Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 14291812452296733445 918 Sobieck the Conjurer (level 7, 61/61 HPs) Began as a Green Draconian Conjurer on May 24, 2022. Got out of the dungeon alive. The game lasted 00:13:41 (6004 turns). Sobieck the Conjurer (Green Draconian Conjurer) Turns: 6004, Time: 00:13:41 Health: 61/61 AC: 11 Str: 9 XL: 7 Next: 83% Magic: 14/14 EV: 12 Int: 21 God: Gold: 297 SH: 0 Dex: 9 Spells: 9/16 levels left rFire . . . SeeInvis . b - +0 hunting sling {sling} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . t - +0 hat rElec . Harm . C - +0 cloak rCorr . Rampage . y - +1 Delatra's gloves {ID++} Will +.... o - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.20/turn E - ring of willpower MPRegen 0.14/turn (no ring) @: no status effects A: breathe noxious fumes, AC +6, unfitting armour, poison resistance, cold-blooded a: Breathe Noxious Fumes You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 297 gold pieces. Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Skills: - Level 5.0 Fighting + Level 0.0 Slings - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting - Level 6.0 Conjurations - Level 3.0 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Hex 12% 3d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 4% 3 Beastly Appendage Tmut 10% N/A 11% 1 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Call Imp Summ 5% N/A 16% 2 Wereblood Tmut 5% N/A 16% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Spider Form Tmut/Pois 5% N/A 32% 3 Inventory: Hand Weapons b - a +0 hunting sling (weapon) {sling} (You found it on level 1 of the Dungeon) g - a +0 flail {mace} (You took it off a gnoll on level 1 of the Dungeon) q - a +0 dagger of holy wrath {short} (You found it on level 3 of the Dungeon) Missiles a - 5 poisoned darts {throwing} h - 136 stones {throwing} x - 3 boomerangs {throwing} Armour l - an orb of energy (You found it on level 1 of the Dungeon) o - a +1 pair of boots (worn) (You found it on level 2 of the Dungeon) t - a +0 hat (worn) (You found it on level 3 of the Dungeon) y - the +1 Delatra's gloves (worn) {ID++} (You found it on level 3 of the Dungeon) It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. C - a +0 cloak (worn) (You found it on level 4 of the Dungeon) Magical Staves v - a staff of earth {!astaff} (You found it on level 3 of the Dungeon) Jewellery E - a ring of willpower (left hand) (You found it on level 5 of the Dungeon) Wands u - a wand of polymorph (4) (You found it on level 3 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} i - 2 scrolls of enchant armour {unknown} j - 2 scrolls of magic mapping {unknown} p - 5 scrolls of identify {unknown} r - 3 scrolls of torment {unknown} s - a scroll of poison {unknown} w - 4 scrolls of amnesia {unknown} z - 2 scrolls of fear {unknown} B - a scroll of blinking {unknown} Potions c - 2 potions of curing {unknown} d - a potion of cancellation {unknown} k - a potion of magic m - a potion of mutation {unknown} n - a potion of heal wounds {@q2} A - 2 potions of attraction {!q} D - 2 potions of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Makhleb Okawaru Qazlal Trog Uskayaw Annotations: D:1 1 runed translucent door D:3 3 runed translucent doors, SoEpicPie's ghost, weakling DDFi; fingers's ghost, weakling PaFi; xian's ghost, weakling FeAE D:4 2 transporters, OTABOTABOTAB's ghost, amateur OpEE #.#.................##.#.##. #...###############.##.#.##. #...#...).r.......#....#.### #...#..Br.JB...h..#.####.... #...#.BhrJhrB.... #.# #.### #.#.#######+#######.# #.#.. ######...#.............#.# #.#.# .........'⌠....###....⌠+.# #.#.# #........#......@......#.# #.#.# #........#..⌠...>...⌠..#.# #.#.# >........###+#######'###.# #.#.# #........................# #.#.# #.........##.....######.## #.#.# ..........##.##### #.#####...# #.........##.### #....>....# ..........##...# ##.#####... .##.##.##.##.#.#########.# #..# There were no monsters in sight! Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (79% to hit) The searing ray hits the necrophage. (Press . to maintain the ray.) You hear a distant slurping noise. The searing ray hits the necrophage. The searing ray misses the necrophage. The necrophage hits you. The searing ray hits the necrophage! You finish channelling your searing ray. The necrophage hits you. You feel drained. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (severely damaged, 79% to hit) The searing ray hits the necrophage. (Press . to maintain the ray.) The necrophage barely misses you. The searing ray hits the necrophage! You destroy the necrophage! Your life force feels restored. Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! Unknown command. E - a ring of willpower E - a ring of willpower (left hand) A white imp comes into view. The white imp shouts! Danger! You shoot a sling bullet. The sling bullet closely misses the white imp. The white imp gestures at you. The puff of frost hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the white imp. You shoot a sling bullet. The sling bullet barely misses the white imp. The white imp gestures at you. The puff of frost hits you. You shoot a sling bullet. The sling bullet closely misses the white imp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (79% to hit) Okay, then. You shoot a sling bullet. The sling bullet barely misses the white imp. The white imp gestures at you. The puff of frost misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (79% to hit) The searing ray hits the white imp! (Press . to maintain the ray.) The white imp hits you but does no damage. The searing ray hits the white imp. You kill the white imp! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. Unknown command. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) You see here a +0 whip {mace}. You see here a +0 club {mace}. Things that are here: a +0 scale mail; a +0 whip {mace} Things that are here: a +0 hand axe {axe}; a +0 leather armour; a +0 war axe {axe} There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters, OTABOTABOTAB's ghost, amateur OpEE There is a stone staircase leading down here. Things that are here: a +0 scale mail; a +0 flail {mace} There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, SoEpicPie's ghost, weakling DDFi; fingers's ghost, weakling PaFi; xian's ghost, weakling FeAE There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door There is a stone staircase leading down here. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.0 Hexes | 1 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Tailslap | 1 | | || 1 Fire: Hunting sling | 16 | 95 | 39 || 150 Throw: Dart | 4 | | || 4 Cast: Magic Dart | 51 | 12 | || 63 Searing Ray | 4 | 34 | 14 || 52 Abil: Breathe Noxious F | | | 6 || 6 Use: Potion | | 2 | || 2 Armor: Skin | 8 | 19 | 5 || 32 Dodge: Dodged | 11 | 31 | 15 || 57 Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_petra, uniq_jessica, uniq_natasha D:3: kennysheep_six_static_rooms, layout_basic, nicolae_qazlal_style_of_elements, nicolae_gozag_cash_rules_everything_around_me, mainiacjoe_overflow_divided_tiny, bloody_trog, gammafunk_ghost_cemetery, grunt_ministairs_12, pf_guarded_unrand_delatra, uniq_terence D:4: layout_gridville, gammafunk_ghost_smash, chequers_jeans, minmay_misc_feat_diagonals D:5: layout_basic, nicolae_overflow_crystal_walls, vehumet_statue, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:1 | Found a runed translucent door. 422 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/5 507 | D:1 | Reached skill level 1 in Fighting 619 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1708 | D:2 | Noticed Natasha 1713 | D:2 | Killed Natasha 1714 | D:2 | Reached skill level 2 in Fighting 1714 | D:2 | Reached XP level 4. HP: 33/36 MP: 1/8 1819 | D:2 | Noticed Natasha 1831 | D:2 | Killed Natasha 1832 | D:2 | Reached skill level 3 in Spellcasting 1978 | D:2 | Noticed Jessica 1981 | D:2 | Killed Jessica 2118 | D:2 | You pick up a book of Changes and begin reading... 2118 | D:2 | You add the spells Beastly Appendage, Wereblood and Spider | Form to your library. 2196 | D:2 | Reached XP level 5. HP: 42/42 MP: 6/9 2201 | D:2 | Learned a level 4 spell: Fulminant Prism 2387 | D:2 | Noticed Natasha 2392 | D:2 | Killed Natasha 2393 | D:2 | Reached skill level 5 in Conjurations 2524 | D:2 | Reached skill level 3 in Fighting 2709 | D:2 | Found a faded altar of an unknown god. 2735 | D:3 | Found a bloodstained altar of Trog. 2736 | D:3 | Found an opulent altar of Gozag. 2993 | D:3 | Found a stormy altar of Qazlal. 2995 | D:3 | Noticed a fire elemental 2995 | D:3 | Noticed a water elemental 2995 | D:3 | Noticed an air elemental 3050 | D:3 | Reached skill level 1 in Hexes 3175 | D:3 | Found an iron altar of Okawaru. 3175 | D:3 | Found a burning altar of Makhleb. 3315 | D:3 | Noticed Terence 3326 | D:3 | Killed Terence 3561 | D:3 | Reached XP level 6. HP: 51/51 MP: 11/11 3668 | D:3 | Found a runed translucent gate. 3669 | D:3 | Found a runed translucent gate. 3670 | D:3 | Found a runed translucent gate. 3785 | D:3 | Found the +1 Delatra's gloves {ID++} 3859 | D:3 | Noticed xian's ghost (weakling FeAE) 3859 | D:3 | Noticed fingers's ghost (weakling PaFi) 3859 | D:3 | Noticed SoEpicPie's ghost (weakling DDFi) 4540 | D:4 | You pick up a book of Minor Magic and begin reading... 4540 | D:4 | You add the spells Call Imp and Mephitic Cloud to your | library. 4744 | D:4 | Reached skill level 4 in Fighting 4744 | D:4 | Reached skill level 4 in Spellcasting 4744 | D:4 | Reached skill level 2 in Hexes 4890 | D:4 | Your scales start taking on a lurid green colour. 4890 | D:4 | Reached XP level 7. HP: 39/59 MP: 4/13 4890 | D:4 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 5035 | D:4 | Found a transporter. 5212 | D:4 | Noticed OTABOTABOTAB's ghost (amateur OpEE) 5213 | D:4 | Found a transporter. 5216 | D:4 | Identified the +1 great mace of Aqoub {vorpal, rF+ rC+} 5353 | D:5 | Entered Level 5 of the Dungeon 5447 | D:5 | Reached skill level 6 in Conjurations 5577 | D:5 | Found a hide-covered altar of Uskayaw. 5632 | D:5 | Reached skill level 3 in Hexes 5843 | D:5 | Reached skill level 5 in Fighting 5911 | D:5 | Reached skill level 5 in Spellcasting 6004 | D:$ | Got out of the dungeon alive. Vanquished Creatures A black bear (D:4) A phantom (D:4) A necrophage (D:5) 3 scorpions A hound (D:4) 2 orc priests (D:5) Jessica (D:2) Terence (D:3) 3 orc wizards (D:3) An iguana (D:4) Natasha (thrice) (D:2) A gnoll (D:1) 7 adders A white imp (D:5) 3 dart slugs 2 worms (D:2) 20 orcs 7 ball pythons 3 bats 7 endoplasms 5 giant cockroaches 2 goblins (D:4) 9 hobgoblins 3 jackals (D:2) 6 quokkas A frilled lizard (D:1) 9 kobolds 8 rats 112 creatures vanquished. Vanquished Creatures (others) A fungus (D:5) 1 creature vanquished. Grand Total: 113 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1136 | 176 | 13.4 | 97 | 15 | 13.4 +---------+---------+-------+---------+---------+------- D:1 | 57 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 120 | 70 | 36.8 | 19 | 2 | 9.5 D:3 | 155 | 106 | 40.6 | 24 | 13 | 35.1 D:4 | 438 | 0 | 0.0 | 17 | 0 | 0.0 D:5 | 366 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 262.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 262.4 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6091 | 5891 | 200 | 583 | 4479 | 5 | 1218.2 | Dungeon | 6091 | 5891 | 200 | 583 | 4479 | 5 | 1218.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1720 daAuts D:1: 1480 daAuts D:2: 1312 daAuts D:4: 979 daAuts D:5: 598 daAuts