Dungeon Crawl Stone Soup version 0.32-a0-1140-g12fa8b1472 (webtiles) character file. Game seed: 5817244077886956826 421 Sobieck the Magician (level 7, -1/49 HPs) Began as a Djinni Hedge Wizard on May 11, 2024. Was an Initiate of Makhleb. Slain by a wight ... wielding a +1 halberd (6 damage) ... on level 7 of the Dungeon. The game lasted 00:10:14 (3893 turns). Sobieck the Magician (Djinni Hedge Wizard) Turns: 3893, Time: 00:10:15 Health: -1/49 AC: 12 Str: 9 XL: 7 Next: 16% Gold: 159 EV: 12 Int: 17 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . A - +0 dagger (elec) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ p - +1 helmet rElec . x - +0 cloak rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-2 HP) @: ice-armoured, immotile, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 dagger l - a +0 sling o - a +0 sling q - a +0 sling v - the +2 short sword of Prudence {heavy, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. A - a +0 dagger of electrocution (weapon) Missiles j - 46 stones k - 4 poisoned darts Z - a throwing net Armour b - a +0 robe (worn) c - a +0 hat d - a +0 pair of gloves (worn) g - an orb of mayhem p - a +1 helmet (worn) x - a +0 cloak (worn) B - a +0 kite shield Wands z - a wand of light (15) V - a wand of flame (17) Scrolls e - a scroll of enchant armour m - a scroll of vulnerability u - a scroll of teleportation {unknown} Potions n - a potion of magic r - a potion of brilliance s - a potion of invisibility t - a potion of might {unknown} w - a potion of berserk rage Q - 2 potions of curing Skills: + Level 2.8 Fighting + Level 4.0 Dodging + Level 3.1 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes Level 0.0 Charms * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations Level 0.0 Transmutations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Slow Hex 76% N/A 2% 1 c - Blink Tloc 38% N/A 3% 2 d - Call Imp Summ 38% N/A 3% 2 e - Mephitic Cloud Conj/Alch/Air 19% N/A 7% 3 f - Shock Conj/Air 76% 1d7 2% 1 g - Momentum Strike Conj/Tloc 38% 3d9 3% 2 h - Ozocubu's Armour Ice 19% N/A 7% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are unable to move. * * * LOW HITPOINT WARNING * * * The wight hits you with a +1 halberd! * * * LOW HITPOINT WARNING * * * Casting: Momentum Strike (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! * * * LOW HITPOINT WARNING * * * The wight misses you. Casting: Ozocubu's Armour (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 halberd and wearing a +0 chain mail (severely damaged, 79% to hit) The zap hits the wight. The wight is severely damaged. * * * LOW HITPOINT WARNING * * * The wight hits you but does no damage. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 halberd and wearing a +0 chain mail (severely damaged, 79% to hit) The zap misses the wight. * * * LOW HITPOINT WARNING * * * The wight hits you with a +1 halberd! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 halberd and wearing a +0 chain mail (severely damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is severely damaged. * * * LOW HITPOINT WARNING * * * The wight closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 halberd and wearing a +0 chain mail (severely damaged, 100% to hit) The magic dart hits the wight. The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * The wight hits you with a +1 halberd. You die... #.... .... ... #.# .. #.# .### #.# # #..# #.# #.# ## #..# #.# #.# ##. #z@# #.# #.# ##.. #.># #.# #.# #... #..# #.# #.###... #..# #.# #...#... #..####.####.#.'... #............#.'... ##....#.########... #.##.#.# #... #.#####.#.# #... You could see a wight. Vanquished Creatures A phantom (D:3) 2 wights (D:7) A howler monkey (D:7) Terence (D:2) 2 orc wizards (D:4) Robin (D:1) An adder (D:4) A ribbon worm (D:3) 9 orcs 3 ball pythons 7 endoplasms 4 giant cockroaches 9 goblins 4 hobgoblins 4 quokkas 8 bats 3 frilled lizards (D:3) 5 kobolds 3 rats (D:1) 69 creatures vanquished. Vanquished Creatures (collateral kills) Crazy Yiuf (D:2) A ribbon worm (D:2) 2 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Sobieck set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 648 | D:2 | Noticed Robin 700 | D:1 | Reached XP level 3. HP: 13/26 MP: 0/0 700 | D:1 | Learned a level 1 spell: Shock 780 | D:1 | Killed Robin 781 | D:1 | Reached skill level 1 in Fighting 1128 | D:1 | Reached XP level 4. HP: 3/32 MP: 0/0 1563 | D:2 | Identified the +2 short sword of Prudence {heavy, rPois} 1631 | D:2 | Noticed Terence 1705 | D:2 | Killed Terence 2049 | D:2 | Found a runed translucent door. 2050 | D:2 | Noticed Crazy Yiuf 2141 | D:2 | Killed Crazy Yiuf 2142 | D:2 | Reached skill level 3 in Dodging 2142 | D:2 | Reached XP level 5. HP: 22/38 MP: 0/0 2142 | D:2 | Learned a level 2 spell: Momentum Strike 2326 | D:3 | Noticed an orc warrior 2417 | D:3 | Found a bloodstained altar of Trog. 3026 | D:4 | Noticed a phantom 3116 | D:3 | Killed a phantom 3117 | D:3 | Reached XP level 6. HP: 38/43 MP: 0/0 3378 | D:4 | You are sucked into a shaft and drop 3 floors! 3389 | D:7 | Found a staircase to the Ecumenical Temple. 3398 | Temple | Entered the Ecumenical Temple 3424 | Temple | Became a worshipper of Makhleb the Destroyer 3607 | D:7 | Reached skill level 3 in Stealth 3626 | D:5 | Entered Level 5 of the Dungeon 3665 | D:5 | Reached XP level 7. HP: 44/49 MP: 0/0 3665 | D:5 | Learned a level 3 spell: Ozocubu's Armour 3893 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_loops_ring, minmay_pentomino_p4, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin D:3: layout_basic, lightli_temple_of_fire, lightli_corner_chamber D:4: layout_cave_pools, serial_shops, kennysheep_mini D:5: layout_gridville, serial_shops, nicolae_shop_real_fake_doors D:6: minmay_thinvault, layout_layer_cave D:7: layout_basic, lemuel_temple_firewalk_b, enter_ossuary_3, kennysheep_big_empty_room Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.8 Stealth | 2 3 | 3.1 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 2 | 1 || 4 Cast: Magic Dart | 67 | 96 | 21 || 184 Call Imp | 1 | 5 | || 6 Blink | 1 | 1 | || 2 Mephitic Cloud | 1 | 16 | 2 || 19 Shock | | 13 | 2 || 15 Momentum Strike | | 2 | 2 || 4 Ozocubu's Armour | | | 1 || 1 Evoke: Wand | | 5 | || 5 Use: Scroll | | 10 | || 10 Armour: Robe | 24 | 25 | 11 || 60 Dodge: Dodged | 29 | 29 | 10 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3905 | 3790 | 115 | 948 | 2073 | 8 | 488.1 | Dungeon | 3854 | 3788 | 66 | 948 | 2073 | 7 | 550.6 | Temple | 50 | 1 | 49 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1213 daAuts D:3: 1035 daAuts D:1: 1021 daAuts D:7: 265 daAuts D:4: 115 daAuts D:5: 102 daAuts D:6: 99 daAuts Temple: 50 daAuts