Dungeon Crawl Stone Soup version 0.29-a0-919-gd064cfad1c (webtiles) character file. Game seed: 17379859547407682173 191 Sobieck the Conjurer (level 5, -3/36 HPs) Began as an Octopode Conjurer on July 26, 2022. Was an Initiate of Vehumet. Succumbed to Duvessa's poison ... on level 4 of the Dungeon. The game lasted 00:06:59 (4098 turns). Sobieck the Conjurer (Octopode Conjurer) Turns: 4098, Time: 00:07:00 Health: -3/36 AC: 1 Str: 6 XL: 5 Next: 70% Magic: 1/10 EV: 13 Int: 22 God: Vehumet [......] Gold: 241 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -21) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 241 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Portal Projectile Hex/Tloc 6% N/A 34% 3 Swiftness Air 3% N/A 34% 3 Tukima's Dance Hex 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Blade Hands Tmut 1% N/A 97% 5 Inventory: Hand Weapons a - a +0 sling (weapon) (You took it off a goblin on level 2 of the Dungeon) c - a +0 vorpal long sword {long} (You found it on level 1 of the Dungeon) f - a +0 club {mace} (You took it off a kobold on level 1 of the Dungeon) g - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) j - a +0 dagger {short} (You took it off a kobold on level 1 of the Dungeon) m - a +0 trident {polearm} (You found it on level 1 of the Dungeon) q - a +0 hand axe {axe} (You found it on level 2 of the Dungeon) r - a +0 dagger {short} (You found it on level 2 of the Dungeon) s - a +0 club {mace} (You found it on level 2 of the Dungeon) u - a +0 club {mace} (You took it off a goblin on level 2 of the Dungeon) z - a +4 hand axe {axe} (You took it off an orc on level 3 of the Dungeon) Missiles b - 24 stones {throwing} l - 5 poisoned darts {throwing} Armour p - a +3 kite shield (You found it on level 2 of the Dungeon) Wands y - a wand of iceblast (3) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of enchant armour e - a scroll of amnesia {unknown} h - 5 scrolls of teleportation {unknown} i - 2 scrolls of vulnerability {unknown} o - a scroll of blinking {unknown} t - 2 scrolls of identify {unknown} A - 3 scrolls of torment {unknown} D - a scroll of poison {unknown} Potions k - a potion of attraction {unknown} n - a potion of curing {unknown} v - a potion of magic w - a potion of might {unknown} x - 2 potions of heal wounds {unknown} B - a potion of brilliance {unknown} C - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19878 Temple: D:4-7 Altars: Vehumet Shops: D:1 ( Annotations: D:4 Dowan, Duvessa #.#.########.####### #.#................# #.# #######.####.## #.# #......# #.# #.# #.#########.## #.# #........# #.# #.######## #.# #.###### ..# #....e@# ..# ######.# ..# #.# .># #.# #.# #.# #.# #e# #.# #.# .# ..# You could see Duvessa and Dowan. Message History The sling bullet closely misses the scorpion. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion! (Press . to maintain the ray.) The scorpion stings you! The searing ray hits the scorpion. You kill the scorpion! Vehumet accepts your kill. Your Conjurations skill increases to level 5! You see here a scorpion corpse. You now have 202 gold pieces (gained 13). A ball python comes into view. Danger! You shoot a sling bullet. The sling bullet hits the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Vehumet accepts your kill. Okay, then. Okay, then. Unknown command. Unknown command. Found a stone staircase leading down. Unknown command. Found a stone staircase leading up. Unknown command. A hobgoblin comes into view. Danger! You shoot a sling bullet. The sling bullet hits the hobgoblin. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 79% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. (Press . to maintain the ray.) You now have 214 gold pieces (gained 12). Found a stone staircase leading down. You now have 233 gold pieces (gained 19). You now have 241 gold pieces (gained 8). Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword of venom. Danger! You shoot a sling bullet. The sling bullet hits Duvessa but does no damage. Duvessa shouts! You shoot a sling bullet. The sling bullet hits Duvessa. You shoot a sling bullet. The sling bullet hits Duvessa but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword of venom and wearing a +0 leather armour (lightly wounded, 82% to hit) The searing ray misses Duvessa. (Press . to maintain the ray.) The searing ray hits Duvessa! The searing ray hits Duvessa. Duvessa hits you with a +0 short sword of venom! You are poisoned. The searing ray hits Duvessa. You finish channelling your searing ray. You feel sick. Duvessa closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword of venom and wearing a +0 leather armour (heavily wounded, 82% to hit) The searing ray hits Duvessa. (Press . to maintain the ray.) You feel sick. Duvessa hits you with a +0 short sword of venom! * * * LOW HITPOINT WARNING * * * Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and carrying a wand of digging (3). The searing ray hits Duvessa. You feel sick. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword of venom and wearing a +0 leather armour (severely wounded, 82% to hit) The searing ray hits Duvessa. (Press . to maintain the ray.) Dowan shouts! You feel sick. Duvessa hits you with a +0 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. As you read the scroll labelled NEABLI OMOYG, it crumbles to dust. It is a scroll of enchant armour. Your +2 kite shield glows green for a moment. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.8 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 4 || 21 Constrict | 5 | 1 || 6 Tentacles | 4 | 1 || 5 Fire: Sling | | 59 || 59 Cast: Magic Dart | 76 | 5 || 81 Searing Ray | 1 | 11 || 12 Use: Scroll | | 1 || 1 Armor: Skin | 1 | 2 || 3 Dodge: Dodged | 18 | 12 || 30 Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_c, hellmonk_ecumenical_altar_arch_garden, serial_shops, nicolae_shop_waterfront, item_on_display_a D:2: layout_loops_ring, minmay_tromino_v4_b D:3: layout_basic, minmay_hedge_maze D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, hex_intersection, hangedman_decor_growths, uniq_duvessa, uniq_edmund, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 5 | D:1 | You fall into a shaft and drop 1 floor! 311 | D:1 | Reached XP level 2. HP: 12/18 MP: 0/5 537 | D:1 | Reached skill level 1 in Fighting 643 | D:1 | Found Ceannuif's Weapon Boutique. 727 | D:1 | Found a faded altar of an unknown god. 1201 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 1731 | D:2 | You pick up a book of Burglary and begin reading... 1731 | D:2 | You add the spells Passwall, Ensorcelled Hibernation and | Swiftness to your library. 1765 | D:2 | Learned a level 2 spell: Searing Ray 1998 | D:2 | Reached XP level 4. HP: 22/29 MP: 2/8 2028 | D:2 | HP: 2/29 [worm (9)] 2671 | D:2 | Reached skill level 2 in Fighting 2701 | D:2 | You pick up a book of Weapons and begin reading... 2701 | D:2 | You add the spells Tukima's Dance, Portal Projectile and | Blade Hands to your library. 3574 | D:3 | Reached skill level 3 in Spellcasting 3710 | D:4 | Found a radiant altar of Vehumet. 3731 | D:4 | Became a worshipper of Vehumet 3737 | D:4 | Reached XP level 5. HP: 35/35 MP: 9/9 3851 | D:4 | Reached skill level 5 in Conjurations 4087 | D:4 | Noticed Duvessa 4095 | D:4 | Noticed Dowan 4097 | D:4 | HP: 1/36 [Duvessa/+0 short sword of venom (9)] 4098 | D:4 | Succumbed to Duvessa's poison Vanquished Creatures A scorpion (D:4) An orc wizard (D:3) 2 adders An ufetubus (D:4) 2 worms (D:2) 3 dart slugs 7 orcs (D:3) 2 ball pythons 6 endoplasms 3 giant cockroaches 2 goblins 10 hobgoblins 2 jackals (D:1) 3 quokkas 6 bats 2 frilled lizards 4 kobolds 6 rats 63 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 273 | 0 | 0.0 | 63 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 47 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 68 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 114 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 68.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 68.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4121 | 4058 | 63 | 400 | 3198 | 4 | 1030.2 | Dungeon | 4121 | 4058 | 63 | 400 | 3198 | 4 | 1030.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1715 daAuts D:2: 1017 daAuts D:3: 969 daAuts D:4: 418 daAuts