Dungeon Crawl Stone Soup version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 1146001512004343660 56 Sobieck the Shooter (level 3, -6/28 HPs) Began as a Coglin Hunter on Mar 1, 2024. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1016 turns). Sobieck the Shooter (Coglin Hunter) Turns: 1016, Time: 00:01:47 Health: -6/28 AC: 3 Str: 11 XL: 3 Next: 95% Magic: 3/3 EV: 12 Int: 8 God: Gold: 92 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Udom} rCold . . . d - +0 sling {Anedjib} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Udom} d - a +0 sling (offhand) {Anedjib} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies f - a scroll of noise {unknown} h - a scroll of fog {unknown} l - a scroll of summoning {unknown} Potions e - 3 potions of heal wounds {unknown} g - a potion of might {unknown} i - a potion of attraction {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} m - a potion of mutation {unknown} Skills: + Level 2.6 Fighting * Level 4.3 Ranged Weapons + Level 2.4 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is severely wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. You see here a dart slug corpse. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +0 robe of cold resistance. Sigmund shouts! You hear a shout! Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Udom} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Udom} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ###..##†# #.###...# #....#.#...## ...# #..#.#.##.# ....# #..#.#.#.## ....# #..##.( ..# #.†#.## #.#...# ### #.##†##@..# ...##@.# #......#..# ##..... #.# #####. #.. #. ... ## #... ### You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 ball pythons 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins 4 jackals (D:1) 4 kobolds (D:1) 3 quokkas (D:1) 2 bats 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 17 | D:1 | You fall into a shaft and drop 1 floor! 30 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 166 | D:1 | Reached skill level 4 in Ranged Weapons 252 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1012 | D:2 | Noticed Sigmund 1016 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, minmay_small_reverse_x D:2: layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, minmay_pentomino_pile, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Ranged Weapons | 4 | 4.3 Fighting | | 2.6 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 172 Armour: Leather armour || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 988 | 56 | 0 | 823 | 2 | 522.0 | Dungeon | 1044 | 988 | 56 | 0 | 823 | 2 | 522.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 197 daAuts