Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11738962364272738069 6 Sobieck the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on Aug 10, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (428 turns). Sobieck the Insei (Octopode Transmuter) Turns: 428, Time: 00:01:23 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 15 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.1 Fighting + Level 2.1 Dodging * Level 3.1 Unarmed Combat + Level 2.0 Spellcasting + Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Inventory: Missiles a - 12 stones {throwing} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ........⌠........# #...............## ....# ##.............## ....# .####.......##### ....# # ....####.####...# ....#.# ###...........#.# ..... ........#######.## ...# ######..# #..######...#... #..# ##@#...........# #..# #h#.h......##.# #.)# #h..h....### #..# ##.......# #..# #.......# #... ##......# #... ######## #.... #.... You could see 2 jackals. Message History You kill the goblin! A jackal comes into view. x2 You see here a +0 dagger {short}. Unknown command. There is a fountain of clear blue water here. There is an escape hatch in the floor here. There is a fountain of clear blue water here. The jackal bites you. The jackal bites you. There is an open door here. You tentacle-slap the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! There is an open door here. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold closely misses you. You tentacle-slap the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold closely misses you. You closely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You completely miss the kobold. You squeeze the kobold, but do no damage. You constrict the kobold. You kill the kobold! You start resting. A jackal is nearby! Danger! There is an open door here. The jackal barks! You close the door. You start resting. You open the door. The jackal barks! There is an open door here. Danger! The jackal bites you. You barely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal closely misses you. You barely miss the jackal. You constrict the jackal, but do no damage. The jackal bites you. You tentacle-slap the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. Unknown command. You barely miss the jackal. You constrict the jackal. You kill the jackal! Unknown command. You start resting. There is an open door here. There is an open door here. Things that are here: a +0 short sword {short}; a kobold skeleton; a jackal skeleton Unknown command. There is a fountain of clear blue water here. There is an escape hatch in the floor here. There is a fountain of clear blue water here. Okay, then. Unknown command. Okay, then. Unknown command. A jackal comes into view. Danger! A jackal comes into view. The jackal moves out of view. Unknown command. The jackal barks! A jackal comes into view. A jackal comes into view. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal barks! The jackal closely misses you. The jackal barely misses you. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You completely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the jackal. You constrict the jackal. The jackal barely misses you. You tentacle-slap the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap the jackal. You constrict the jackal. The jackal misses you. Unknown command. You barely miss the jackal. You constrict the jackal, but do no damage. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 5 Tentacles || 3 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, ebering_ecumenical_altar_abandoned Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 425 | D:1 | HP: 3/13 [jackal (1)] 426 | D:1 | HP: 1/13 [jackal (3)] 428 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 426 | 426 | 0 | 284 | 46 | 1 | 426.0 | Dungeon | 426 | 426 | 0 | 284 | 46 | 1 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts