2 | Learned a level 4 spell: Fulminant Prism 1771 | D:2 | Reached skill level 7 in Conjurations 2253 | D:3 | Noticed an ogre 2262 | D:3 | Killed an ogre 2263 | D:3 | Reached skill level 1 in Hexes 2263 | D:3 | Reached skill level 2 in Hexes 2263 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2263 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/10 2640 | D:3 | Noticed Robin 2653 | D:3 | Killed Robin 2669 | D:3 | Reached XP level 6. HP: 32/32 MP: 4/11 2734 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2911 | D:3 | You are sucked into a shaft and drop 3 floors! 2957 | D:7 | Reached skill level 8 in Conjurations 3020 | D:7 | Reached skill level 3 in Hexes 3310 | D:6 | Noticed a necrophage 3323 | D:6 | Killed a necrophage 3324 | D:6 | Reached skill level 4 in Spellcasting 3324 | D:6 | Reached XP level 7. HP: 36/36 MP: 4/14 3593 | D:6 | Reached skill level 9 in Conjurations 3800 | D:6 | HP: 5/36 [gnoll sergeant (16)] 3800 | D:6 | Slain by a gnoll Vanquished Creatures An ogre (D:3) A necrophage (D:6) A centaur (D:7) A phantom (D:6) 2 bullfrogs (D:7) A scorpion (D:6) 2 hounds (D:6) 2 bullfrog skeletons 2 killer bee zombies (D:7) Robin (D:3) 2 adders A gnoll (D:6) A worm (D:2) 2 dart slugs 4 orcs (D:3) 6 ball pythons 3 bats 7 endoplasms 2 giant cockroaches 15 goblins 10 hobgoblins 9 jackals A kobold (D:2) 4 rats 81 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1096 | 37 | 3.3 | 70 | 11 | 13.6 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 84 | 9 | 9.7 | 20 | 3 | 13.0 D:3 | 166 | 28 | 14.4 | 16 | 8 | 33.3 D:6 | 455 | 0 | 0.0 | 7 | 0 | 0.0 D:7 | 349 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 226.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 226.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3759 | 3684 | 75 | 984 | 2013 | 5 | 751.8 | Dungeon | 3759 | 3684 | 75 | 984 | 2013 | 5 | 751.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 1015 daAuts D:3: 821 daAuts D:6: 520 daAuts D:7: 345 daAuts