Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 11666926093653212260 30 Sobieck the Poker (level 3, -6/27 HPs) Began as a Merfolk Gladiator on Aug 31, 2022. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:05 (1051 turns). Sobieck the Poker (Merfolk Gladiator) Turns: 1051, Time: 00:02:05 Health: -6/27 AC: 4 Str: 16 XL: 3 Next: 18% Magic: 0/3 EV: 13 Int: 7 God: Gold: 52 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident {polearm} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... r - amulet of guardian spirit HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.1 Fighting + Level 5.6 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) {polearm} Missiles d - 3 throwing nets (quivered) {=f!fthrowing} e - a javelin {throwing} j - 10 stones {throwing} m - 5 curare-tipped darts {=fthrowing} t - 3 poisoned darts {throwing} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 ring mail (You found it on level 1 of the Dungeon) Magical Staves l - a staff of cold {!astaff} (You found it on level 1 of the Dungeon) Jewellery r - an amulet of guardian spirit (around neck) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of noise {unknown} i - a scroll of butterflies {unknown} n - 3 scrolls of torment {unknown} s - a scroll of enchant armour {unknown} u - a scroll of identify {unknown} Potions g - a potion of mutation {unknown} k - a potion of haste {unknown} o - a potion of might {unknown} p - a potion of lignification {unknown} q - 2 potions of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10944 Altars: Annotations: D:2 Sigmund #.# ... . #.# .# #.####. #.#... #.#.# #...# #<..# #..@# #.######.{.# #..........# ........#..# #######.#### #.# #.# #.# #?# There were no monsters in sight! Message History Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder is nearby! Danger! Unknown command. You reach to attack! The helpless adder fails to defend itself. You hit the adder. The adder barely misses you. You hit the adder. The adder closely misses you. You barely miss the adder. The adder closely misses you. You hit the adder. The adder bites you but does no damage. The adder closely misses you. You hit the adder. The adder bites you. You barely miss the adder. The adder bites you but does no damage. You barely miss the adder. The adder bites you but does no damage. The adder misses you. You closely miss the adder. The adder bites you. Unknown command. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. Unknown command. You feel sick. You feel sick. You feel sick. You are no longer poisoned. u - a scroll labelled GEMAYM WYUNT Unknown command. Sigmund the Dreaded comes into view. He is wielding a +1 vorpal scythe. Sigmund shouts! Danger! Sigmund gestures at you while chanting. The puff of flame misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Partly explored, can't reach some places. Unknown command. Partly explored, can't reach some places. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund casts a spell at you. You are confused. There is a stone staircase leading up here. Danger! You are too confused! You are too confused! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Unknown command. A puff of flame appears from out of thin air! The puff of flame hits you! You see here an adder corpse. Unknown command. Unknown command. Unknown command. Something completely misses you. Danger! You bump into the rock wall. You feel less confused. Something hits you. Unknown command. You hit something. Unknown command. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * x2 Unknown command. You closely miss something. Something barely misses you. You puncture something! Your punch misses something. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * x2 You hit something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Unknown command. You closely miss something. Something hits you but does no damage. You hit something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.6 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Trident || 58 Stab: Sleeping || 2 Armor: Leather armour || 11 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_misc_feat_rows D:2: layout_basic, serial_forest, infiniplex_forest_side_room, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_straight_5, infiniplex_forest_clump_tiny, infiniplex_forest_clump_double, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 419 | D:1 | Found a faded altar of an unknown god. 426 | D:1 | Reached skill level 5 in Polearms 865 | D:2 | Reached XP level 3. HP: 17/27 MP: 1/3 1013 | D:2 | Noticed Sigmund 1048 | D:2 | HP: 5/27 [something (6)] 1051 | D:2 | Killed from afar by Sigmund Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1054 | 1032 | 22 | 3 | 881 | 2 | 527.0 | Dungeon | 1054 | 1032 | 22 | 3 | 881 | 2 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 184 daAuts