Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 9830295236784067816 54 Sobieck the Magician (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Apr 30, 2023. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1820 turns). Sobieck the Magician (Deep Elf Conjurer) Turns: 1820, Time: 00:02:05 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 66% Magic: 7/12 EV: 12 Int: 24 God: Gold: 69 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 13% 2 Fulminant Prism Conj/Hex 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dispel Undead Necr 6% 3d8 63% 4 Death Channel Necr 3% N/A 100% 6 Inventory: Hand Weapons d - a +0 whip {mace} (You took it off a kobold on level 1 of the Dungeon) g - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) i - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) j - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) o - a +0 hand axe {axe} (You found it on level 1 of the Dungeon) p - a +0 dagger {short} (You took it off a goblin on level 1 of the Dungeon) q - a +0 hand axe {axe} (You found it on level 1 of the Dungeon) s - a +0 dagger {short} (You took it off a goblin on level 2 of the Dungeon) t - a +2 sling of flaming (You took it off a goblin on level 2 of the Dungeon) u - a +0 dagger {short} (You took it off a goblin on level 2 of the Dungeon) w - a +0 dagger {short} (You found it on level 2 of the Dungeon) A - a +0 sling (You found it on level 2 of the Dungeon) B - a +0 dagger {short} (You found it on level 2 of the Dungeon) C - a +0 whip {mace} (You took it off a kobold on level 2 of the Dungeon) D - a +0 short sword {short} (You found it on level 2 of the Dungeon) F - a +0 dagger {short} (You took it off a kobold on level 2 of the Dungeon) H - a +0 whip {mace} (You took it off a gnoll on level 2 of the Dungeon) Missiles e - 7 stones {throwing} Armour a - a +0 robe (worn) h - a +0 leather armour (You found it on level 1 of the Dungeon) m - a +0 leather armour (You found it on level 1 of the Dungeon) n - a +0 ring mail (You found it on level 1 of the Dungeon) v - a +0 leather armour (You found it on level 2 of the Dungeon) Magical Staves E - a staff of earth {!astaff} (You found it on level 2 of the Dungeon) Jewellery k - a ring of protection from fire (left hand) (You took it off a kobold on level 1 of the Dungeon) Scrolls c - 4 scrolls of identify {@r1} l - a scroll of immolation {unknown} r - a scroll of summoning {unknown} y - a scroll of magic mapping {unknown} G - 3 scrolls of blinking {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} x - 2 potions of mutation {!q} z - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10179 Altars: ###.......# #.# # .##.......## #.# ## .##........#####.## #. #...........##..## #. #>.......##.##...##### #. .##.......###.^........# ## ..........######...###.# # ####..............## # ####....<..#####@.# # ...#.....#.# #g.# # ...#.....#.# #.g# # ...#.#####.# ..... # #.##.# #.# .##..### #### #†##.# #.##.##....... .... #.##.# #.##.###........# #### #.##.# #.##.# ###..##.# #.##.# #.##.######..##.# You could see 2 gnolls. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 66% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You see here an adder corpse. A - a +0 sling B - a +0 dagger {short} Found an escape hatch in the floor. Unknown command. A kobold comes into view. It is wielding a +0 whip. Danger! The magic dart hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. Unknown command. C - a +0 whip {mace} D - a +0 short sword {short} A bat comes into view. Danger! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) E - a staff of earth {!astaff} A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Danger! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) F - a +0 dagger {short}; e - 7 stones {throwing} (gained 2) You see here a kobold corpse. x - 2 orange potions (gained 1) G - a scroll labelled ZAOTSOUFIO You now have 59 gold pieces (gained 10). Found a stone staircase leading down. Unknown command. G - 3 scrolls labelled ZAOTSOUFIO (gained 2) You now have 69 gold pieces (gained 10). c - 5 scrolls labelled SUAMICUHIL (gained 1) A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! Danger! The magic dart hits the gnoll. A gnoll comes into view. It is wielding a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 82% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! Unknown command. You start resting. H - a +0 whip {mace} Found an escape hatch in the ceiling. Found a stone staircase leading down. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the ceiling here. There is a shaft here. Unknown command. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! Danger! The magic dart hits the gnoll. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 82% to hit) The searing ray hits the gnoll. x2 The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Unknown command. The gnoll attacks as you move away! The gnoll closely misses you. Unknown command. Okay, then. Unknown command. As you read the scroll labelled SUAMICUHIL, it crumbles to dust. It is a scroll of identify. x - 2 potions of mutation The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 69 Searing Ray || 4 Use: Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, shapermc_ecumenical_altar_gd D:2: layout_loops_ring, glass_columns_c, nicolae_wormholes Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached skill level 4 in Spellcasting 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 190 | D:1 | Learned a level 2 spell: Searing Ray 518 | D:1 | Found a faded altar of an unknown god. 1155 | D:2 | You pick up a book of Decay and begin reading... 1155 | D:2 | You add the spells Cigotuvi's Dreadful Rot, Dispel Undead | and Death Channel to your library. 1192 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/11 1318 | D:2 | Reached skill level 5 in Spellcasting 1818 | D:2 | HP: 1/19 [gnoll/+0 spear (6)] 1820 | D:2 | Slain by a gnoll Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 worms (D:2) 2 giant cockroaches 5 goblins 4 hobgoblins 4 kobolds 4 bats 6 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) 3 demonic plants (D:1) A fungus (D:1) 3 plants (D:1) 7 creatures vanquished. Grand Total: 36 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 10 | 12.8 | 27 | 2 | 6.9 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 39 | 10 | 20.4 | 9 | 2 | 18.2 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 69 Searing Ray || 4 Use: Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 5 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1819 | 1763 | 56 | 32 | 1576 | 2 | 909.5 | Dungeon | 1819 | 1763 | 56 | 32 | 1576 | 2 | 909.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 837 daAuts