Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 10829960231258963021 32 Sobieck the Ogre Mage (level 3, 0/31 HPs) Began as an Ogre Hedge Wizard on May 24, 2022. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1670 turns). Sobieck the Ogre Mage (Ogre Hedge Wizard) Turns: 1670, Time: 00:02:35 Health: 0/31 AC: 3 Str: 14 XL: 3 Next: 25% Magic: 3/8 EV: 9 Int: 17 God: Gold: 54 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.6 Spellcasting + Level 2.8 Conjurations - Level 0.8 Summonings - Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 17% 1 Blink Tloc 12% N/A 17% 2 Call Imp Summ 6% N/A 17% 2 Conjure Flame Conj/Fire 7% 6-21 28% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles e - 50 stones {throwing} m - 5 boomerangs {throwing} Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of magic mapping {unknown} i - a scroll of acquirement {unknown} l - 3 scrolls of identify {unknown} o - a scroll of silence {unknown} p - a scroll of poison {unknown} Potions d - a potion of magic f - a potion of flight {unknown} g - a potion of lignification {unknown} j - 3 potions of attraction {unknown} k - a potion of might {unknown} n - 3 potions of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence #.# ##.#.#..#.# #.# ##...#.#.# #.# ##.##.#.# ##.######.##.#.# ######.........##.#.# ....................# ..............#.#.### ######..###.#.#.#.# #...@.#...##.# ##.##@##.###.# #.##.##.# #.# #.##.##.# #.# ......... #.# ..##.# )# ##.# .# #. .# You could see Terence. Message History The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! No target in view! Things that are here: a +0 short sword {short}; a kobold corpse A ball python comes into view. The ball python hisses angrily. Danger! The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. The ball python barely misses you. You closely miss the ball python. The ball python bites you but does no damage. You barely miss the ball python. The ball python bites you but does no damage. You barely miss the ball python. The ball python barely misses you. You barely miss the ball python. The ball python bites you but does no damage. x2 You closely miss the ball python. The ball python bites you. You hit the ball python. You kill the ball python! No target in view! No target in view! You see here a ball python corpse. A hobgoblin comes into view. Danger! The magic dart hits the hobgoblin. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. You see here a hobgoblin corpse. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. l - 2 scrolls labelled MONYGYIKIGG (gained 1) p - a scroll labelled YMPIRR TYMU A ball python comes into view. Danger! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - 3 scrolls labelled MONYGYIKIGG (gained 1) A dart slug comes into view. Danger! The magic dart hits the dart slug. The magic dart hits the dart slug. The magic dart hits the dart slug. The magic dart hits the dart slug but does no damage. The magic dart hits the dart slug. You kill the dart slug! You now have 54 gold pieces (gained 19). Terence the Incautious comes into view. He is wielding a +0 mace. Danger! The magic dart hits Terence but does no damage. Terence shouts! The magic dart hits Terence. The magic dart hits Terence but does no damage. Terence shouts, "Now you die!" The magic dart hits Terence but does no damage. Terence misses you. Unknown command. The magic dart hits Terence but does no damage. Terence hits you with a +0 mace! Unknown command. The magic dart hits Terence but does no damage. Terence hits you with a +0 mace. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You barely miss Terence. Terence barely misses you. You completely miss Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence shouts, "Get ready for death!" Terence barely misses you. You closely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +0 mace. You die... Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.8 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 3.6 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 93 Cast: Magic Dart || 36 Armor: Robe || 25 Dodge: Dodged || 43 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, basic_altar, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 50 | D:1 | Reached skill level 1 in Conjurations 351 | D:1 | Reached XP level 2. HP: 13/24 MP: 6/6 645 | D:1 | Reached skill level 2 in Conjurations 739 | D:1 | Found a faded altar of an unknown god. 773 | D:1 | HP: 6/24 [ball python (1)] 1187 | D:1 | Reached XP level 3. HP: 29/31 MP: 8/8 1656 | D:2 | Noticed Terence 1667 | D:2 | HP: 4/31 [Terence/+0 mace (6)] 1670 | D:2 | Slain by Terence Vanquished Creatures 2 dart slugs An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 10 ball pythons 2 bats (D:1) 2 kobolds (D:1) 25 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1676 | 1646 | 30 | 353 | 1086 | 2 | 838.0 | Dungeon | 1676 | 1646 | 30 | 353 | 1086 | 2 | 838.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1550 daAuts D:2: 125 daAuts