Dungeon Crawl Stone Soup version 0.29-a0-1009-g60c99734e7 (webtiles) character file. Game seed: 494853908980098641 3 Sobieck the Digger (level 1, 0/14 HPs) Began as a Ghoul Earth Elementalist on Aug 8, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (195 turns). Sobieck the Digger (Ghoul Earth Elementalist) Turns: 195, Time: 00:00:39 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/2 EV: 12 Int: 10 God: Gold: 19 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 0.2 Fighting - Level 1.7 Dodging + Level 2.2 Stealth + Level 1.8 Spellcasting - Level 0.8 Transmutations * Level 3.4 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 4% N/A 21% 2 Stone Arrow Conj/Erth 8% 3d7 43% 3 Petrify Tmut/Erth 5% N/A 78% 4 Inventory: Armour a - a +0 robe (worn) e - a +0 leather armour (You found it on level 1 of the Dungeon) Scrolls c - a scroll of butterflies {unknown} d - a scroll of identify {unknown} Potions b - 2 potions of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5801 Altars: .....##.#.#............###.... ......#.#.#.##.#.#+#.......# ............##.#.#........(#.h ......#.#.####.#.#.#.........l #.....#.#.####...#.#.......(.. #................#.#.#........ #....##............h.......... ........#.######h###.######... ........#.# #@# #.# .. #####.#.#.### #.# #.# # ..###.#..........# #.# ♣.......#.######.. ..# ..........# #.###.# ♣♣....#.### #.# .# ♣♣.....# #.# ♣♣.....### #.# ♣~♣♣♣.....## #.# You could see a jackal. Message History 🤖 Initializing magus.rc ... Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4811) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus_sobieck.rc [v0.0.2] Welcome, Sobieck the Ghoul Earth Elementalist. Will you be the one to retrieve the incredible Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. You now have 14 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You now have 19 gold pieces (gained 5). A ball python comes into view. Danger! A ball python is nearby! The ball python hisses angrily. You closely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You scratch the ball python. The ball python closely misses you. The ball python constricts you. You scratch the ball python. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python closely misses you. The ball python constricts you. You scratch the ball python. You kill the ball python! You feel better. No target in view! c - a scroll labelled ECHILL WIGIRR b - 2 potions of magic (gained 1) d - a scroll labelled LOEGOID IMUE Unknown command. e - a +0 leather armour A jackal and a frilled lizard come into view. Danger! A jackal comes into view. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The jackal barks! You hear a bark! A jackal comes into view. The jackal bites you. You scratch the jackal but do no damage. The jackal barely misses you. You miss the jackal. The jackal misses you. You scratch the jackal but do no damage. The jackal misses you. The jackal closely misses you. The jackal barks! You scratch the jackal. The jackal bites you. You scratch the jackal. The jackal barely misses you. You scratch the jackal. The jackal bites you but does no damage. The jackal completely misses you. You barely miss the jackal. The jackal bites you. You miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You scratch the jackal. You kill the jackal! You feel better. The jackal bites you. You scratch the jackal. The jackal bites you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. You scratch the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. The jackal closely misses you. You scratch the jackal. You kill the jackal! The jackal misses you. You closely miss the jackal. The jackal misses you. You scratch the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. Casting: Sandblast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, 76% to hit) The blast of sand hits the jackal. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Sandblast || 1 Armor: Robe || 4 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, ebering_ecumenical_altar_mist, minmay_misc_feat_x, grunt_decor_clamped Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Ghoul Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 193 | D:1 | HP: 3/14 [jackal (2)] 195 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 151 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 0 | 151 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts