Dungeon Crawl Stone Soup version 0.29-a0-451-gfbfa42419e (webtiles) character file. Game seed: 9499709905636893842 1 Sobieck the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on May 19, 2022. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (93 turns). Sobieck the Conjurer (Draconian Conjurer) Turns: 93, Time: 00:01:07 Health: -2/14 AC: 4 Str: 9 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn c - ring of see invisible MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 0.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Inventory: Missiles d - 4 stones {throwing} Jewellery c - a ring of see invisible (left hand) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of vulnerability {unknown} Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs ######### ........#######.# ................# .........######.. ........§.§...# ........#§§..<# .......@#.§..># .......g#§....#.# .........######.# ................### ## ####..####..##........ #............##... #.#####......... .#.##.###....##..##. .......(.........# You could see a gnoll. Message History 🤖 Initializing magus.rc ... Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4811) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus_sobieck.rc [v0.0.2] Welcome, Sobieck the Draconian Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. Unknown command. b - a scroll labelled ZESTRE POPYPRY Unknown command. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. Found three items. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! Danger! You climb upwards. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. A kobold comes into view. It is wielding a +0 short sword. The kobold throws a stone. The stone hits you but does no damage. Danger! The magic dart hits the kobold. Unknown command. Danger! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 17 gold pieces. c - a ring of see invisible Unknown command. c - a ring of see invisible (left hand) Unknown command. A gnoll comes into view. It is wielding a +0 club. Danger! The magic dart hits the gnoll. The magic dart hits the gnoll. Your line of fire to the gnoll is blocked by a plant. Continue anyway? Okay, then. Your line of fire to the gnoll is blocked by a plant. Continue anyway? Okay, then. Things that are here: a +0 short sword {short}; 5 stones {throwing}; a kobold corpse d - 5 stones {throwing} Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) Okay, then. Throw: 5 stones {throwing} Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 56% to hit) You throw a stone {throwing}. The stone {throwing} barely misses the gnoll. The magic dart hits the gnoll. The gnoll hits you with a +0 club. Unknown command. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll attacks as you move away! The gnoll hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. You die... Action || total -------------------------++------- Throw: Stone || 1 Cast: Magic Dart || 6 Armor: Skin || 2 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, nicolae_grassy_gnolls D:2: layout_rooms, uniq_sigmund, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 91 | D:1 | HP: 1/14 [gnoll/+0 club (3)] 93 | D:1 | Slain by a gnoll Vanquished Creatures A kobold (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 85 | 7 | 0 | 57 | 2 | 46.0 | Dungeon | 92 | 85 | 7 | 0 | 57 | 2 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts D:2: 1 daAuts