Dungeon Crawl Stone Soup version 0.30-a0-1164-ge08a67761e (webtiles) character file. Game seed: 2926225124047447604 22 Sobieck the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Apr 29, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (1426 turns). Sobieck the Magician (Deep Elf Hedge Wizard) Turns: 1426, Time: 00:02:40 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 68% Magic: 2/9 EV: 12 Int: 18 God: Gold: 101 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . a - +0 dagger {short} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Skills: - Level 2.4 Dodging + Level 3.0 Stealth + Level 4.7 Spellcasting + Level 1.7 Conjurations + Level 1.7 Summonings - Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Call Imp Summ 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 13% 2 Slow Hex 16% N/A 14% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Ozocubu's Armour Ice 4% N/A 38% 3 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles h - 7 stones {throwing} Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 buckler (You found it on level 1 of the Dungeon) m - a +0 robe (You found it on level 1 of the Dungeon) n - a +0 leather armour (You found it on level 1 of the Dungeon) p - a +0 robe (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of noise {unknown} i - a scroll of torment {unknown} l - a scroll of enchant armour {unknown} o - a scroll of fear {unknown} Potions d - a potion of magic f - a potion of curing {unknown} g - 2 potions of mutation {unknown} j - a potion of lignification {unknown} q - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10571 Altars: ############ #..........# #..........# ###..........##### ..............KJ@# #............##### #.#..........# #.#..........# ..############ ......# ......# ......# ......# You could see an endoplasm and a kobold. Message History Danger! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 101 gold pieces (gained 12). An endoplasm comes into view. Danger! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the endoplasm. The magic dart hits the endoplasm. Unknown command. The magic dart hits the endoplasm. The magic dart hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. Unknown command. A hobgoblin comes into view. Danger! The magic dart hits the hobgoblin. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. Found a stone staircase leading down. Unknown command. Done exploring. Done exploring. Memorise Call Imp, consuming 2 spell levels and leaving 7? [Y]es or [N]o only, please. Memorise Call Imp, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. You can't go down here! Unknown command. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! Danger! Unknown command. The magic dart hits the hobgoblin but does no damage. The kobold shouts! Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The endoplasm quivers. A dart slug comes into view. The hobgoblin hits you. Unknown command. The magic dart hits the hobgoblin. Your cerulean imp barely misses the hobgoblin. The hobgoblin hits you. Unknown command. You are too injured to fight recklessly! Unknown command. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin hits you. Unknown command. Your cerulean imp hits the hobgoblin from afar with a -3 spear. Unknown command. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the hobgoblin with a -3 spear. The kobold misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 4.7 Conjurations | | 1.7 Summonings | | 1.7 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 59 Call Imp || 1 Armour: Robe || 2 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, kennysheep_pointless_box D:2: layout_rooms, basic_ecumenical_altar, serial_bayou_ford_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/9 625 | D:1 | You add the spells Ozocubu's Armour and Ozocubu's | Refrigeration to your library. 1329 | D:1 | Reached skill level 3 in Stealth 1409 | D:1 | Learned a level 2 spell: Call Imp 1426 | D:1 | Frozen to death by an endoplasm Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 25 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 4.7 Conjurations | | 1.7 Summonings | | 1.7 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 59 Call Imp || 1 Armour: Robe || 2 Dodge: Dodged || 9 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1427 | 1420 | 7 | 102 | 1204 | 2 | 713.5 | Dungeon | 1427 | 1420 | 7 | 102 | 1204 | 2 | 713.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1419 daAuts D:2: 7 daAuts