Dungeon Crawl Stone Soup version 0.29-a0-472-ge5599a681e (webtiles) character file. Game seed: 15713797895325657011 354 Solar42 the Chiller (level 6, -4/42 HPs) Began as a Vampire Ice Elementalist on May 22, 2022. Was an Initiate of Ashenzari. Slain by a water moccasin (6 damage) ... in a sewer. The game lasted 00:12:12 (1705 turns). Solar42 the Chiller (Vampire Ice Elementalist) Turns: 1705, Time: 00:12:13 Health: -4/42 AC: 5 Str: 9 XL: 6 Next: 35% Magic: 10/10 EV: 12 Int: 18 God: Ashenzari [......] Gold: 99 SH: 0 Dex: 14 Spells: 10/11 levels left rFire . . . SeeInvis + t - +0 scythe rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . o - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.34/turn c - ring of see invisible MPRegen 0.12/turn g - ring of flight @: lethally poisoned (-4 -> -11), flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Renounce Religion You were in a sewer. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 99 gold pieces. Inventory: Hand Weapons p - the +6 whip of the Hierophant {protect, Contam +Blink rPois rC+++} (You found it on level 2 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). rC: It renders you almost immune to cold. rPois: It protects you from poison. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. q - a +0 arbalest of flaming t - a +0 scythe (weapon) Armour a - a +0 robe m - a +0 plate armour o - a +2 leather armour (worn) Jewellery c - a ring of see invisible (left hand) g - a ring of flight (right hand) Wands n - a wand of iceblast (9) Scrolls e - a scroll of brand weapon f - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} l - 4 scrolls of teleportation u - a scroll of identify Potions b - 3 potions of magic d - 2 potions of ambrosia h - a potion of attraction i - a potion of mutation {unknown} j - 3 potions of curing r - a potion of resistance {unknown} s - a potion of lignification {unknown} v - a potion of brilliance {unknown} w - a potion of cancellation {unknown} x - a potion of haste {unknown} Skills: + Level 0.6 Fighting + Level 2.4 Short Blades + Level 0.3 Polearms + Level 1.7 Armour + Level 3.0 Dodging + Level 4.5 Stealth + Level 3.0 Spellcasting + Level 5.3 Ice Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 42% 1d6 8% 3 Ozocubu's Armour Ice 21% N/A 8% 3 Foxfire Conj/Fire 8% 2x1d4 22% 1 Sting Tmut/Pois 8% 1d3 22% 1 Poisonous Vapours Pois/Air 4% N/A 32% 2 Conjure Flame Conj/Fire 2% 6-21 54% 3 Inner Flame Hex/Fire 2% N/A 54% 3 Hailstorm Conj/Ice 12% 3d5 58% 4 Flame Wave Conj/Fire 2% 2d4 91% 4 Olgreb's Toxic Radiance Pois 2% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Found 16 stones and 18 gold pieces. Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The water moccasin hisses angrily. Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The mass of ice explodes! The iceblast engulfs the water moccasin! The water moccasin is heavily wounded. Found a purple potion. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin bites you but does no damage. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. x3 You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin barely misses you. x3 You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ## ## #$(#. !.#≈# #≈.. ##...## #≈.≈.S# ##.≈≈.@## #...#...# ##.. ##≈.## #.≈≈ #.≈.# #.≈# ##.≈# #.≈# #..# #.≈# #≈.# #..## ##≈≈# #...# #...# You could see a water moccasin. Vanquished Creatures Sigmund (D:3) A hound (D:3) Jessica (D:3) A gnoll (D:1) 5 adders 2 river rats (D:3) 4 worms (D:3) 4 dart slugs An orc (D:3) 4 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 7 jackals 2 kobolds 4 quokkas 3 ball pythons 4 bats 6 rats 61 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Solar42 the Vampire Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 538 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 538 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/6 661 | D:2 | Identified the +6 whip of the Hierophant {protect, Contam | +Blink rPois rC+++} 763 | D:2 | Found a faded altar of an unknown god. 772 | D:2 | Prayed at the altar of an unknown god. 772 | D:2 | Became a worshipper of Ashenzari the Shackled 854 | D:2 | Identified the cursed +2 short sword "Ruined Trepidation" | {spect, Bglg, Elem} (You took it off a kobold on level 1 of | the Dungeon) 858 | D:2 | Identified the cursed +2 short sword "Ruined Trepidation" | {spect, Bglg, Elem} (You took it off a kobold on level 1 of | the Dungeon) 888 | D:2 | Identified the cursed +2 short sword "Ruined Trepidation" | {spect, Bglg, Elem} (You took it off a kobold on level 1 of | the Dungeon) 889 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 1112 | D:3 | Identified the cursed +2 short sword "Ruined Trepidation" | {spect, Bglg, Elem} (You took it off a kobold on level 1 of | the Dungeon) 1112 | D:3 | Noticed Jessica 1120 | D:3 | Killed Jessica 1121 | D:3 | Reached skill level 1 in Short Blades 1121 | D:3 | Reached skill level 5 in Ice Magic 1193 | D:3 | Noticed Sigmund 1200 | D:3 | Identified the cursed +2 short sword "Ruined Trepidation" | {spect, Bglg, Elem} (You took it off a kobold on level 1 of | the Dungeon) 1207 | D:3 | Identified the cursed +2 short sword "Ruined Trepidation" | {spect, Bglg, Elem} (You took it off a kobold on level 1 of | the Dungeon) 1211 | D:3 | Identified the cursed +2 short sword "Ruined Trepidation" | {spect, Bglg, Elem} (You took it off a kobold on level 1 of | the Dungeon) 1212 | D:3 | Killed Sigmund 1213 | D:3 | Reached skill level 1 in Armour 1213 | D:3 | Reached XP level 5. HP: 22/36 MP: 3/9 1442 | D:3 | Reached XP level 6. HP: 26/42 MP: 10/10 1598 | D:3 | Found a glowing drain. 1623 | Sewer | Entered a sewer 1697 | Sewer | Noticed a water moccasin 1705 | Sewer | HP: 2/42 [poisoned by a water moccasin] 1705 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms, nicolae_grassy_gnolls D:2: layout_rooms, ebering_ecumenical_altar_hall D:3: layout_loops_cross, lightli_sewer_entry_pipes, st_stairs_5, eino_tiny_chamber, uniq_grinder, uniq_sigmund, uniq_jessica Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 2 | 2.4 Ice Magic | 5 | 5.3 Armour | 1 | 1.7 Stealth | 4 | 4.5 Dodging | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | | 0.6 Polearms | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 79 | 19 || 98 Dagger | 5 | || 5 Bite | 4 | 11 || 15 Scythe | | 69 || 69 Cast: Freeze | 12 | 20 || 32 Invok: Curse Item | 1 | || 1 Shatter the Chain | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | 8 | || 8 Potion | 3 | || 3 Stab: Sleeping | 5 | 6 || 11 Armor: Robe | 8 | || 8 Plate armour | 31 | || 31 Leather armour | 5 | 42 || 47 Dodge: Dodged | 57 | 116 || 173 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1778 | 636 | 1142 | 0 | 0 | 4 | 444.5 | Dungeon | 1683 | 541 | 1142 | 0 | 0 | 3 | 561.0 | Sewer | 94 | 94 | 0 | 0 | 0 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 634 daAuts D:3: 561 daAuts D:2: 488 daAuts Sewer: 94 daAuts