Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4634 (webtiles) character file. Game seed: 135738581514394065 431 Sobieck the Magician (level 7, -4/49 HPs) Began as a Djinni Conjurer on Aug 29, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 5 of the Dungeon. The game lasted 00:05:45 (3287 turns). Sobieck the Magician (Djinni Conjurer) Turns: 3287, Time: 00:05:46 Health: -4/49 AC: 8 Str: 6 XL: 7 Next: 20% Gold: 156 EV: 12 Int: 25 God: SH: 0 Dex: 12 rFire + + + d - +1 dagger rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ o - +0 helmet "Ymacuas" {rF+ Int+4} rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.28/turn i - +4 ring of protection %: wizardry (x1), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons d - a +1 dagger (weapon) Missiles j - 35 stones k - 15 poisoned darts t - 3 boomerangs Armour a - a +1 robe (worn) o - the +0 helmet "Ymacuas" (worn) {rF+ Int+4} (You took it off Robin on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Jewellery e - a +6 ring of dexterity f - a ring of wizardry (left hand) i - a +4 ring of protection (right hand) q - a ring of wizardry Wands V - a wand of flame (12) Scrolls h - 3 scrolls of enchant armour W - a scroll of noise Potions b - a potion of degeneration {unknown} g - a potion of brilliance {unknown} l - a potion of might Q - 5 potions of curing Skills: + Level 2.8 Fighting + Level 4.0 Dodging + Level 3.2 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 4% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 4% 4 e - Apportation Tloc 60% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 60% N/A 1% 2 g - Mercury Vapours Alch/Air 60% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (lightly wounded, very poisoned, weak, 100% to hit) The magic dart hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. An orc comes into view. It is wielding a +0 hand axe. Danger! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (chance to affect: 76%) The orc looks drowsy... * * * LOW HITPOINT WARNING * * * Things that are here: a +0 war axe; a +0 leather armour; an orc corpse An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 trident. The orc shouts! You hear a shout! x2 The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. The orc misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ### .>. ### #.. #<# #.# # #)# #.# .# #@# #.# ..+ #.# #.# ...# #o###.# ....# #.o...###.....# #.............# #o#........##.. #.......#..# ###.#.#.#....# ...#{#.# .#... You could see an orc priest and 2 orcs. Vanquished Creatures 2 scorpions A bombardier beetle (D:3) A hound (D:5) An orc priest (D:4) An orc wizard (D:3) Robin (D:2) 3 gnolls (D:3) 5 adders 2 dart slugs 2 ribbon worms (D:3) 8 orcs 6 endoplasms 5 giant cockroaches 12 goblins 6 hobgoblins 10 jackals 4 quokkas 4 ball pythons 4 bats 3 frilled lizards 5 kobolds 4 rats 90 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Sobieck set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 589 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 589 | D:1 | Learned a level 1 spell: Apportation 741 | D:2 | Reached skill level 1 in Fighting 999 | D:2 | Identified the +0 helmet "Ymacuas" {rF+ Int+4} 999 | D:2 | Noticed Robin 1005 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1024 | D:2 | Killed Robin 1271 | D:2 | Found a faded altar of an unknown god. 1656 | D:3 | Reached skill level 3 in Dodging 1721 | D:3 | Reached XP level 5. HP: 34/38 MP: 0/0 1721 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2342 | D:3 | Reached XP level 6. HP: 37/43 MP: 0/0 2748 | D:4 | Reached skill level 3 in Stealth 2961 | D:4 | Found a glowing silver altar of Zin. 3230 | D:5 | Entered Level 5 of the Dungeon 3270 | D:5 | Reached XP level 7. HP: 30/49 MP: 0/0 3270 | D:5 | Learned a level 2 spell: Mercury Vapours 3287 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, grunt_decor_clamped, minmay_domino_4, uniq_robin D:3: layout_loops_ring D:4: layout_loops_ring, mainiacjoe_overflow_big_doors D:5: layout_basic, hellmonk_overflow_destroyed_library, minmay_temple_entry_sparse_star Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.8 Stealth | 2 3 | 3.2 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 68 | 124 | 3 || 195 Apportation | 1 | | || 1 Fulminant Prism | | 3 | || 3 Iskenderun's Myst | | 4 | || 4 Ensorcelled Hiber | | | 1 || 1 Mercury Vapours | | | 1 || 1 Use: Scroll | | 8 | || 8 Armour: Robe | 3 | 20 | 2 || 25 Dodge: Dodged | 5 | 12 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3283 | 3157 | 126 | 60 | 2690 | 5 | 656.6 | Dungeon | 3283 | 3157 | 126 | 60 | 2690 | 5 | 656.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 920 daAuts D:3: 891 daAuts D:4: 711 daAuts D:1: 707 daAuts D:5: 53 daAuts