Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 9488774804898686588 105 Sobieck the Conjurer (level 4, 0/24 HPs) Began as a Tengu Conjurer on Jan 28, 2024. Killed from afar by Grinder (12 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:04:16 (1637 turns). Sobieck the Conjurer (Tengu Conjurer) Turns: 1637, Time: 00:04:16 Health: 0/24 AC: 2 Str: 7 XL: 4 Next: 83% Magic: 1/10 EV: 12 Int: 21 God: Gold: 79 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} h - 2 scrolls of fog {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} d - 2 potions of curing {unknown} i - a potion of might {unknown} j - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 6.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits Grinder. Grinder is lightly wounded. Grinder blinks! You aren't carrying any items that you can evoke. Unknown command. Unknown command. Unknown command. Unknown command. The magic dart hits Grinder. Grinder is lightly wounded. Grinder blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of flame (lightly wounded, 78% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is moderately wounded. Grinder zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 short sword. The searing ray hits Grinder! Grinder is heavily wounded. Grinder barely misses you. The searing ray misses Grinder. You finish channelling your searing ray. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of flame (heavily wounded, 78% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder barely misses you. An orc wizard comes into view. It is wielding a +0 dagger. The searing ray hits Grinder. Grinder is severely wounded. Grinder misses you. Grinder zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Grinder sighs, "Dead already? I want a refund." . + .. #.## ...#.#. ....... ....[..######### .....>.@5......#+#+#### ##...o#..#####......... ..... #..# #......... ##.. #..# #......... #. #[.# #.#.#+#### # #..#####+#+#+## #o.##.........# #$.#..........# #..........# You could see Grinder, an orc wizard and an orc. Vanquished Creatures 2 orc wizards (D:3) An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:2) 2 orcs (D:3) A ball python (D:1) 2 bats (D:2) An endoplasm (D:1) 3 giant cockroaches 3 goblins A hobgoblin (D:3) 7 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:2) 3 frilled lizards 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 376 | D:1 | Learned a level 2 spell: Searing Ray 717 | D:2 | You fall into a shaft and drop 1 floor! 733 | D:3 | Reached XP level 3. HP: 19/19 MP: 5/7 783 | D:3 | Reached skill level 6 in Conjurations 786 | D:3 | Reached skill level 3 in Spellcasting 901 | D:3 | Noticed Grinder 960 | D:2 | Found a faded altar of an unknown god. 972 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/9 1637 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, serial_glass, glass_columns_b, glass_columns_b D:2: layout_rooms, basic_ecumenical_altar D:3: layout_basic, mainiacjoe_overflow_alcove_1, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.7 Spellcasting | 3 | 3.4 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Cast: Magic Dart | 33 | 21 || 54 Searing Ray | 3 | 8 || 11 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 23 | 6 || 29