Dungeon Crawl Stone Soup version 0.31-a0-108-gdf935468f2 (webtiles) character file. Game seed: 51404323605664025 10 Sobieck the Conjurer (level 2, -4/15 HPs) Began as a Tengu Conjurer on May 27, 2023. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (490 turns). Sobieck the Conjurer (Tengu Conjurer) Turns: 490, Time: 00:01:01 Health: -4/15 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 1/6 EV: 12 Int: 18 God: Gold: 22 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a giant cockroach corpse. You see here a giant cockroach corpse. You enter the shallow water. Moving in this stuff is going to be slow. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Unknown command. The magic dart hits the gnoll but does no damage. A rat comes into view. Unknown command. Unknown command. Danger! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - gnoll Okay, then. Unknown command. The magic dart hits the gnoll but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. Unknown command. The gnoll attacks as you move away! The gnoll hits you with a +0 club! Ouch! That really hurt! Unknown command. Unknown command. Unknown command. Unknown command. The gnoll attacks as you move away! The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ###.#†###.#.#~~~...#########..... #.......#.#...~...#............ #####.#####.#....~..#.######.#### ............#.....)...# #.#### ######.######....####.# #.)... #.#....##.#.## #.########### #....#.......# #..(......... #########....# #..########## #.......r.g@.###.......#### #.###########.............# .. #.............# ..g #.............# ... #..>..........# .. #####......#### r ######## You could see a gnoll and a rat. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 321 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 324 | D:1 | Learned a level 2 spell: Searing Ray 364 | D:1 | Reached skill level 6 in Conjurations 490 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, chequers_serial_rivers_micro_c, minmay_indecisive_spiral Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 493 | 493 | 0 | 24 | 394 | 1 | 493.0 | Dungeon | 493 | 493 | 0 | 24 | 394 | 1 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 493 daAuts