Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 10693191739558149014 93 Sobieck the Caller (level 4, -4/27 HPs) Began as an Octopode Summoner on May 18, 2023. Slain by a nameless horror (6 damage) ... created by miscasting Summon Guardian Golem ... on level 2 of the Dungeon. The game lasted 00:06:46 (1925 turns). Sobieck the Caller (Octopode Summoner) Turns: 1925, Time: 00:06:46 Health: -4/27 AC: 1 Str: 7 XL: 4 Next: 62% Magic: 1/8 EV: 13 Int: 19 God: Gold: 105 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . q - +2 dagger (venom) {short} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.4 Hexes + Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 3% 2 c - Summon Guardian Gole Hex/Summ 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 21% N/A 6% 3 Inner Flame Hex/Fire 5% N/A 32% 3 Summon Lightning Spire Summ/Air 12% N/A 50% 4 Flame Wave Conj/Fire 3% 2d5 83% 4 Sticky Flame Conj/Fire 3% 2d3 83% 4 Inventory: Hand Weapons c - a +0 mace {mace} (You found it on level 1 of the Dungeon) d - a +0 dagger {short} (You took it off a kobold on level 1 of the Dungeon) k - a +0 heavy mace {mace} (You found it on level 1 of the Dungeon) q - a +2 dagger of venom (weapon) {short} (You found it on level 2 of the Dungeon) Missiles e - 29 stones {throwing} p - 3 poisoned darts {throwing} Scrolls f - a scroll of noise {!r} g - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} j - a scroll of enchant armour {unknown} m - 2 scrolls of amnesia {unknown} t - a scroll of blinking {unknown} Potions a - a potion of magic b - 3 potions of curing {unknown} h - a potion of heal wounds {unknown} l - a potion of cancellation {unknown} n - a potion of resistance {unknown} o - a potion of berserk rage {unknown} r - a potion of invisibility {unknown} s - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10075 Altars: Vehumet Annotations: D:2 Sigmund #...# #.# #.# #.#.#### #.# #.# .......# #.# #.# ##.....###.# #.# #.####.....# #.# .).#.......########## #.# #.#.####..).........# #.# ###)...#........###.####.# ## )รท.####...<###..@X.......# ####. .##.)#.##..# #..#.....#.## #.... .#..#...#..# #...@.....#.# ...### ##.###.##..# #..#.....#.##..###.. ..#.#.#.........##...##.#..##...# ###...##...###.. ##.#####.##....# .#.###.#............# #..#....## ...##..#..####..##### #.##...##. ###.......# # ##.#...##.. You could see a nameless horror and Sigmund. Message History Flame seeps out of your guardian golem. Terence hits your guardian golem but does no damage. Terence closely misses your quokka. Your quokka barely misses Terence. Your cerulean imp hits Terence from afar with a -2 spear. Terence barely misses your guardian golem. Terence hits your quokka with a +0 hand axe! Flame seeps out of your guardian golem. Your quokka bites Terence. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. Your cerulean imp hits Terence from afar with a -2 spear. Terence hits your guardian golem with a +0 hand axe. Your guardian golem disappears in a puff of smoke! Terence barely misses your quokka. The fiery explosion engulfs your cerulean imp!!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The fiery explosion engulfs Terence!! Terence dies! The fiery explosion engulfs your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Unknown command. Unknown command. You start resting. Unknown command. Unknown command. Found a stone staircase leading up. You see here a hobgoblin corpse. Unknown command. Found a stone staircase leading up. Unknown command. There is a stone staircase leading up here. You now have 93 gold pieces (gained 5). A ball python comes into view. Danger! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. Your bat completely misses the ball python. The ball python closely misses your bat. x2 You swap places. Your bat hits the ball python. Your cerulean imp hits the ball python from afar with a -2 spear. The ball python dies! Your bat disappears in a puff of smoke! You see here a ball python corpse. You now have 105 gold pieces (gained 12). You swap places. You swap places. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Danger! You swap places. Your cerulean imp completely misses Sigmund. Your cerulean imp hits Sigmund but does no damage. Sigmund barely misses your cerulean imp. Your cerulean imp closely misses Sigmund. Sigmund hits your cerulean imp with a +0 scythe! Your cerulean imp hits Sigmund with a -2 spear. Your cerulean imp closely misses Sigmund. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? You miscast Summon Guardian Golem. You are very lightly contaminated with residual magic. Distant voices call out in your mind. A nameless horror comes into view. Sigmund misses your cerulean imp. Your cerulean imp closely misses Sigmund. Casting: Summon Guardian Golem (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Guardian Golem (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Sigmund hits your cerulean imp with a +0 scythe. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The nameless horror attacks as you move away! The nameless horror hits you. You feel your power leaking away. Unknown command. Unknown command. The nameless horror attacks as you move away! The nameless horror hits you. You feel your power leaking away. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled TOCSUV KACK, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The nameless horror hits you. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 | 1.4 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Summonings | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | 13 || 31 Constrict | 5 | 2 || 7 Tentacles | 4 | 3 || 7 Cast: Summon Small Mamm | 44 | 2 || 46 Call Imp | 11 | 2 || 13 Summon Guardian G | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Skin | 5 | 3 || 8 Dodge: Dodged | 24 | 7 || 31 Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, minmay_misc_feat_columns D:2: minmay_evil_eye, layout_loops_ring, basic_altar, st_stairs_9, minmay_pentomino_pile, uniq_sigmund, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 197 | D:1 | You pick up a book of Flames and begin reading... 197 | D:1 | You add the spells Inner Flame, Sticky Flame and Flame Wave | to your library. 228 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 336 | D:1 | Learned a level 2 spell: Call Imp 809 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 932 | D:1 | Learned a level 3 spell: Summon Guardian Golem 1470 | D:2 | Reached XP level 4. HP: 13/27 MP: 3/8 1535 | D:2 | Reached skill level 1 in Hexes 1542 | D:2 | Reached skill level 3 in Spellcasting 1641 | D:2 | Found a radiant altar of Vehumet. 1761 | D:2 | Noticed Terence 1784 | D:2 | Killed Terence 1911 | D:2 | Noticed Sigmund 1917 | D:2 | Noticed a nameless horror 1924 | D:2 | HP: 5/27 [Sigmund/+0 scythe (11)] 1925 | D:2 | HP: 2/27 [Sigmund/+0 scythe (3)] 1925 | D:2 | Slain by a nameless horror Vanquished Creatures 2 worms (D:2) 2 ball pythons (D:2) 3 endoplasms (D:2) A hobgoblin (D:2) A kobold (D:2) A quokka (D:2) A bat (D:2) A frilled lizard (D:1) A rat (D:2) 13 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) 2 bats (D:1) 3 endoplasms 5 goblins 6 hobgoblins 5 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons A frilled lizard (D:1) 3 rats (D:1) 33 creatures vanquished. Vanquished Creatures (others) Terence (D:2) 1 creature vanquished. Grand Total: 47 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 53 | 39.6 | 40 | 7 | 14.9 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 39 | 53 | 57.6 | 14 | 7 | 33.3 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 | 1.4 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Summonings | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | 13 || 31 Constrict | 5 | 2 || 7 Tentacles | 4 | 3 || 7 Cast: Summon Small Mamm | 44 | 2 || 46 Call Imp | 11 | 2 || 13 Summon Guardian G | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Skin | 5 | 3 || 8 Dodge: Dodged | 24 | 7 || 31 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 67.0 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 67.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1923 | 1910 | 13 | 104 | 1268 | 2 | 961.5 | Dungeon | 1923 | 1910 | 13 | 104 | 1268 | 2 | 961.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1063 daAuts D:2: 860 daAuts