Dungeon Crawl Stone Soup version 0.30-a0-986-g7f2e898f52 (webtiles) character file. Game seed: 1996944646620876632 568 Sobieck the Magician (level 7, -5/48 HPs) Began as a Mummy Conjurer on Apr 1, 2023. Slain by Edmund ... wielding a +5 heavy flail (17 damage) ... on level 4 of the Dungeon. The game lasted 00:06:46 (4452 turns). Sobieck the Magician (Mummy Conjurer) Turns: 4452, Time: 00:06:46 Health: -5/48 AC: 6 Str: 10 XL: 7 Next: 11% Magic: 5/16 EV: 11 Int: 20 God: Gold: 146 SH: 0 Dex: 10 Spells: 15/18 levels left rFire . . . SeeInvis . z - +0 quarterstaff {staff} rCold + . . Faith + (shield currently unavailable) rNeg + + + Spirit . v - +2 robe {rF+} rPois ∞ Reflect . (no helmet) rElec . Rampage . t - +1 cloak rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting - Level 6.0 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Blink Tloc 12% N/A 16% 2 Fulminant Prism Conj/Hex 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Manifold Assault Tloc 6% N/A 71% 4 Storm Form Tmut/Air Unusable N/A N/A 7 Borgnjor's Revivificati Necr Unusable N/A N/A 8 Necromutation Tmut/Necr Unusable N/A N/A 8 Death's Door Necr Unusable N/A N/A 9 Inventory: Hand Weapons b - a +0 whip {mace} (You took it off a kobold on level 1 of the Dungeon) e - a +0 dagger {short} (You took it off a kobold on level 1 of the Dungeon) i - a -2 whip {mace} (You found it on level 1 of the Dungeon) j - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) l - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) n - a +0 dagger {short} (You found it on level 1 of the Dungeon) o - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) s - a +0 short sword {short} (You took it off a kobold on level 2 of the Dungeon) u - a +0 scythe {polearm} (You took it off Sigmund on level 2 of the Dungeon) w - a +0 club {mace} (You took it off a kobold on level 2 of the Dungeon) x - a +0 hand axe {axe} (You found it on level 2 of the Dungeon) y - a +0 club {mace} (You took it off a goblin on level 2 of the Dungeon) z - a +0 quarterstaff (weapon) {staff} (You found it on level 2 of the Dungeon) Missiles d - 18 stones {throwing} r - 4 poisoned darts {throwing} C - 2 javelins {throwing} Armour a - a +0 robe f - a +0 scale mail (You took it off Terence on level 2 of the Dungeon) h - a +0 scale mail (You found it on level 1 of the Dungeon) t - a +1 cloak (worn) (You found it on level 2 of the Dungeon) v - a +2 robe of fire resistance (worn) (You took it off Sigmund on level 2 of the Dungeon) B - a +0 leather armour (You found it on level 2 of the Dungeon) D - a +0 robe (You found it on level 3 of the Dungeon) E - a +0 ring mail (You took it off an orc on level 3 of the Dungeon) F - a +0 leather armour (You took it off an orc on level 3 of the Dungeon) G - a +0 scale mail (You took it off an orc on level 3 of the Dungeon) H - a +0 robe (You took it off Jessica on level 3 of the Dungeon) I - a +0 ring mail (You found it on level 4 of the Dungeon) K - a +0 robe (You took it off Blork the orc on level 4 of the Dungeon) M - a +0 leather armour (You took it off Eustachio on level 4 of the Dungeon) Jewellery A - a ring of fire (You found it on level 2 of the Dungeon) Wands N - a wand of flame (3) (You took it off Eustachio on level 4 of the Dungeon) Scrolls c - a scroll of identify {unknown} g - a scroll of enchant armour k - a scroll of torment {unknown} m - a scroll of enchant weapon {unknown} p - 2 scrolls of teleportation {unknown} q - a scroll of magic mapping {unknown} J - a scroll of vulnerability {unknown} L - a scroll of poison Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19528 Temple: D:4-7 Altars: Annotations: D:4 Edmund ############ #..........############### #..........@@............. #..........############### #..........### #............### ### ############...###.### ###..##...# ##.##)#.####### #.#.)#..).))<) ##.#.########## You could see Edmund. Message History The searing ray hits the river rat. The searing ray hits Eustachio! The searing ray hits the ufetubus! You kill the ufetubus! The ufetubus disappears in a puff of smoke! The river rat bites you. Eustachio mumbles some strange words. The river rat barely misses you. The searing ray hits the river rat. The searing ray hits Eustachio! The searing ray hits the bat! You kill the bat! The bat's corpse disappears in a puff of smoke! The searing ray hits the quokka. You finish channelling your searing ray. The river rat closely misses you. The river rat bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iron imp, p - Eustachio Aim: an iron imp (grey smoke, summoned, 85% to hit) The searing ray hits the river rat. The searing ray hits Eustachio! You kill Eustachio! The river rat disappears in a puff of smoke! x2 The quokka disappears in a puff of smoke! (Press . to maintain the ray.) Training target 6.0 for Conjurations reached! Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 6! You have reached level 7! You see here a +0 flail {mace}. M - a +0 leather armour; N - a wand of flame (3) Things that are here: a +0 rapier {short}; a brown potion You see here a +0 spear {polearm}. You start resting. Unknown command. Unknown command. Unknown command. Things that are here: a +0 whip {mace}; a gnoll skeleton The jackal barks! Danger! The magic dart hits the jackal. The magic dart hits the jackal. You kill the jackal! Found a stone staircase leading up. You pick up a book of Conjurations {@e2} and begin reading... Unfortunately, you learned nothing new. Unknown command. Okay, then. Unknown command. You now have 146 gold pieces (gained 12). There is a stone staircase leading up here. Edmund the Younger comes into view. He is wielding a +5 heavy flail. Danger! The magic dart hits Edmund. Edmund shouts! Unknown command. Edmund asks, "Have you met my wondrous brother?" There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits Edmund but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - Edmund That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. The magic dart hits Edmund. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 heavy flail and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Edmund. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. The searing ray hits Edmund but does no damage. The searing ray hits Edmund. You finish channelling your searing ray. Edmund hits you with a +5 heavy flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 heavy flail and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Edmund. (Press . to maintain the ray.) Edmund hits you with a +5 heavy flail! The searing ray hits Edmund! The searing ray hits Edmund. Edmund hits you with a +5 heavy flail! * * * LOW HITPOINT WARNING * * * The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +5 heavy flail! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 6 | 6.1 Fighting | 1 | 1.0 Conjurations | 4 5 6 | 6.0 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 19 | || 19 Cast: Magic Dart | 63 | 46 | 5 || 114 Searing Ray | 4 | 16 | 2 || 22 Use: Scroll | | 2 | || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 2 | 21 | || 23 Dodge: Dodged | 6 | 31 | || 37 Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, ebering_ecumenical_altar_rust D:2: cheibrodos_old_hovel, layout_loops_ring, uniq_terence, uniq_sigmund D:3: layout_loops_ring, st_stairs_7, amcnicky_mini_rare_corridor_liquid, uniq_jessica D:4: layout_rooms, minmay_temple_entry_glassed_door, uniq_eustachio, uniq_blork_the_orc, uniq_edmund, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 280 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 368 | D:1 | Reached skill level 3 in Spellcasting 371 | D:1 | Learned a level 2 spell: Searing Ray 685 | D:1 | Found a faded altar of an unknown god. 927 | D:1 | Reached skill level 1 in Fighting 1554 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 1554 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/7 1743 | D:2 | Noticed Sigmund 1924 | D:2 | Killed Sigmund 1925 | D:2 | Reached skill level 4 in Spellcasting 1925 | D:2 | Reached skill level 4 in Conjurations 1925 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/10 1925 | D:2 | Reached XP level 5. HP: 37/37 MP: 2/11 2142 | D:2 | You add the spells Blink and Manifold Assault to your | library. 2506 | D:2 | Noticed Terence 2654 | D:2 | Killed Terence 2655 | D:2 | Reached skill level 5 in Conjurations 3372 | D:3 | Noticed Jessica 3380 | D:3 | Killed Jessica 3381 | D:3 | Reached XP level 6. HP: 43/43 MP: 10/13 3929 | D:4 | Noticed Blork the orc 3935 | D:4 | Killed Blork the orc 3936 | D:4 | Reached skill level 5 in Spellcasting 4260 | D:4 | Noticed Eustachio 4320 | D:4 | Killed Eustachio 4321 | D:4 | Reached skill level 6 in Spellcasting 4321 | D:4 | Reached skill level 6 in Conjurations 4321 | D:4 | Reached XP level 7. HP: 39/48 MP: 7/16 4418 | D:4 | You pick up a book of Conjurations {@e2} and begin | reading... 4434 | D:4 | Noticed Edmund 4451 | D:4 | HP: 12/48 [Edmund/+5 heavy flail (14)] 4452 | D:4 | Slain by Edmund Vanquished Creatures Sigmund (D:2) Eustachio (D:4) Blork the orc (D:4) Jessica (D:3) An iguana (D:4) Terence (D:2) An adder (D:2) 4 gnolls (D:4) A worm (D:3) 5 orcs (D:3) 4 bats 4 endoplasms 9 giant cockroaches 5 goblins 5 hobgoblins 8 jackals 2 quokkas 5 ball pythons 5 frilled lizards 4 kobolds 4 rats 72 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 208 | 604 | 74.4 | 64 | 8 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 34 | 265 | 88.6 | 13 | 3 | 18.8 D:3 | 42 | 43 | 50.6 | 20 | 3 | 13.0 D:4 | 96 | 296 | 75.5 | 8 | 2 | 20.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 203.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 203.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4470 | 4360 | 110 | 898 | 2943 | 4 | 1117.5 | Dungeon | 4470 | 4360 | 110 | 898 | 2943 | 4 | 1117.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1835 daAuts D:3: 1045 daAuts D:2: 1033 daAuts D:4: 555 daAuts