Dungeon Crawl Stone Soup version 0.29-a0-512-gf59ac788ac (webtiles) character file. Game seed: 14241618019205367507 19 Sobieck the Digger (level 2, -3/14 HPs) Began as a Vine Stalker Earth Elementalist on May 29, 2022. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1103 turns). Sobieck the Digger (VSEE) Turns: 1103, Time: 00:04:12 Health: -3/14 AC: 2 Str: 10 XL: 2 Next: 75% Magic: 0/6 EV: 12 Int: 15 God: Gold: 77 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn n - ring of wizardry MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 0.6 Fighting - Level 1.5 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 1.4 Transmutations + Level 3.2 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 2% 1 b - Passwall Tmut/Erth 6% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 12% 3d7 13% 3 Petrify Tmut/Erth 8% N/A 32% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) f - a +0 whip {mace} (You took it off a kobold on level 1 of the Dungeon) Missiles d - 3 boomerangs of dispersal {=f!fthrowing} h - 35 stones {throwing} Armour b - a +0 robe (worn) g - a +0 buckler (You found it on level 1 of the Dungeon) i - a +0 robe (You found it on level 1 of the Dungeon) k - a +0 leather armour (You found it on level 1 of the Dungeon) m - a +0 scale mail (You found it on level 1 of the Dungeon) o - a +0 leather armour (You found it on level 1 of the Dungeon) Jewellery n - a ring of wizardry (left hand) (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} j - a scroll of fear {unknown} l - a scroll of teleportation {unknown} Potions c - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence #.. ##...## #..# ### ##+## #..### # #.#..# #.# #..#.# ##.## #.##.# ####...## #..... ....... ####.# #.#... #.# #.###@##.# ######.# #....@.#.######......# #####...........###### #.##.######## #.##.# ........##.# ##########.. #.. #..# You could see Terence. Message History Unknown command. You see here a hobgoblin corpse. o - a +0 leather armour You see here a bat corpse. You see here a bat corpse. You see here a hobgoblin corpse. Done exploring. Unknown command. You see here a +0 dagger {short}. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading up here. You open the door. Found a stone staircase leading down. Unknown command. There is an open door here. There is a stone staircase leading down here. You now have 62 gold pieces (gained 8). There is a stone staircase leading down here. You open the door. There is an open door here. A quokka comes into view. Danger! Casting: Passwall (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 5% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. Unknown command. There is an open door here. Unknown command. You start resting. Casting: Passwall (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Passwall (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Passwall (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 5% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 5% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You start resting. Danger! The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! Unknown command. You now have 77 gold pieces (gained 15). Terence the Incautious comes into view. He is wielding a +0 flail and wearing a +2 scale mail of fire resistance. Danger! Casting: Passwall (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 4% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Danger! The helpless Terence fails to defend himself. You hit Terence but do no damage. You bite Terence, but do no damage. Terence closely misses you. Unknown command. Casting: Passwall (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (82% to hit) The blast of sand hits Terence but does no damage. Terence shouts, "Get ready for death!" Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (82% to hit) The blast of sand hits Terence. Terence closely misses you. Unknown command. Terence attacks as you move away! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 flail! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Cast: Sandblast || 21 Passwall || 5 Stab: Sleeping || 6 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_corners, serial_shops, nicolae_lakefront_shop, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Vine Stalker Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 297 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/6 384 | D:1 | Found a faded altar of an unknown god. 433 | D:1 | Learned a level 2 spell: Passwall 1091 | D:2 | Noticed Terence 1103 | D:2 | Slain by Terence Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1101 | 1071 | 30 | 73 | 814 | 2 | 550.5 | Dungeon | 1101 | 1071 | 30 | 73 | 814 | 2 | 550.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 857 daAuts D:2: 243 daAuts