Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 15941961879414813377 157 Sobieck the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Feb 1, 2024. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +5 flail of holy wrath (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:59 (3456 turns). Sobieck the Conjurer (Deep Elf Conjurer) Turns: 3456, Time: 00:04:00 Health: -2/28 AC: 4 Str: 4 XL: 5 Next: 15% Magic: 1/14 EV: 27 Int: 25 God: Vehumet [......] Gold: 230 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . m - +1 club (spect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . u - +0 pair of boots Will ..... i - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: acrobat @: acrobatic A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons m - a +1 spectral club (weapon) o - the +11 hand axe of the Stained God {venom, rPois Str+7 Int-4 Dex-4} (You found it on level 3 of the Dungeon) Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison Armour a - a +0 robe (worn) h - a +0 helmet (worn) n - an orb of mayhem t - an orb of guile u - a +0 pair of boots (worn) Jewellery i - an amulet of the acrobat (around neck) q - a ring of fire Scrolls e - 2 scrolls of fog {unknown} f - a scroll of enchant weapon {unknown} g - 5 scrolls of identify {unknown} p - a scroll of brand weapon {unknown} r - a scroll of amnesia {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} d - a potion of mutation {unknown} j - a potion of degeneration {unknown} k - 2 potions of berserk rage {unknown} l - 2 potions of haste {unknown} s - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.4 Conjurations + Level 2.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj 33% 2d9 24% 5 Call Canine Familiar Summ 6% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 26% 3 Sigil of Binding Hex 6% N/A 26% 3 Brom's Barrelling Bould Conj/Erth 19% 2d4 26% 4 Flame Wave Conj/Fire 19% 2d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Sticky Flame Fire/Alch 13% 2d5 41% 4 Fireball Conj/Fire 9% 3d6 58% 5 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Orb of Destruction Conj 16% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:1 ( Annotations: D:4 Edmund Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 flail of holy wrath and wearing a +0 chain mail (lightly wounded, 86% to hit) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +5 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 flail of holy wrath and wearing a +0 chain mail (moderately wounded, 86% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund completely misses you. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund misses you. The searing ray misses Edmund. Edmund completely misses you. The searing ray hits Edmund! Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +5 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 86% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +5 flail of holy wrath. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +5 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" #@........####### ...#............ #.#.####..#######.# #.................# #......##.....####### ...#.#####.###.# . .. #.....# ..# #@.##.# ..# #@.#### ....######..#### ###....).......# .....##.##..##.## ##..##.##......# ###......#.#.#..# ............>...# .........#......#### #.......)..........# You could see Edmund. Vanquished Creatures A jelly (D:4) Jessica (D:3) 5 adders A ribbon worm (D:2) 2 dart slugs (D:4) An orc (D:3) 4 ball pythons 2 bats 3 endoplasms 4 giant cockroaches 3 goblins 4 hobgoblins 2 jackals (D:1) 4 quokkas A frilled lizard (D:2) 8 kobolds 2 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 252 | D:1 | Reached skill level 1 in Alchemy 528 | D:1 | Found Hirhevex's Weapon Emporium. 598 | D:1 | Learned a level 2 spell: Searing Ray 1569 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 2105 | D:3 | Noticed Jessica 2108 | D:3 | Killed Jessica 2109 | D:3 | Reached skill level 5 in Conjurations 2109 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2280 | D:3 | Identified the +11 hand axe of the Stained God {venom, | rPois Str+7 Int-4 Dex-4} 3239 | D:4 | Found a staircase to the Ecumenical Temple. 3253 | Temple | Entered the Ecumenical Temple 3268 | Temple | Became a worshipper of Vehumet 3308 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 3374 | D:4 | Learned a level 4 spell: Fulminant Prism 3437 | D:4 | Noticed Edmund 3456 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop, minmay_small_reverse_x D:2: layout_loops_corners, chequers_serial_rivers_small_a, amethyst_killhole D:3: layout_basic, gup_sewer_entry_glass, uniq_jessica D:4: layout_basic, minmay_temple_entry_drinking_statues, uniq_edmund Temple: regret_index_temple_sigil_plot Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.8 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | | 3 || 3 Cast: Magic Dart | 54 | 33 || 87 Searing Ray | 4 | 6 || 10 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 12 | 9 || 21