Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 7019014934818452704 304 Sobieck the Conjurer (level 6, -10/32 HPs) Began as a Deep Elf Conjurer on May 4, 2025. Mangled by Edmund ... wielding a +3 dire flail of protection (13 damage) ... on level 4 of the Dungeon. The game lasted 00:06:31 (2584 turns). Sobieck the Conjurer (Deep Elf Conjurer) Turns: 2584, Time: 00:06:31 Health: -10/32 AC: 4 Str: 4 XL: 6 Next: 15% Magic: 7/16 EV: 11 Int: 25 God: Gold: 185 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . a - +3 dagger (venom) rCold . . . (no offhand) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: brilliant A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a +3 dagger of venom (weapon) q - a +0 sling Missiles j - 11 stones k - 2 poisoned darts Armour d - a +1 pair of boots (worn) i - a +0 robe (worn) Wands c - a wand of acid (7) Potions b - 2 potions of magic e - a potion of haste {unknown} f - a potion of might {unknown} n - a potion of resistance {unknown} p - a potion of heal wounds {unknown} r - a potion of enlightenment {unknown} s - a potion of brilliance t - a potion of experience {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.9 Spellcasting * Level 6.2 Conjurations + Level 2.7 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 22% 3d12 12% 4 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 (+2d4 21% 4 Awaken Armour Erth/Frge 22% N/A 58% 4 Forge Phalanx Beetle Frge 5% N/A 100% 6 Fortress Blast Frge 14% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Gozag Hepliaklqana Okawaru Yredelemnul Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits Edmund! Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection, wearing a +0 ring mail and quivering stones (lightly wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is heavily wounded. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund says, "A flail is better than a scythe, any day of the week!" The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +3 dire flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection, wearing a +0 ring mail and quivering stones (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is heavily wounded. Edmund barely misses you. You aren't carrying any scrolls. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * You feel clever all of a sudden. You stop channelling your searing ray. Edmund hits you with a +3 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" # ## . . #. .. .##. #[##.###.[. # ).......# #. #.#...#.####. ###.# #..........._ . ...... ##)...# #.. ......#####<....###..# .....)@@.)........... .....)..###.#....### .....##..#.......# .... ##.#.....#.# ... #...#.....###. .. ###.#.#.#.....# # #.......##### #.#..>### #......... You could see Edmund. Vanquished Creatures 2 bombardier beetles 2 orc priests Terence (D:1) 2 orc wizards 3 gnolls (D:4) An adder (D:2) 2 dart slugs 4 orcs 2 ribbon worms 8 endoplasms 5 hobgoblins 2 jackals (D:4) A quokka (D:1) 8 ball pythons 5 bats 3 frilled lizards 4 giant cockroaches 7 goblins 4 kobolds 8 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobieck the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 235 | D:1 | Learned a level 2 spell: Searing Ray 436 | D:1 | Reached skill level 1 in Alchemy 737 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 767 | D:2 | Reached skill level 5 in Conjurations 801 | D:2 | Noticed Terence 839 | D:1 | Killed Terence 840 | D:1 | Reached XP level 4. HP: 7/24 MP: 3/12 924 | D:2 | Found a hazy altar of Hepliaklqana. 1535 | D:3 | Found an iron altar of Okawaru. 1792 | D:3 | Reached XP level 5. HP: 23/28 MP: 7/14 1850 | D:3 | Found an opulent altar of Gozag. 2178 | D:3 | Found a broken altar of Ashenzari. 2401 | D:4 | Reached skill level 6 in Conjurations 2479 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/16 2518 | D:4 | Found a basalt altar of Yredelemnul. 2551 | D:4 | Noticed Edmund 2584 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms D:2: layout_basic, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_fake, aquarium_window_fake, aquarium_window_corridor_1, aquarium_view_2a, aquarium_pool_double, basic_altar, uniq_terence D:3: layout_loops_ring, ashenzari_conservatory_becter, grunt_gozag_breadcrumbs, okawaru_trees_2 D:4: layout_basic, lemuel_crystal_altar, minmay_temple_entry_gardened_gates, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 | 2.7 Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 81 || 142 Searing Ray | 3 | 12 || 15 Use: Scroll | | 7 || 7 Potion | | 1 || 1 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 5 | 5 || 10