Dungeon Crawl Stone Soup version 0.29-a0-468-ge57f7f99b4 (webtiles) character file. Game seed: 5757313562700562470 236 Solar42 the Ducker (level 5, -9/39 HPs) Began as a Vampire Gladiator on May 21, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:08:00 (1716 turns). Solar42 the Ducker (Vampire Gladiator) Turns: 1716, Time: 00:08:01 Health: -9/39 AC: 12 Str: 15 XL: 5 Next: 77% Magic: 5/5 EV: 9 Int: 10 God: Gold: 149 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 plate armour {rPois} rPois + Reflect . c - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.33/turn l - ring of wizardry MPRegen 0.09/turn m - +4 ring of evasion @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +1 helmet (worn) i - a +0 ring mail j - a +0 scale mail k - a +0 plate armour of poison resistance (worn) Jewellery l - a ring of wizardry (left hand) m - a +4 ring of evasion (right hand) Scrolls g - 3 scrolls of fear h - a scroll of amnesia p - a scroll of identify Potions f - 3 potions of curing n - a potion of might {unknown} o - a potion of lignification {unknown} Skills: + Level 2.4 Fighting + Level 4.4 Polearms + Level 1.8 Throwing + Level 1.4 Armour + Level 4.4 Dodging + Level 1.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Passwall Tmut/Erth 0% N/A 100% 2 Swiftness Air 0% N/A 100% 3 Passage of Golubria Tloc 0% N/A 100% 4 Silence Hex/Air 0% N/A 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You closely miss the orc priest. You bite the orc priest, but do no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. You struggle to resist. The orc priest looks satisfied for a moment. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is severely wounded. The orc priest looks encouraged for a moment. You closely miss the orc priest. You bite the orc priest, but do no damage. The orc priest is severely wounded. The orc priest hits you but does no damage. You hit the orc priest. You kill the orc priest! You closely miss the orc wizard. The orc wizard gestures at you while chanting. You resist with some effort. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 53% to hit) You throw a throwing net. The throwing net hits the orc wizard. The orc wizard is caught in the net! The orc wizard struggles against the net. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard struggles against the net. You hit the orc wizard. You bite the orc wizard. The orc wizard is heavily wounded. The orc wizard struggles against the net. You hit the orc wizard. You bite the orc wizard. The orc wizard is almost dead. The orc wizard struggles against the net. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #. ###.##.#######.......# . ...##.#....###....†## #.##.#....####...## #.†.........###### #.##.#............ #.##.#####.#...##. #.##.# ##.# #.# #.##.# #..# # #.##.# #@## # #.##.####o##.#.### ..##.....oo....... ######.##o#.##. ...# # ##### You could see an orc priest, an orc wizard (invisible, caught) and an orc. Vanquished Creatures 3 vampire bats (D:3) An orc priest (D:3) An orc wizard (D:3) 3 adders 2 dart slugs An orc (D:3) 5 endoplasms A goblin (D:1) 3 hobgoblins 3 ball pythons 10 bats 3 frilled lizards A kobold (D:2) 2 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Solar42 the Vampire Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 789 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 1293 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1293 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1594 | D:3 | Reached skill level 1 in Stealth 1594 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1626 | D:3 | Reached skill level 1 in Armour 1634 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1716 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_corners, minmay_misc_feat_columns, chequers_serial_rivers_marsh, chequers_decorated_corner D:2: layout_basic, corner_web_ring, minmay_split_cup_large D:3: layout_basic, minmay_misc_feat_five, roderic_batcave Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.4 Polearms | 3 4 | 4.4 Dodging | 4 | 4.4 Stealth | 1 | 1.6 Armour | 1 | 1.4 Throwing | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 65 | 59 || 124 Bite | 4 | 10 || 14 Punch | 1 | || 1 Throw: Throwing net | | 1 || 1 Use: Scroll | 6 | || 6 Stab: Sleeping | 1 | || 1 Armor: Ring mail | 7 | || 7 Scale mail | 38 | || 38 Plate armour | 2 | 102 || 104 Dodge: Dodged | 72 | 76 || 148 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1735 | 357 | 1378 | 0 | 0 | 3 | 578.3 | Dungeon | 1735 | 357 | 1378 | 0 | 0 | 3 | 578.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 765 daAuts D:1: 746 daAuts D:3: 224 daAuts