Dungeon Crawl Stone Soup version 0.29-a0-973-gac7da5f7f0 (webtiles) character file. Game seed: 13086957442588177954 284 Sobieck the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on July 31, 2022. Was an Initiate of Sif Muna. Slain by a kobold brigand ... wielding a +0 whip (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:16 (4397 turns). Sobieck the Conjurer (Octopode Conjurer) Turns: 4397, Time: 00:06:16 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 29% Magic: 0/9 EV: 13 Int: 22 God: Sif Muna [......] Gold: 186 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . SeeInvis . q - +0 quarterstaff {staff} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 7.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Inventory: Hand Weapons b - a +0 dagger {short} (You found it on level 1 of the Dungeon) q - a +0 quarterstaff (weapon) {staff} (You found it on level 2 of the Dungeon) Missiles j - 41 stones {throwing} u - 10 poisoned darts {throwing} Jewellery l - an amulet of magic regeneration {@e2} (You took it off a kobold on level 2 of the Dungeon) v - a ring of poison resistance (You took it off a gnoll on level 3 of the Dungeon) Wands n - a wand of charming (8) (You found it on level 2 of the Dungeon) y - a wand of mindburst (9) (You took it off Ijyb on level 4 of the Dungeon) Scrolls c - 4 scrolls of identify {unknown} d - 4 scrolls of amnesia {unknown} e - 4 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} h - a scroll of butterflies {unknown} k - 3 scrolls of magic mapping {unknown} m - a scroll of fear {unknown} r - a scroll of vulnerability {unknown} s - 2 scrolls of silence {unknown} t - a scroll of immolation {unknown} x - a scroll of torment {unknown} Potions a - 2 potions of magic g - 2 potions of attraction {unknown} i - a potion of degeneration {unknown} o - a potion of ambrosia {unknown} p - a potion of mutation {unknown} w - a potion of heal wounds {unknown} z - a potion of resistance {unknown} A - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19596 Temple: D:4-7 Altars: Sif Muna Shops: D:3 [ .................# ....####........# .. ##..#........# #.##...#........# #.#...##.###..##### +#.#).##..###..###.. ..###...###........#.... ......8............'.... ..###..@###....###.##.## +#.#Kw##...###.##.## #.#S..##...+....... ##.##...#...#....... ##...##.$#.#.#####+## ###.....####.#.###...## ..................'..... #...........).....#..... #............#....#..... You could see a kobold brigand, a worm and an adder. Message History a +0 dagger {short}; a +0 robe Items here: )) [ ††. You start resting. Unknown command. You start resting. Unknown command. z - a sapphire potion You see here a +0 leather armour. Unknown command. There is an open door here. Things that are here: a +0 club {mace}; an orc corpse There is an escape hatch in the ceiling here. Found an escape hatch in the floor. Unknown command. Found a stone staircase leading up. Unknown command. Found a stone staircase leading down and a stone staircase leading up. Unknown command. Okay, then. Unknown command. A - a bubbling inky potion You open the door. There is an open door here. There is an open door here. There is a stone staircase leading up here. There is a stone staircase leading down here. You now have 176 gold pieces (gained 12). You open the door. There is an open door here. You now have 186 gold pieces (gained 10). You open the door. There is an open door here. You open the door. 2 orcs come into view. The orc shouts! x2 Danger! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (81% to hit) The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. The searing ray hits the orc. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. There is an open door, spattered with blood here. Things that are here: a +0 mace {mace}; a +0 club {mace} j - 41 stones {throwing} (gained 6) There is an open door, spattered with blood here. Things that are here: a +0 mace {mace}; a +0 club {mace} You open the door. A hobgoblin, a kobold brigand, a worm and an adder come into view. The kobold brigand is wielding a +0 whip and quivering poisoned darts. The hobgoblin shouts! Danger! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (wandering, hasn't noticed you, 76% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! Sif Muna accepts your kill. The searing ray hits the kobold brigand but does no damage. (Press . to maintain the ray.) The searing ray hits the kobold brigand. The kobold brigand completely misses you. The searing ray hits the kobold brigand! The searing ray hits the worm! The kobold brigand hits you with a +0 whip. The searing ray misses the kobold brigand. The searing ray hits the worm. You finish channelling your searing ray. The kobold brigand hits you with a +0 whip! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (heavily wounded, 76% to hit) The searing ray hits the kobold brigand. (Press . to maintain the ray.) The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand. The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The kobold brigand hits you with a +0 whip. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 37 | || 37 Constrict | 7 | 5 || 12 Tentacles | 8 | 7 || 15 Punch | 1 | || 1 Quarterstaff | | 25 || 25 Cast: Magic Dart | 16 | 60 || 76 Searing Ray | 4 | 14 || 18 Stab: Sleeping | 8 | 3 || 11 Armor: Skin | 2 | 1 || 3 Dodge: Dodged | 17 | 15 || 32 Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring D:2: layout_basic, nicolae_ecumenical_pavilion, minmay_distorted D:3: layout_rooms, nicolae_sif_muna_condensation, serial_shops, shop, serial_corexii_hall, corexii_hall_statues_s, chequers_hall_statues_corner_a D:4: cheibrodos_barr_body, layout_gridville, guppyfry_shop_venom, uniq_ijyb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 436 | D:1 | Reached XP level 2. HP: 12/17 MP: 3/5 439 | D:1 | Learned a level 2 spell: Searing Ray 772 | D:1 | Reached XP level 3. HP: 18/21 MP: 6/6 979 | D:1 | Reached skill level 5 in Conjurations 1301 | D:2 | Found a faded altar of an unknown god. 1694 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2576 | D:3 | Reached skill level 6 in Conjurations 2618 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2639 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/8 3187 | D:3 | Found Inimny's Armour Shop. 3404 | D:3 | Reached skill level 7 in Conjurations 3512 | D:3 | Found a shimmering blue altar of Sif Muna. 3534 | D:3 | Became a worshipper of Sif Muna the Loreminder 3815 | D:4 | Noticed Ijyb 3830 | D:4 | HP: 5/31 [Ijyb/+0 club (5)] 3832 | D:4 | Killed Ijyb 3833 | D:4 | Reached XP level 6. HP: 6/36 MP: 1/9 4395 | D:4 | HP: 5/36 [kobold brigand/+0 whip (10)] 4397 | D:4 | Slain by a kobold brigand Vanquished Creatures An orc priest (D:3) Ijyb (D:4) 2 orc wizards 4 gnolls (D:3) 5 adders A worm (D:2) 2 dart slugs (D:1) 12 orcs 2 ball pythons 4 endoplasms 4 giant cockroaches 7 goblins 8 hobgoblins 6 kobolds 2 quokkas 7 bats 6 frilled lizards 7 rats 81 creatures vanquished. Vanquished Creatures (others) A giant cockroach (D:1) 1 creature vanquished. Grand Total: 82 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 359 | 48 | 11.8 | 75 | 7 | 8.5 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 77 | 5 | 6.1 | 16 | 3 | 15.8 D:3 | 190 | 0 | 0.0 | 29 | 0 | 0.0 D:4 | 48 | 43 | 47.3 | 6 | 4 | 40.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 101.8 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 101.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4402 | 4361 | 41 | 789 | 3061 | 4 | 1100.5 | Dungeon | 4402 | 4361 | 41 | 789 | 3061 | 4 | 1100.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1300 daAuts D:2: 1242 daAuts D:3: 1198 daAuts D:4: 661 daAuts