Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 1923618448195414706 0 Solar42 the Skirmisher (level 1, 17/17 HPs) Began as a Vampire Wanderer on May 9, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (44 turns). Solar42 the Skirmisher (Vampire Wanderer) Turns: 44, Time: 00:00:42 Health: 17/17 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis + a - +1 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . d - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 hunting sling (weapon) Missiles b - 20 sling bullets (quivered ammo) Armour c - a +0 robe (worn) d - a +1 hat (worn) Skills: + Level 2.6 Fighting + Level 1.0 Slings + Level 1.0 Spellcasting + Level 2.4 Translocations + Level 1.7 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 26% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, Solar42 the Vampire Wanderer. The glorious Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 hunting sling, 20 sling bullets, a +0 robe; and the following spell memorised: Apportation; and the following spells available to memorise: Lesser Beckoning, Portal Projectile. Char dumped successfully. Fire: 20 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You can't see that place. Okay, then. You open the door. There is an open door here. You open the door. Found an embroidered hat. There is an open door here. You see here a +1 hat. d - a +1 hat You start putting on your armour. You continue putting on your +1 hat. x4 You finish putting on your +1 hat. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##§.###.....##..≈## #≈§§.#.......#..≈§# #≈§..'...<...'..≈§# #≈§..#.......#..≈≈# ##≈.###.....##..≈## ### ###'### #### #...# #...# ####.# ..####'####@..# #.........#### ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Solar42 the Vampire Wanderer began the quest for the Orb. 0 | D:1 | Solar42 set off with the following items: a +1 hunting | sling, 20 sling bullets, a +0 robe; and the following spell | memorised: Apportation; and the following spells available | to memorise: Lesser Beckoning, Portal Projectile 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 44 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, chequers_serial_rivers_micro_e