Dungeon Crawl Stone Soup version 0.32-a0-560-g4c7f4391e0 (webtiles) character file. Game seed: 12971276880859550362 31 Sobieck the Digger (level 3, -6/26 HPs) Began as a Mountain Dwarf Earth Elementalist on Feb 29, 2024. Mangled by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1031 turns). Sobieck the Digger (MDEE) Turns: 1031, Time: 00:01:34 Health: -6/26 AC: 2 Str: 10 XL: 3 Next: 7% Magic: 0/6 EV: 11 Int: 17 God: Gold: 106 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . d - +2 whip (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons d - a +2 whip of flaming (weapon) Armour a - a +0 robe (worn) i - a +0 pair of boots Jewellery h - a ring of ice Scrolls c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} f - a scroll of brand weapon {unknown} g - 2 scrolls of blinking {unknown} Potions b - a potion of magic j - a potion of brilliance {unknown} Skills: + Level 1.2 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.1 Spellcasting - Level 0.8 Conjurations * Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Brom's Barrelling Bould Conj/Erth 10% 2d3 56% 4 Petrify Alch/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The blast of sand hits Terence but does no damage. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail of cold resistance (84% to hit) Okay, then. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail of cold resistance (84% to hit) The blast of sand hits Terence but does no damage. Terence barely misses you. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail of cold resistance (84% to hit) The blast of sand hits Terence but does no damage. Terence misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail of cold resistance (84% to hit) The blast of sand hits Terence. Terence is lightly wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail of cold resistance (84% to hit) The blast of sand misses Terence. Terence hits you from afar with a +0 trident! You die... Terence says, "Rest in peace." #..........# #............ #..........# #........#### #..........# #.....+### . ............# #.....# . ..%...##.#### #...<.# ..... #..### #....># ..... ##..[###.....# .... ####...##.#### ### #@.@......# ......######.## ..... #.# .... #. ... .. . You could see Terence. Vanquished Creatures 4 endoplasms (D:1) 4 giant cockroaches 2 goblins (D:1) A hobgoblin (D:2) 2 quokkas 2 ball pythons (D:1) 3 bats (D:1) 6 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Mountain Dwarf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 442 | D:1 | Reached skill level 1 in Armour 824 | D:2 | Reached skill level 4 in Earth Magic 949 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1024 | D:2 | Noticed Terence 1031 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, kennysheep_cluttered_room, uniq_robin, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Armour | 1 | 1.2 Earth Magic | 4 | 4.0 Dodging | | 1.3 Stealth | | 1.4 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 11 Whip || 9 Cast: Sandblast || 47 Armour: Robe || 33 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1056 | 1014 | 42 | 0 | 805 | 2 | 528.0 | Dungeon | 1056 | 1014 | 42 | 0 | 805 | 2 | 528.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 249 daAuts